Player Matchup

Neith
Neith
Biizone
Neith
Level 8
God Stats
2W - 1L
1,849 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 1
Aphrodite
Aphrodite
Emmern123
Aphrodite
Level 124
God Stats
10W - 4L
1,695 SR
Queue Stats
110W - 130L
1,542 Elo+
Party 1
Chaac
Chaac
SQDiclon
Chaac
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,228 Elo+
Party 4
Bakasura
Bakasura
Sodozir
Bakasura
Level 36
God Stats
5W - 8L
1,434 SR
Queue Stats
9W - 16L
1,250 Elo+
Party 4
Chang'e
Chang'e
ZinLinx
Chang'e
Level 29
God Stats
1W - 1L
1,480 SR
Queue Stats
189W - 253L
1,447 Elo+
Party 1
Team Averages
Level 44
1,591 SR
1,432 Elo+

VS

Team Averages
Level 45
1,475 SR
1,528 Elo+
The Morrigan
The Morrigan
AndresNB17
The Morrigan
Level 28
God Stats
5W - 5L
1,523 SR
Queue Stats
76W - 78L
1,531 Elo+
Solo
Artemis
Artemis
Jaimo
Artemis
Level 5
God Stats
4W - 0L
1,433 SR
Queue Stats
96W - 132L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
lytn
Sylvanus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,315 Elo+
Party 2
Nemesis
Nemesis
tyndegzuz
Nemesis
Level 24
God Stats
10W - 6L
1,421 SR
Queue Stats
34W - 21L
1,519 Elo+
Party 3
Odin
Odin
vandpistol
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Biizone
Neith
9
0 / 6 / 1
6,408
377
5,301
10,447
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Emmern123
Aphrodite
12
3 / 3 / 0
8,085
476
6,891
12,073
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
SQDiclon
Chaac
12
2 / 2 / 4
7,573
445
11,119
12,566
12,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
Sodozir
Bakasura
14
4 / 5 / 1
8,691
511
6,967
14,328
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
ZinLinx
Chang'e
11
0 / 5 / 0
6,367
375
2,169
10,862
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AndresNB17
The Morrigan
16
11 / 1 / 5
9,966
586
17,026
10,205
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Jaimo
Artemis
13
0 / 1 / 6
7,901
465
4,240
7,886
2,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
lytn
Sylvanus
13
5 / 0 / 4
8,936
526
7,469
12,837
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
tyndegzuz
Nemesis
13
2 / 3 / 6
7,910
465
6,988
11,748
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 4 / 4
7,753
456
8,124
9,948
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
21
21
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AndresNB17
The Morrigan
11
1
5
13.5
L
Neith
Biizone
Neith
0
6
1
0.08
L
Aphrodite
Emmern123
Aphrodite
3
3
0
1
W
Artemis
Jaimo
Artemis
0
1
6
3
L
Chaac
SQDiclon
Chaac
2
2
4
2
L
Bakasura
Sodozir
Bakasura
4
5
1
0.9
L
Chang'e
ZinLinx
Chang'e
0
5
0
0
W
Sylvanus
lytn
Sylvanus
5
0
4
7
W
Nemesis
tyndegzuz
Nemesis
2
3
6
1.67
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,447
Damage
43,847
60,276
Taken
52,624
32,752
Mitigated
27,429
24,374
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AndresNB17
The Morrigan
17,026
3,912
0
2,685
10,205
4,430
282
2,213
7,771
69,962
3,218
L
Neith
Biizone
Neith
5,301
3,144
0
195
10,447
3,739
0
5,215
5,088
0
22,985
L
Aphrodite
Emmern123
Aphrodite
6,891
990
3,681
6,422
12,073
7,965
0
4,478
7,381
37,464
0
W
Artemis
Jaimo
Artemis
4,240
2,483
0
3,170
7,886
2,759
1,307
1,728
6,058
0
43,233
L
Chaac
SQDiclon
Chaac
11,119
1,572
0
4,469
12,566
12,152
574
3,741
8,523
0
32,579
L
Bakasura
Sodozir
Bakasura
6,967
4,100
0
5,751
14,328
5,498
976
4,753
9,240
0
38,759
L
Chang'e
ZinLinx
Chang'e
2,169
520
394
3,462
10,862
3,398
0
4,226
6,367
25,339
0
W
Sylvanus
lytn
Sylvanus
7,469
1,632
2,613
6,081
12,837
9,588
201
2,642
9,881
24,510
0
W
Nemesis
tyndegzuz
Nemesis
6,988
3,262
0
3,440
11,748
3,891
288
1,531
9,581
0
48,177
W
8,124
2,916
357
1,524
9,948
6,761
0
746
8,098
0
29,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,124
Gold Earned
42,466
315
Minions Killed
400
0
Camps Cleared
0
1,538,845
Distance Traveled
1,621,112
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,966
586
130
8
0
313,805
8
L
Neith
6,408
377
51
3
0
288,317
0
L
Aphrodite
8,085
476
49
3
0
336,019
3
W
Artemis
7,901
465
86
5
0
274,447
2
L
Chaac
7,573
445
60
4
0
326,178
0
L
Bakasura
8,691
511
112
7
0
307,008
1
L
Chang'e
6,367
375
43
3
0
281,323
0
W
Sylvanus
8,936
526
41
2
0
304,214
4
W
Nemesis
7,910
465
88
5
0
381,967
2
W
Odin
7,753
456
55
3
0
346,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role