Player Matchup

Cthulhu
Cthulhu
Gold IV
AsadiFrango
Cthulhu
Gold IV
Level 130
God Stats
4W - 2L
1,749 SR
Queue Stats
192W - 184L
1,547 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Duggler
Cabrakan
Gold IV
Level 83
God Stats
6W - 3L
1,816 SR
Queue Stats
277W - 258L
1,435 MMR
Party 1
Vulcan
Vulcan
Gold III
LeElectric
Vulcan
Gold III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Rαyleigh
Apollo
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold II
ŴarGrāy
Achilles
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 106L
1,581 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,613 SR
1,513 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,646 SR
1,565 MMR
Ra
Ra
Silver I
ElDudoso
Ra
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,601 MMR
Solo
Rama
Rama
Silver I
Farwar2020
Rama
Silver I
Level 43
God Stats
3W - 2L
1,901 SR
Queue Stats
56W - 32L
1,545 MMR
Party 2
Bellona
Bellona
Bronze III
JogoSujo
Bellona
Bronze III
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 22L
1,535 MMR
Solo
Ne Zha
Ne Zha
Silver II
NaizeQ
Ne Zha
Silver II
Level 126
God Stats
0W - 1L
1,735 SR
Queue Stats
19W - 16L
1,642 MMR
Party 2
Thanatos
Thanatos
Silver I
exquecidos
Thanatos
Silver I
Level 135
God Stats
16W - 15L
1,592 SR
Queue Stats
89W - 80L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsadiFrango
Cthulhu
20
5 / 3 / 8
12,893
496
19,640
23,801
31,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Duggler
Cabrakan
20
8 / 6 / 7
13,427
516
13,650
19,193
21,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
LeElectric
Vulcan
19
3 / 4 / 13
12,515
481
11,907
11,640
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Rαyleigh
Apollo
20
6 / 4 / 5
14,523
559
18,853
21,779
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ŴarGrāy
Achilles
18
6 / 5 / 14
13,192
507
15,891
29,151
38,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
JanusSetNu WaNemesisScylla

VS

Bans
TsukuyomiGaneshaCu ChulainnRatatoskrErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 2
14,599
562
11,639
13,485
6,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 6 / 7
14,761
568
17,210
23,056
9,953
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
JogoSujo
Bellona
18
3 / 6 / 3
12,521
482
12,665
22,380
27,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
NaizeQ
Ne Zha
17
3 / 8 / 8
12,203
469
13,656
24,061
17,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
exquecidos
Thanatos
20
6 / 6 / 5
13,070
503
15,608
25,401
11,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
28
Kills
22
22
Deaths
28
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AsadiFrango
Cthulhu
5
3
8
3
W
Cabrakan
Duggler
Cabrakan
8
6
7
1.92
L
6
2
2
3.5
L
4
6
7
1.25
L
Bellona
JogoSujo
Bellona
3
6
3
0.75
W
Vulcan
LeElectric
Vulcan
3
4
13
2.38
L
Ne Zha
NaizeQ
Ne Zha
3
8
8
0.88
W
Apollo
Rαyleigh
Apollo
6
4
5
2.13
L
Thanatos
exquecidos
Thanatos
6
6
5
1.42
W
Achilles
ŴarGrāy
Achilles
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,941
Damage
70,778
105,564
Taken
108,383
106,330
Mitigated
72,417
32,880
Healing
43,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AsadiFrango
Cthulhu
19,640
1,232
1,303
9,299
23,801
31,040
267
4,069
19,206
80,797
0
W
Cabrakan
Duggler
Cabrakan
13,650
900
0
4,396
19,193
21,537
204
2,113
17,006
60,775
0
L
11,639
231
2,865
7,830
13,485
6,675
957
5,842
7,450
121,012
0
L
17,210
14,091
0
6,251
23,056
9,953
2,592
8,237
14,684
0
128,678
L
Bellona
JogoSujo
Bellona
12,665
4,002
0
4,078
22,380
27,529
717
11,200
10,535
3,582
65,704
W
Vulcan
LeElectric
Vulcan
11,907
3,352
0
878
11,640
5,518
974
2,025
9,497
96,640
0
L
Ne Zha
NaizeQ
Ne Zha
13,656
3,829
0
4,226
24,061
17,185
0
7,936
15,889
0
60,913
W
Apollo
Rαyleigh
Apollo
18,853
10,577
0
11,243
21,779
9,944
4,971
3,622
18,086
0
139,688
L
Thanatos
exquecidos
Thanatos
15,608
5,486
0
18,212
25,401
11,075
0
11,122
13,960
0
98,892
W
Achilles
ŴarGrāy
Achilles
15,891
5,801
0
5,761
29,151
38,291
977
2,354
26,462
0
35,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,550
Gold Earned
67,154
656
Minions Killed
796
0
Camps Cleared
0
2,452,482
Distance Traveled
2,427,854
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,893
496
137
5
0
500,912
3
W
Cabrakan
13,427
516
97
4
0
437,332
1
L
Ra
14,599
562
241
9
0
471,240
5
L
Rama
14,761
568
226
9
0
439,579
3
L
Bellona
12,521
482
119
5
0
507,362
8
W
Vulcan
12,515
481
164
6
0
468,668
8
L
Ne Zha
12,203
469
71
3
0
499,196
5
W
Apollo
14,523
559
215
8
0
485,099
7
L
Thanatos
13,070
503
139
5
0
510,477
3
W
Achilles
13,192
507
43
2
0
560,471
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role