Player Matchup

Erlang Shen
Erlang Shen
BigBeanersBack
Erlang Shen
Level 81
God Stats
1W - 0L
1,739 SR
Queue Stats
30W - 18L
1,302 Elo+
Party 2
Khepri
Khepri
CrazyDelirious
Khepri
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 83L
1,440 Elo+
Solo
Ra
Ra
FIYASkengman
Ra
Level 6
God Stats
1W - 0L
1,739 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 45
1,659 SR
1,414 Elo+

VS

Team Averages
Level 54
1,573 SR
1,535 Elo+
Freya
Freya
ArbyDevour
Freya
Level 129
God Stats
2W - 8L
1,482 SR
Queue Stats
261W - 284L
1,461 Elo+
Party 1
Medusa
Medusa
Ath3neN0ctua
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,500 Elo+
Party 1
Bacchus
Bacchus
Lethe Noblesse
Bacchus
Level 28
God Stats
8W - 7L
1,737 SR
Queue Stats
153W - 159L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigBeanersBack
Erlang Shen
11
2 / 1 / 5
8,342
695
6,277
8,171
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 7
8,692
724
3,742
7,701
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 3
8,882
740
14,169
6,720
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
2 / 3 / 2
7,495
625
6,531
10,752
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
9
0 / 5 / 2
6,864
572
4,302
7,678
2,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 2
8,245
687
6,458
11,479
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
2
3
2
1
L
Medusa
0
5
2
0.2
W
Erlang Shen
BigBeanersBack
Erlang Shen
2
1
5
4.5
W
1
2
7
2.25
W
5
1
3
6.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,188
Damage
17,291
22,592
Taken
29,909
15,649
Mitigated
19,395
8,083
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
6,531
1,830
0
4,598
10,752
5,435
0
6,810
3,942
26,492
0
L
Medusa
4,302
2,679
0
411
7,678
2,900
0
5,232
2,446
0
15,182
W
Erlang Shen
BigBeanersBack
Erlang Shen
6,277
2,935
0
2,127
8,171
6,407
677
4,737
3,434
5,374
29,862
W
3,742
303
0
2,062
7,701
6,336
184
3,216
4,485
17,832
0
W
14,169
926
1,554
2,340
6,720
2,906
686
5,062
1,658
51,950
0
L
6,458
520
588
3,481
11,479
11,060
0
6,387
5,092
22,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
22,604
166
Minions Killed
92
0
Camps Cleared
0
709,786
Distance Traveled
663,050
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,495
625
28
2
0
207,518
0
L
Medusa
6,864
572
32
3
0
219,165
0
W
Erlang Shen
8,342
695
51
4
0
226,010
3
W
Khepri
8,692
724
34
3
0
248,599
2
W
Ra
8,882
740
81
7
0
235,177
2
L
Bacchus
8,245
687
32
3
0
236,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role