Player Matchup

Sol
Sol
Ispanku2
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
M1KE 98
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
iWhatz
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 105L
1,361 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,454 Elo+

VS

Team Averages
Level 128
1,565 SR
1,416 Elo+
Osiris
Osiris
Juniortje
Osiris
Level 148
God Stats
6W - 2L
1,726 SR
Queue Stats
87W - 89L
1,433 Elo+
Party 1
Anhur
Anhur
MomSexer
Anhur
Level 97
God Stats
8W - 6L
1,470 SR
Queue Stats
20W - 29L
1,382 Elo+
Solo
Olorun
Olorun
Æclips
Olorun
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 80L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,774
677
5,709
6,460
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
M1KE 98
King Arthur
9
0 / 4 / 3
6,106
611
3,253
8,592
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
iWhatz
Ullr
10
1 / 2 / 2
6,339
634
4,431
6,228
1,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Juniortje
Osiris
11
3 / 1 / 8
7,583
758
5,929
6,347
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
MomSexer
Anhur
12
6 / 0 / 4
8,083
808
7,387
8,114
2,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Æclips
Olorun
10
2 / 2 / 5
7,023
702
3,858
4,334
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
11
11
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Osiris
Juniortje
Osiris
3
1
8
7
L
King Arthur
M1KE 98
King Arthur
0
4
3
0.38
W
Anhur
MomSexer
Anhur
6
0
4
8
L
Ullr
iWhatz
Ullr
1
2
2
1
W
Olorun
Æclips
Olorun
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,393
Damage
17,174
21,280
Taken
18,795
10,401
Mitigated
9,774
3,679
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,709
1,522
0
1,353
6,460
2,888
0
943
5,443
24,097
0
W
Osiris
Juniortje
Osiris
5,929
2,189
0
1,250
6,347
5,517
448
1,496
4,679
4,217
14,070
L
King Arthur
M1KE 98
King Arthur
3,253
339
0
2,108
8,592
5,836
0
1,599
6,804
0
15,230
W
Anhur
MomSexer
Anhur
7,387
4,389
0
6,400
8,114
2,748
374
2,710
5,329
0
39,920
L
Ullr
iWhatz
Ullr
4,431
466
0
218
6,228
1,677
0
1,324
4,696
0
14,615
W
Olorun
Æclips
Olorun
3,858
1,334
260
1,326
4,334
1,509
748
1,589
2,720
25,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,219
Gold Earned
22,689
96
Minions Killed
148
0
Camps Cleared
0
469,564
Distance Traveled
530,440
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,774
677
44
4
0
128,965
3
W
Osiris
7,583
758
25
3
0
210,625
3
L
King Arthur
6,106
611
33
3
0
165,062
2
W
Anhur
8,083
808
91
9
0
161,815
1
L
Ullr
6,339
634
19
2
0
175,537
0
W
Olorun
7,023
702
32
3
0
158,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role