Player Matchup

Sylvanus
Sylvanus
Silver III
Agi1e_G0ri11a777
Sylvanus
Silver III
Level 49
God Stats
4W - 3L
1,672 SR
Queue Stats
166W - 157L
991 MMR
Solo
Fenrir
Fenrir
Silver IV
Chip_Skunk
Fenrir
Silver IV
Level 120
God Stats
7W - 12L
1,199 SR
Queue Stats
61W - 68L
1,032 MMR
Solo
Nox
Nox
Silver IV
KendallRojasAn
Nox
Silver IV
Level 88
God Stats
1W - 5L
1,463 SR
Queue Stats
35W - 47L
911 MMR
Party 1
Bellona
Bellona
Silver IV
Simbo borac
Bellona
Silver IV
Level 108
God Stats
2W - 3L
1,582 SR
Queue Stats
453W - 496L
1,021 MMR
Solo
Hou Yi
Hou Yi
Silver III
Tendex10crcr
Hou Yi
Silver III
Level 107
God Stats
2W - 5L
1,489 SR
Queue Stats
103W - 111L
1,107 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,481 SR
1,012 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,419 SR
1,013 MMR
Cernunnos
Cernunnos
Bronze II
DrGrenouille
Cernunnos
Bronze II
Level 76
God Stats
9W - 8L
1,607 SR
Queue Stats
23W - 32L
950 MMR
Party 2
King Arthur
King Arthur
Silver II
ElfishThought
King Arthur
Silver II
Level 113
God Stats
14W - 16L
1,252 SR
Queue Stats
450W - 456L
980 MMR
Solo
Cerberus
Cerberus
Silver V
Mr-Caca-Biere
Cerberus
Silver V
Level 85
God Stats
9W - 14L
1,165 SR
Queue Stats
27W - 48L
1,087 MMR
Party 2
Ao Kuang
Ao Kuang
Silver II
NoFrontCape
Ao Kuang
Silver II
Level 56
God Stats
43W - 38L
1,572 SR
Queue Stats
178W - 175L
1,030 MMR
Solo
Anubis
Anubis
Silver III
SuperSniperProx
Anubis
Silver III
Level 126
God Stats
235W - 194L
1,496 SR
Queue Stats
533W - 537L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 11
13,999
452
16,904
33,126
47,332
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Chip_Skunk
Fenrir
20
8 / 11 / 6
15,369
496
19,229
33,531
22,652
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 10 / 9
14,658
473
20,883
23,259
10,498
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Simbo borac
Bellona
20
2 / 8 / 4
13,616
439
12,412
26,347
29,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
20
6 / 8 / 11
14,616
471
29,462
29,930
17,881
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
TsukuyomiBakasuraCthulhuDanzaburouNu Wa

VS

Bans
Cu ChulainnScyllaHeraYemojaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrGrenouille
Cernunnos
20
10 / 7 / 9
15,845
511
29,896
35,258
15,215
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
ElfishThought
King Arthur
20
10 / 2 / 11
17,639
569
26,370
32,783
36,627
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Mr-Caca-Biere
Cerberus
19
3 / 5 / 21
14,213
458
8,952
31,425
39,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
NoFrontCape
Ao Kuang
20
10 / 6 / 13
14,871
480
23,373
28,575
13,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
12 / 7 / 12
16,782
541
32,466
26,246
15,800
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
111
26
Kills
45
45
Deaths
27
41
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
8
11
1.19
L
Fenrir
Chip_Skunk
Fenrir
8
11
6
1
W
Cernunnos
DrGrenouille
Cernunnos
10
7
9
2.07
W
King Arthur
ElfishThought
King Arthur
10
2
11
7.75
L
6
10
9
1.05
W
Cerberus
Mr-Caca-Biere
Cerberus
3
5
21
2.7
W
Ao Kuang
NoFrontCape
Ao Kuang
10
6
13
2.75
L
Bellona
Simbo borac
Bellona
2
8
4
0.5
W
12
7
12
2.57
L
Hou Yi
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,890
Damage
121,057
146,193
Taken
154,287
128,026
Mitigated
120,714
30,723
Healing
57,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,904
3,911
3,248
8,103
33,126
47,332
0
15,687
16,697
42,239
0
L
Fenrir
Chip_Skunk
Fenrir
19,229
4,429
0
5,356
33,531
22,652
0
12,230
21,059
6,172
96,472
W
Cernunnos
DrGrenouille
Cernunnos
29,896
17,717
1,300
16,802
35,258
15,215
1,116
13,223
21,772
0
126,718
W
King Arthur
ElfishThought
King Arthur
26,370
3,118
0
9,764
32,783
36,627
1,203
3,201
29,065
0
131,466
L
20,883
1,476
0
3,404
23,259
10,498
0
13,394
9,541
78,801
0
W
Cerberus
Mr-Caca-Biere
Cerberus
8,952
773
0
7,453
31,425
39,530
490
10,048
20,957
39,545
0
W
Ao Kuang
NoFrontCape
Ao Kuang
23,373
7,413
0
10,476
28,575
13,542
4,126
4,586
23,869
90,448
0
L
Bellona
Simbo borac
Bellona
12,412
5,170
0
4,074
26,347
29,663
0
7,915
18,250
152
88,340
W
32,466
905
1,164
10,979
26,246
15,800
935
7,485
18,484
131,238
0
L
Hou Yi
29,462
16,200
0
6,538
29,930
17,881
264
14,708
15,148
7,781
98,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,258
Gold Earned
79,350
573
Minions Killed
742
0
Camps Cleared
0
2,492,734
Distance Traveled
2,664,738
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,999
452
37
1
0
477,098
12
L
Fenrir
15,369
496
116
4
0
517,304
6
W
Cernunnos
15,845
511
148
5
0
462,565
0
W
King Arthur
17,639
569
230
7
0
589,178
7
L
Nox
14,658
473
134
4
0
499,024
1
W
Cerberus
14,213
458
61
2
0
542,621
11
W
Ao Kuang
14,871
480
108
3
0
602,497
7
L
Bellona
13,616
439
162
5
0
501,989
11
W
Anubis
16,782
541
195
6
0
467,877
5
L
Hou Yi
14,616
471
124
4
0
497,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role