Player Matchup

The Morrigan
The Morrigan
Bronze III
SRJevtic
The Morrigan
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
akuza34
Chaac
Bronze III
Level 121
God Stats
2W - 1L
1,330 SR
Queue Stats
21W - 28L
1,500 MMR
Party 2
Tyr
Tyr
Bronze III
diegodiaz96
Tyr
Bronze III
Level 158
God Stats
9W - 10L
1,709 SR
Queue Stats
90W - 79L
1,541 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
peinaXXcalvos
Ne Zha
Bronze III
Level 148
God Stats
0W - 1L
1,750 SR
Queue Stats
1W - 1L
1,541 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
zzzRudolphzzz
Sylvanus
Bronze III
Level 126
God Stats
0W - 1L
1,730 SR
Queue Stats
26W - 27L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,604 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,519 SR
1,537 MMR
Scylla
Scylla
Silver I
Kiaušininis
Scylla
Silver I
Level 138
God Stats
4W - 8L
1,519 SR
Queue Stats
12W - 17L
1,532 MMR
Solo
Anhur
Anhur
Bronze III
MetooPrince66
Anhur
Bronze III
Level 133
God Stats
15W - 18L
1,500 SR
Queue Stats
62W - 56L
1,541 MMR
Solo
Nemesis
Nemesis
Gold V
WithexMC
Nemesis
Gold V
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 122L
1,540 MMR
Party 3
Ymir
Ymir
Gold IV
citcim124
Ymir
Gold IV
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,533 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
vipervenom500
Cu Chulainn
Gold V
Level 128
God Stats
8W - 6L
1,577 SR
Queue Stats
29W - 25L
1,540 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SRJevtic
The Morrigan
19
5 / 9 / 3
12,610
573
11,485
13,650
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
akuza34
Chaac
15
5 / 3 / 5
9,827
447
11,413
18,667
14,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
0 / 5 / 4
11,983
545
12,011
22,798
26,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 6 / 7
11,360
516
10,379
19,023
8,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
zzzRudolphzzz
Sylvanus
17
5 / 7 / 4
10,209
464
14,317
18,583
10,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneKing ArthurCthulhuCupidTsukuyomi

VS

Bans
OlorunThorYemojaSetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 4 / 9
13,952
634
15,409
10,874
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 5 / 8
11,769
535
13,325
17,344
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
WithexMC
Nemesis
20
17 / 2 / 7
14,323
651
21,344
15,435
14,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
0 / 7 / 14
9,239
420
7,093
22,228
14,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
vipervenom500
Cu Chulainn
20
1 / 2 / 13
12,923
587
13,305
20,115
15,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
20
Kills
30
30
Deaths
20
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
4
9
3.13
W
4
5
8
1.6
L
The Morrigan
SRJevtic
The Morrigan
5
9
3
0.72
W
Nemesis
WithexMC
Nemesis
17
2
7
10.25
L
Chaac
akuza34
Chaac
5
3
5
2.5
W
Ymir
0
7
14
1
L
0
5
4
0.4
L
5
6
7
1.42
W
Cu Chulainn
vipervenom500
Cu Chulainn
1
2
13
3.75
L
Sylvanus
zzzRudolphzzz
Sylvanus
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,605
Damage
70,476
92,721
Taken
85,996
64,005
Mitigated
54,581
31,537
Healing
20,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
15,409
1,319
502
2,528
10,874
4,390
862
5,227
5,428
113,777
0
W
13,325
7,615
0
6,489
17,344
5,257
1,452
7,485
9,610
0
78,406
L
The Morrigan
SRJevtic
The Morrigan
11,485
1,032
0
1,048
13,650
4,331
0
4,116
8,541
82,935
0
W
Nemesis
WithexMC
Nemesis
21,344
10,240
0
2,513
15,435
14,947
4,316
3,230
12,073
8,990
108,699
L
Chaac
akuza34
Chaac
11,413
2,430
0
6,313
18,667
14,988
557
7,041
11,430
0
40,286
W
Ymir
7,093
899
333
1,867
22,228
14,622
243
7,613
14,246
27,717
0
L
12,011
1,111
0
7,436
22,798
26,258
662
2,974
19,764
0
93,058
L
10,379
3,432
0
8,247
19,023
8,356
0
3,108
15,817
0
89,590
W
Cu Chulainn
vipervenom500
Cu Chulainn
13,305
2,435
0
6,284
20,115
15,365
1,383
1,799
18,270
0
95,030
L
Sylvanus
zzzRudolphzzz
Sylvanus
14,317
5,195
1,860
6,633
18,583
10,072
298
4,663
13,854
55,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,989
Gold Earned
62,206
633
Minions Killed
694
0
Camps Cleared
0
1,995,451
Distance Traveled
2,115,226
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,952
634
204
9
0
438,010
8
W
Anhur
11,769
535
138
6
0
376,558
1
L
The Morrigan
12,610
573
171
8
0
368,507
3
W
Nemesis
14,323
651
152
7
0
449,297
5
L
Chaac
9,827
447
55
3
0
428,497
3
W
Ymir
9,239
420
28
1
0
384,619
5
L
Tyr
11,983
545
177
8
0
413,438
2
L
Ne Zha
11,360
516
134
6
0
415,810
1
W
Cu Chulainn
12,923
587
172
8
0
466,742
5
L
Sylvanus
10,209
464
96
4
0
369,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role