Player Matchup

Loki
Loki
Beastseb26
Loki
Level 29
God Stats
0W - 6L
1,252 SR
Queue Stats
164W - 210L
1,470 Elo+
Solo
Jormungandr
Jormungandr
LightCape90215
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sicknick6969
Danzaburou
Level 30
God Stats
35W - 46L
1,502 SR
Queue Stats
216W - 243L
1,451 Elo+
Solo
Artemis
Artemis
Xstefano-leonX
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 121L
1,289 Elo+
Solo
Horus
Horus
horus_321
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,118 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,365 Elo+

VS

Team Averages
Level 27
1,468 SR
1,404 Elo+
Sol
Sol
Slayer Pete95
Sol
Level 28
God Stats
17W - 15L
1,565 SR
Queue Stats
17W - 17L
1,467 Elo+
Party 1
Skadi
Skadi
TRainbowUnicorn
Skadi
Level 26
God Stats
4W - 5L
1,469 SR
Queue Stats
9W - 6L
1,347 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheTonyExpress
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ThrowawayOcean8
Medusa
Level 23
God Stats
68W - 72L
1,307 SR
Queue Stats
99W - 122L
1,400 Elo+
Solo
Ne Zha
Ne Zha
ZsfozDiosZeuz
Ne Zha
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
294W - 410L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 0
4,746
593
3,325
5,816
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
LightCape90215
Jormungandr
5
0 / 2 / 0
3,694
462
1,074
3,609
1,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Sicknick6969
Danzaburou
5
1 / 2 / 0
4,106
513
985
4,059
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 1
3,891
486
1,808
5,639
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
horus_321
Horus
3
0 / 1 / 0
3,355
419
56
2,251
835
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 2
4,864
608
4,888
4,564
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
5 / 2 / 1
5,403
675
2,225
3,621
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
TheTonyExpress
Cu Chulainn
9
2 / 1 / 2
5,456
682
2,995
3,878
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 0
5,329
666
2,515
2,352
599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 2
5,335
667
1,697
3,051
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
14
14
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Jormungandr
LightCape90215
Jormungandr
0
2
0
0
L
Danzaburou
Sicknick6969
Danzaburou
1
2
0
0.5
W
4
2
2
2.5
W
5
2
1
2.75
W
Cu Chulainn
TheTonyExpress
Cu Chulainn
2
1
2
3
W
2
0
0
2
L
0
5
1
0.1
W
1
0
2
2
L
Horus
horus_321
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,248
Damage
14,320
21,374
Taken
17,466
6,666
Mitigated
7,767
4,293
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,325
1,050
0
646
5,816
1,608
0
1,900
3,916
0
15,865
L
Jormungandr
LightCape90215
Jormungandr
1,074
136
0
1,036
3,609
1,578
96
935
2,674
10,366
0
L
Danzaburou
Sicknick6969
Danzaburou
985
367
0
1,477
4,059
1,109
175
1,040
3,019
0
13,269
W
4,888
1,520
0
1,820
4,564
871
944
762
3,802
14,768
0
W
2,225
732
0
801
3,621
918
691
0
3,621
0
15,371
W
Cu Chulainn
TheTonyExpress
Cu Chulainn
2,995
998
0
307
3,878
3,294
68
0
3,878
3,431
22,088
W
2,515
469
0
111
2,352
599
798
312
2,040
0
26,328
L
1,808
1,065
0
950
5,639
1,536
200
1,265
4,374
0
9,476
W
1,697
1,185
168
701
3,051
2,085
0
0
3,051
5,593
23,487
L
Horus
horus_321
Horus
56
56
0
184
2,251
835
15
240
2,011
0
2,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,792
Gold Earned
26,387
94
Minions Killed
223
0
Camps Cleared
0
651,755
Distance Traveled
770,583
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,746
593
30
4
0
161,435
2
L
Jormungandr
3,694
462
20
3
0
124,538
0
L
Danzaburou
4,106
513
24
3
0
137,866
2
W
Sol
4,864
608
15
2
0
139,459
0
W
Skadi
5,403
675
36
5
0
150,330
0
W
Cu Chulainn
5,456
682
52
7
0
155,900
1
W
Medusa
5,329
666
62
8
0
148,691
0
L
Artemis
3,891
486
17
2
0
125,042
0
W
Ne Zha
5,335
667
58
7
0
176,203
1
L
Horus
3,355
419
3
0
0
102,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role