Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Bronze III
D3cimals
Serqet
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,470 MMR
Party 1
Tyr
Tyr
Silver I
TzMaxwellTz
Tyr
Silver I
Level 129
God Stats
16W - 17L
1,500 SR
Queue Stats
174W - 159L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
iAm_Judope
Kuzenbo
Gold III
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 44L
1,493 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,500 SR
1,493 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,428 SR
1,494 MMR
Thanatos
Thanatos
Bronze III
Bobin10101
Thanatos
Bronze III
Level 125
God Stats
1W - 2L
1,518 SR
Queue Stats
14W - 15L
1,497 MMR
Solo
Ymir
Ymir
Bronze III
azmatgoel
Ymir
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,496 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
blooded son
Ah Muzen Cab
Silver III
Level 40
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 4L
1,490 MMR
Solo
Discordia
Discordia
Gold V
ghostofheros
Discordia
Gold V
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
190W - 197L
1,492 MMR
Solo
King Arthur
King Arthur
Bronze III
sandwich1998
King Arthur
Bronze III
Level 88
God Stats
21W - 16L
1,527 SR
Queue Stats
605W - 595L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
10 / 0 / 10
12,999
650
14,911
10,572
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
16
1 / 2 / 14
10,741
537
13,272
10,675
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
D3cimals
Serqet
16
6 / 0 / 5
10,937
547
3,833
13,468
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 0 / 3
12,056
603
11,560
21,592
22,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
iAm_Judope
Kuzenbo
16
8 / 2 / 12
11,850
593
10,815
16,936
25,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ApolloScyllaDanzaburouTsukuyomiCthulhu

VS

Bans
FenrirCerberusAphroditeGaneshaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bobin10101
Thanatos
14
3 / 5 / 0
9,038
452
3,162
15,083
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
0 / 7 / 1
8,535
427
4,118
18,331
12,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
blooded son
Ah Muzen Cab
14
0 / 8 / 0
8,622
431
3,525
11,503
2,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ghostofheros
Discordia
15
1 / 7 / 1
8,807
440
12,233
12,336
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
sandwich1998
King Arthur
13
0 / 1 / 0
8,290
415
7,152
11,633
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
28
Kills
4
4
Deaths
28
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
10
15
W
Nu Wa
 
Nu Wa
1
2
14
4
L
Thanatos
Bobin10101
Thanatos
3
5
0
0.6
W
Serqet
D3cimals
Serqet
6
0
5
8.5
W
3
0
3
4.5
L
Ymir
0
7
1
0.07
L
Ah Muzen Cab
blooded son
Ah Muzen Cab
0
8
0
0
L
Discordia
ghostofheros
Discordia
1
7
1
0.21
W
Kuzenbo
iAm_Judope
Kuzenbo
8
2
12
7
L
King Arthur
sandwich1998
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,391
Damage
30,190
73,243
Taken
68,886
64,014
Mitigated
33,871
31,789
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,911
3,923
0
4,880
10,572
6,914
9,308
2,616
7,912
6,434
91,852
W
Nu Wa
 
Nu Wa
13,272
2,585
0
2,490
10,675
3,749
1,524
6,405
4,270
67,521
0
L
Thanatos
Bobin10101
Thanatos
3,162
856
0
10,226
15,083
4,554
0
5,323
9,548
0
55,079
W
Serqet
D3cimals
Serqet
3,833
375
267
6,652
13,468
5,435
1,915
4,921
8,547
0
51,914
W
11,560
2,235
0
12,384
21,592
22,053
2,190
3,574
16,164
0
94,024
L
Ymir
4,118
524
0
962
18,331
12,834
0
6,628
11,069
35,755
0
L
Ah Muzen Cab
blooded son
Ah Muzen Cab
3,525
1,250
0
1,402
11,503
2,931
2,656
3,775
7,506
0
52,729
L
Discordia
ghostofheros
Discordia
12,233
409
0
167
12,336
3,116
0
6,328
5,710
59,396
0
W
Kuzenbo
iAm_Judope
Kuzenbo
10,815
3,591
0
5,116
16,936
25,863
1,001
3,915
13,021
42,279
0
L
King Arthur
sandwich1998
King Arthur
7,152
978
0
3,230
11,633
10,436
0
1,366
10,029
390
44,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,583
Gold Earned
43,292
598
Minions Killed
484
0
Camps Cleared
0
1,919,407
Distance Traveled
1,580,948
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,999
650
169
8
0
330,395
1
W
Nu Wa
10,741
537
119
6
0
348,542
3
L
Thanatos
9,038
452
99
5
0
312,093
0
W
Serqet
10,937
547
98
5
0
420,296
6
W
Tyr
12,056
603
161
8
0
416,053
6
L
Ymir
8,535
427
50
3
0
364,797
2
L
Ah Muzen Cab
8,622
431
133
7
0
320,966
1
L
Discordia
8,807
440
97
5
0
290,852
2
W
Kuzenbo
11,850
593
51
3
0
404,121
4
L
King Arthur
8,290
415
105
5
0
292,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role