Player Matchup

Cernunnos
Cernunnos
Frontburner
Cernunnos
Level 157
God Stats
3W - 9L
1,691 SR
Queue Stats
562W - 541L
1,481 Elo+
Solo
Ymir
Ymir
KalafiorZagłady
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,741 Elo+
Solo
Bacchus
Bacchus
Sekirey
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Tiiamat
Cupid
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,757 Elo+
Solo
Tsukuyomi
Tsukuyomi
scoresman
Tsukuyomi
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
351W - 345L
1,596 Elo+
Solo
Team Averages
Level 106
1,538 SR
1,615 Elo+

VS

Team Averages
Level 125
1,569 SR
1,597 Elo+
Chaac
Chaac
Fils-Du-Mal
Chaac
Level 129
God Stats
9W - 0L
1,500 SR
Queue Stats
439W - 434L
1,444 Elo+
Solo
Amaterasu
Amaterasu
IronArkGames
Amaterasu
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 145L
1,676 Elo+
Party 1
Hel
Hel
St1nSLan
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
tetenias
Sobek
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,667 Elo+
Party 1
Sol
Sol
zKraatos
Sol
Level 84
God Stats
1W - 0L
1,844 SR
Queue Stats
6W - 4L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Frontburner
Cernunnos
17
5 / 6 / 15
10,096
777
23,038
14,967
7,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 5 / 13
8,930
687
11,800
20,547
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Sekirey
Bacchus
17
9 / 6 / 11
10,900
838
17,922
16,465
18,371
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Tiiamat
Cupid
15
1 / 6 / 8
8,661
666
11,347
12,643
4,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
scoresman
Tsukuyomi
17
4 / 4 / 10
9,867
759
25,587
12,952
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 19
10,229
787
11,026
32,629
21,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
IronArkGames
Amaterasu
18
9 / 5 / 14
11,425
879
11,350
21,067
31,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 4 / 12
10,776
829
10,418
16,128
13,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
tetenias
Sobek
16
1 / 4 / 19
9,733
749
5,779
20,409
23,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
8 / 3 / 10
11,620
894
31,058
18,816
8,062
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
101
20
Kills
27
27
Deaths
20
57
Assists
74
Player
Kills
Deaths
Assists
KDA
W
3
4
19
3.13
L
Cernunnos
Frontburner
Cernunnos
5
6
15
2.08
W
Amaterasu
IronArkGames
Amaterasu
9
5
14
3.2
L
1
5
13
1.5
L
Bacchus
Sekirey
Bacchus
9
6
11
2.42
W
6
4
12
3
L
Cupid
Tiiamat
Cupid
1
6
8
0.83
L
Tsukuyomi
scoresman
Tsukuyomi
4
4
10
2.25
W
Sobek
tetenias
Sobek
1
4
19
2.63
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,694
Damage
69,631
77,574
Taken
109,049
62,739
Mitigated
97,719
26,106
Healing
58,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,026
1,536
1,274
11,905
32,629
21,190
52
6,040
26,389
0
22,048
L
Cernunnos
Frontburner
Cernunnos
23,038
10,526
902
3,291
14,967
7,734
615
8,183
6,546
0
33,289
W
Amaterasu
IronArkGames
Amaterasu
11,350
4,429
835
5,558
21,067
31,668
1,311
4,987
15,875
0
16,566
L
11,800
592
1,513
5,642
20,547
19,502
0
13,121
6,892
19,545
0
L
Bacchus
Sekirey
Bacchus
17,922
1,649
2,570
2,381
16,465
18,371
0
10,246
5,884
23,939
0
W
10,418
644
19,221
7,808
16,128
13,105
627
6,380
9,598
23,565
0
L
Cupid
Tiiamat
Cupid
11,347
7,300
1,658
2,633
12,643
4,849
764
8,825
3,611
0
22,326
L
Tsukuyomi
scoresman
Tsukuyomi
25,587
4,791
2,639
2,877
12,952
12,283
397
5,803
6,843
0
42,206
W
Sobek
tetenias
Sobek
5,779
688
1,361
2,944
20,409
23,694
32
6,192
14,042
9,899
0
W
31,058
14,763
616
6,537
18,816
8,062
2,968
6,123
12,493
61,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
53,783
110
Minions Killed
131
0
Camps Cleared
0
1,057,878
Distance Traveled
1,168,546
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,229
787
17
1
0
240,580
0
L
Cernunnos
10,096
777
26
2
0
160,340
0
W
Amaterasu
11,425
879
12
1
0
225,549
0
L
Ymir
8,930
687
21
2
0
213,756
0
L
Bacchus
10,900
838
13
1
0
225,207
0
W
Hel
10,776
829
31
2
0
238,593
6
L
Cupid
8,661
666
29
2
0
180,817
0
L
Tsukuyomi
9,867
759
21
2
0
277,758
0
W
Sobek
9,733
749
6
0
0
252,421
4
W
Sol
11,620
894
65
5
0
211,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role