Player Matchup

Ymir
Ymir
Peerezik
Ymir
Level 27
God Stats
8W - 14L
1,866 SR
Queue Stats
35W - 42L
1,540 Elo+
Party 3
Ah Puch
Ah Puch
Puma0094PL
Ah Puch
Level 126
God Stats
2W - 0L
1,708 SR
Queue Stats
8W - 7L
1,704 Elo+
Party 2
Nu Wa
Nu Wa
SajmonSame11
Nu Wa
Level 68
God Stats
2W - 0L
1,713 SR
Queue Stats
8W - 6L
1,704 Elo+
Party 2
Kali
Kali
Trawking
Kali
Level 64
God Stats
3W - 1L
1,720 SR
Queue Stats
101W - 99L
1,620 Elo+
Solo
Skadi
Skadi
droge
Skadi
Level 53
God Stats
2W - 4L
1,501 SR
Queue Stats
22W - 36L
1,530 Elo+
Party 3
Team Averages
Level 68
1,702 SR
1,619 Elo+

VS

Team Averages
Level 52
1,438 SR
1,473 Elo+
Cabrakan
Cabrakan
Hemstrand
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,437 Elo+
Party 1
Bellona
Bellona
Kirthien
Bellona
Level 53
God Stats
12W - 7L
1,546 SR
Queue Stats
53W - 36L
1,590 Elo+
Solo
Mercury
Mercury
Sylaty
Mercury
Level 48
God Stats
3W - 7L
1,146 SR
Queue Stats
11W - 15L
1,432 Elo+
Solo
Cernunnos
Cernunnos
xaijow
Cernunnos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
östrahusbyswag
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 11
10,080
458
4,966
18,048
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Puma0094PL
Ah Puch
16
2 / 2 / 6
9,923
451
15,426
7,595
2,466
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 9 / 5
10,033
456
11,765
13,660
4,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
18
7 / 5 / 4
12,783
581
7,360
20,669
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
droge
Skadi
18
5 / 5 / 8
11,117
505
13,161
13,022
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hemstrand
Cabrakan
17
9 / 5 / 7
11,691
531
13,298
19,783
25,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Kirthien
Bellona
19
4 / 2 / 6
11,950
543
8,411
14,876
15,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Sylaty
Mercury
12
4 / 3 / 5
9,418
428
5,063
6,923
2,148
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
xaijow
Cernunnos
18
6 / 4 / 7
11,375
517
16,041
15,544
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
17
3 / 4 / 11
11,324
515
9,376
23,706
7,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
16
Kills
26
26
Deaths
18
34
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Hemstrand
Cabrakan
9
5
7
2.5
L
Bellona
Kirthien
Bellona
4
2
6
3.5
W
Ymir
0
5
11
1.1
W
Ah Puch
Puma0094PL
Ah Puch
2
2
6
2.5
W
2
9
5
0.5
L
Mercury
Sylaty
Mercury
4
3
5
2.17
W
Kali
7
5
4
1.8
W
Skadi
droge
Skadi
5
5
8
1.8
L
Cernunnos
xaijow
Cernunnos
6
4
7
2.38
L
Ao Kuang
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,678
Damage
52,189
72,994
Taken
80,832
30,797
Mitigated
57,201
21,481
Healing
30,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Hemstrand
Cabrakan
13,298
2,055
0
5,863
19,783
25,773
684
6,489
13,294
46,435
0
L
Bellona
Kirthien
Bellona
8,411
1,359
0
3,256
14,876
15,621
139
10,187
4,689
5,741
61,053
W
Ymir
4,966
1,074
0
3,014
18,048
11,440
340
6,012
12,036
34,434
0
W
Ah Puch
Puma0094PL
Ah Puch
15,426
495
633
2,182
7,595
2,466
962
2,330
5,265
58,729
0
W
11,765
2,955
19
2,788
13,660
4,901
1,900
3,253
10,407
55,862
0
L
Mercury
Sylaty
Mercury
5,063
2,058
0
518
6,923
2,148
803
3,450
3,473
0
37,166
W
Kali
7,360
3,547
0
9,274
20,669
7,876
506
6,005
14,664
0
67,241
W
Skadi
droge
Skadi
13,161
7,747
0
3,571
13,022
4,114
3,327
5,233
7,789
0
68,922
L
Cernunnos
xaijow
Cernunnos
16,041
8,567
0
6,231
15,544
5,887
527
4,489
11,055
0
82,699
L
Ao Kuang
9,376
2,632
0
15,034
23,706
7,772
321
7,542
16,164
96,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,936
Gold Earned
55,758
483
Minions Killed
553
0
Camps Cleared
0
1,876,160
Distance Traveled
1,886,795
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,691
531
68
3
0
420,602
7
L
Bellona
11,950
543
161
7
0
400,551
5
W
Ymir
10,080
458
61
3
0
382,356
4
W
Ah Puch
9,923
451
104
5
0
375,195
3
W
Nu Wa
10,033
456
84
4
0
353,063
5
L
Mercury
9,418
428
64
3
0
260,987
0
W
Kali
12,783
581
99
5
0
392,975
5
W
Skadi
11,117
505
135
6
0
372,571
4
L
Cernunnos
11,375
517
128
6
0
373,068
1
L
Ao Kuang
11,324
515
132
6
0
431,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role