Player Matchup

Arachne
Arachne
 
Arachne
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CaptainHOOK109
Osiris
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 62L
1,428 Elo+
Solo
Ra
Ra
IMN0TG0000D
Ra
Level 67
God Stats
5W - 13L
1,316 SR
Queue Stats
149W - 129L
1,434 Elo+
Solo
Freya
Freya
iCritical Hit
Freya
Level 131
God Stats
2W - 5L
1,293 SR
Queue Stats
202W - 207L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
nothingelse666
Erlang Shen
Level 118
God Stats
14W - 15L
1,492 SR
Queue Stats
237W - 240L
1,356 Elo+
Solo
Team Averages
Level 111
1,420 SR
1,420 Elo+

VS

Team Averages
Level 72
1,503 SR
1,564 Elo+
Heimdallr
Heimdallr
GrinnValestii
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,745 Elo+
Party 1
Ratatoskr
Ratatoskr
Robby71
Ratatoskr
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,411 Elo+
Party 2
Osiris
Osiris
SOFTandWETspice
Osiris
Level 67
God Stats
4W - 2L
1,514 SR
Queue Stats
44W - 42L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
SaturnIsFalling
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,681 Elo+
Party 1
Nu Wa
Nu Wa
TheOriginalFNG
Nu Wa
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 124L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 3 / 1
7,524
537
3,612
12,266
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 2
7,434
531
5,075
11,138
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 2
8,748
625
9,222
10,312
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 5
7,344
525
7,861
7,883
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
nothingelse666
Erlang Shen
14
5 / 0 / 3
8,154
582
7,111
5,734
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GrinnValestii
Heimdallr
9
0 / 4 / 0
5,286
378
3,176
7,774
1,781
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
Robby71
Ratatoskr
13
4 / 4 / 1
7,348
525
7,724
9,964
3,844
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 4 / 1
7,823
559
7,923
13,296
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SaturnIsFalling
Aphrodite
9
0 / 5 / 0
6,004
429
3,138
9,030
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 2 / 1
5,789
414
5,767
7,869
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
19
Kills
8
8
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
1
1.5
W
1
4
2
0.5
L
Heimdallr
GrinnValestii
Heimdallr
0
4
0
0
W
5
1
2
6
L
Ratatoskr
Robby71
Ratatoskr
4
4
1
1.13
L
4
4
1
1.13
L
Aphrodite
SaturnIsFalling
Aphrodite
0
5
0
0
L
0
2
1
0.25
W
4
0
5
6.5
W
Erlang Shen
nothingelse666
Erlang Shen
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
27,728
47,333
Taken
47,933
27,128
Mitigated
18,887
19,681
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,612
2,504
135
4,476
12,266
4,308
0
1,033
11,233
0
37,274
W
5,075
2,246
0
3,565
11,138
9,038
0
509
10,629
0
36,733
L
Heimdallr
GrinnValestii
Heimdallr
3,176
1,434
0
378
7,774
1,781
264
3,605
4,169
0
16,304
W
9,222
950
290
5,088
10,312
4,287
679
3,491
6,821
60,702
0
L
Ratatoskr
Robby71
Ratatoskr
7,724
2,141
0
2,260
9,964
3,844
0
3,686
6,253
0
44,055
L
7,923
4,033
0
6,547
13,296
7,464
266
1,092
11,693
0
45,661
L
Aphrodite
SaturnIsFalling
Aphrodite
3,138
543
1,453
3,403
9,030
3,244
302
4,773
4,257
28,689
0
L
5,767
763
0
1,750
7,869
2,554
0
4,444
3,425
38,496
0
W
7,861
2,856
513
2,597
7,883
5,531
363
2,713
5,170
34,275
0
W
Erlang Shen
nothingelse666
Erlang Shen
7,111
4,441
0
3,017
5,734
3,964
669
1,159
4,575
9,333
51,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,204
Gold Earned
32,250
411
Minions Killed
301
0
Camps Cleared
0
1,419,118
Distance Traveled
1,298,690
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,524
537
65
5
0
285,135
6
W
Osiris
7,434
531
80
6
0
250,341
1
L
Heimdallr
5,286
378
16
1
0
266,877
2
W
Ra
8,748
625
122
9
0
261,579
1
L
Ratatoskr
7,348
525
84
6
0
313,390
0
L
Osiris
7,823
559
92
7
0
245,110
2
L
Aphrodite
6,004
429
62
4
0
242,158
1
L
Nu Wa
5,789
414
47
3
0
231,155
3
W
Freya
7,344
525
54
4
0
298,206
2
W
Erlang Shen
8,154
582
90
6
0
323,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role