Player Matchup

Ymir
Ymir
DrudiAFK
Ymir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Nerahzim
Thanatos
Level 39
God Stats
7W - 15L
1,375 SR
Queue Stats
25W - 30L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Redzone365
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
yoooomama
Bellona
Level 29
God Stats
0W - 1L
1,510 SR
Queue Stats
19W - 28L
1,555 Elo+
Party 2
Izanami
Izanami
Проник
Izanami
Level 38
God Stats
1W - 3L
1,282 SR
Queue Stats
86W - 108L
1,540 Elo+
Solo
Team Averages
Level 52
1,433 SR
1,527 Elo+

VS

Team Averages
Level 98
1,587 SR
1,559 Elo+
Tsukuyomi
Tsukuyomi
Aran18
Tsukuyomi
Level 126
God Stats
11W - 5L
1,500 SR
Queue Stats
450W - 417L
1,521 Elo+
Party 3
Scylla
Scylla
DrUngi
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,317 Elo+
Party 1
Heimdallr
Heimdallr
Fifor
Heimdallr
Level 127
God Stats
13W - 12L
1,934 SR
Queue Stats
236W - 238L
1,603 Elo+
Party 1
Chaac
Chaac
Jeremiiah21
Chaac
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
343W - 350L
1,658 Elo+
Party 3
Fenrir
Fenrir
MrKisiel
Fenrir
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 62L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 5 / 1
6,307
420
3,001
12,787
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Nerahzim
Thanatos
13
3 / 7 / 5
8,171
545
6,997
12,207
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Redzone365
Baron Samedi
12
0 / 3 / 2
7,178
479
4,720
9,932
5,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
yoooomama
Bellona
14
5 / 3 / 1
8,509
567
8,202
11,131
8,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Проник
Izanami
11
1 / 7 / 2
6,740
449
3,803
11,871
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aran18
Tsukuyomi
14
7 / 3 / 2
9,022
601
9,146
13,230
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
DrUngi
Scylla
14
3 / 1 / 7
8,472
565
6,698
3,347
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Fifor
Heimdallr
14
3 / 1 / 10
8,716
581
10,216
8,267
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 7
7,844
523
5,059
10,166
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
MrKisiel
Fenrir
15
12 / 1 / 7
10,153
677
12,240
11,320
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
25
25
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aran18
Tsukuyomi
7
3
2
2.67
W
Scylla
DrUngi
Scylla
3
1
7
6.5
L
Ymir
1
5
1
0.3
W
Heimdallr
Fifor
Heimdallr
3
1
10
8
W
0
4
7
0.88
W
Fenrir
MrKisiel
Fenrir
12
1
7
15.5
L
Thanatos
Nerahzim
Thanatos
3
7
5
0.79
L
Baron Samedi
Redzone365
Baron Samedi
0
3
2
0.33
L
Bellona
yoooomama
Bellona
5
3
1
1.83
L
Izanami
Проник
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,723
Damage
43,359
57,928
Taken
46,330
28,941
Mitigated
30,555
18,864
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aran18
Tsukuyomi
9,146
3,525
0
4,835
13,230
5,125
0
2,500
10,730
0
55,231
W
Scylla
DrUngi
Scylla
6,698
802
0
935
3,347
980
1,296
1,379
1,968
41,280
0
L
Ymir
3,001
995
293
1,995
12,787
8,091
0
1,358
11,389
12,903
0
W
Heimdallr
Fifor
Heimdallr
10,216
5,452
0
2,757
8,267
5,141
1,295
2,088
6,179
8,801
52,723
W
5,059
1,088
0
3,357
10,166
10,156
359
0
10,166
0
36,060
W
Fenrir
MrKisiel
Fenrir
12,240
3,408
0
2,345
11,320
9,153
47
1,754
9,566
0
37,652
L
Thanatos
Nerahzim
Thanatos
6,997
2,025
0
7,371
12,207
4,244
0
1,753
10,356
0
37,560
L
Baron Samedi
Redzone365
Baron Samedi
4,720
261
934
3,048
9,932
5,513
0
1,851
7,917
45,388
0
L
Bellona
yoooomama
Bellona
8,202
3,198
0
2,196
11,131
8,082
0
1,222
9,503
0
41,595
L
Izanami
Проник
Izanami
3,803
2,214
0
3,027
11,871
3,011
0
1,094
10,729
0
29,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
44,207
322
Minions Killed
376
0
Camps Cleared
0
1,377,151
Distance Traveled
1,502,831
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,022
601
99
7
0
317,696
2
W
Scylla
8,472
565
66
4
0
286,508
4
L
Ymir
6,307
420
15
1
0
208,724
2
W
Heimdallr
8,716
581
102
7
0
280,068
3
W
Chaac
7,844
523
60
4
0
300,107
2
W
Fenrir
10,153
677
49
3
0
318,452
8
L
Thanatos
8,171
545
72
5
0
308,409
4
L
Baron Samedi
7,178
479
85
6
0
252,977
5
L
Bellona
8,509
567
102
7
0
296,507
2
L
Izanami
6,740
449
48
3
0
310,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role