Player Matchup

Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze I
David_Lionheart
Heimdallr
Bronze I
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 188L
1,075 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
emilio_lxg
Nu Wa
Bronze IV
Level 55
God Stats
1W - 3L
1,692 SR
Queue Stats
31W - 77L
1,157 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,564 SR
1,244 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,485 SR
1,138 MMR
Skadi
Skadi
Bronze III
Eqbal012king
Skadi
Bronze III
Level 115
God Stats
28W - 24L
1,385 SR
Queue Stats
212W - 239L
1,084 MMR
Party 1
Cabrakan
Cabrakan
Silver V
Zuckerwatte26
Cabrakan
Silver V
Level 104
God Stats
52W - 42L
1,570 SR
Queue Stats
340W - 375L
1,015 MMR
Party 1
Hera
Hera
Silver IV
sasar72
Hera
Silver IV
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 60L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 5 / 1
6,141
614
4,088
12,004
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
David_Lionheart
Heimdallr
8
1 / 5 / 0
6,278
628
3,429
8,360
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
9
0 / 5 / 1
5,871
587
4,674
8,001
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouCthulhuCu ChulainnChaacPersephone

VS

Bans
ZeusAwilixHerculesArachneErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 9
7,585
759
9,647
5,273
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Zuckerwatte26
Cabrakan
11
7 / 0 / 8
8,433
843
5,471
9,752
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
sasar72
Hera
12
4 / 0 / 10
8,010
801
8,228
3,610
1,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
1
0.1
L
Heimdallr
David_Lionheart
Heimdallr
1
5
0
0.2
W
4
1
9
8.5
W
Cabrakan
Zuckerwatte26
Cabrakan
7
0
8
11
L
Nu Wa
0
5
1
0.1
W
Hera
sasar72
Hera
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,191
Damage
23,346
28,365
Taken
18,635
13,777
Mitigated
13,533
4,978
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,088
158
0
3,020
12,004
8,453
0
6,032
5,972
8,812
0
L
Heimdallr
David_Lionheart
Heimdallr
3,429
1,775
0
0
8,360
2,833
0
3,043
5,317
0
19,432
W
9,647
4,572
0
685
5,273
1,900
1,238
2,180
3,093
0
32,401
W
Cabrakan
Zuckerwatte26
Cabrakan
5,471
810
0
2,966
9,752
10,304
416
4,524
5,228
10,639
0
L
Nu Wa
4,674
1,538
485
1,473
8,001
2,491
0
4,668
3,333
21,244
0
W
Hera
sasar72
Hera
8,228
2,311
624
840
3,610
1,329
137
2,106
1,504
37,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,290
Gold Earned
24,028
64
Minions Killed
116
0
Camps Cleared
0
446,702
Distance Traveled
570,195
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,141
614
6
1
0
171,383
1
L
Heimdallr
6,278
628
34
3
0
132,388
0
W
Skadi
7,585
759
49
5
0
175,087
0
W
Cabrakan
8,433
843
12
1
0
217,381
1
L
Nu Wa
5,871
587
24
2
0
142,931
1
W
Hera
8,010
801
55
6
0
177,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role