Player Matchup

Tsukuyomi
Tsukuyomi
ReeceClemo
Tsukuyomi
Level 129
God Stats
29W - 12L
1,680 SR
Queue Stats
149W - 134L
1,469 Elo+
Party 4
Nu Wa
Nu Wa
Schleeeep
Nu Wa
Level 121
God Stats
26W - 11L
1,518 SR
Queue Stats
136W - 117L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
SmokeKingStevie
Danzaburou
Level 109
God Stats
6W - 9L
1,681 SR
Queue Stats
118W - 127L
1,428 Elo+
Party 4
Cthulhu
Cthulhu
T1 Shots
Cthulhu
Level 46
God Stats
10W - 8L
1,759 SR
Queue Stats
38W - 39L
1,539 Elo+
Party 2
Bellona
Bellona
Ugly Aim
Bellona
Level 106
God Stats
3W - 1L
1,285 SR
Queue Stats
49W - 41L
1,674 Elo+
Party 2
Team Averages
Level 102
1,584 SR
1,534 Elo+

VS

Team Averages
Level 65
1,481 SR
1,461 Elo+
Bellona
Bellona
BreachHELL99
Bellona
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 99L
1,347 Elo+
Party 1
Awilix
Awilix
CRyINRyyAN
Awilix
Level 109
God Stats
5W - 6L
1,406 SR
Queue Stats
177W - 158L
1,453 Elo+
Party 1
Ymir
Ymir
Kuria-DL
Ymir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,590 Elo+
Party 3
Ne Zha
Ne Zha
mingdaping
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,385 Elo+
Party 3
Kukulkan
Kukulkan
xxMLG ASSASSINx
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 183L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ReeceClemo
Tsukuyomi
20
11 / 2 / 10
14,226
569
17,161
18,211
10,319
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Schleeeep
Nu Wa
20
11 / 0 / 20
15,011
600
29,804
10,644
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SmokeKingStevie
Danzaburou
20
3 / 2 / 10
14,302
572
4,687
14,251
10,103
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
T1 Shots
Cthulhu
18
6 / 4 / 17
12,893
516
13,804
24,900
23,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
Ugly Aim
Bellona
20
10 / 2 / 7
14,432
577
13,129
16,980
13,369
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BreachHELL99
Bellona
16
1 / 7 / 0
10,001
400
758
18,013
14,018
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
CRyINRyyAN
Awilix
17
2 / 10 / 2
10,851
434
7,500
26,018
8,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
0 / 8 / 4
9,701
388
7,159
23,789
8,573
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
mingdaping
Ne Zha
13
1 / 11 / 3
8,968
359
8,216
16,372
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
20
6 / 5 / 0
13,836
553
22,327
16,774
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
41
Kills
10
10
Deaths
41
64
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
BreachHELL99
Bellona
1
7
0
0.14
L
Awilix
CRyINRyyAN
Awilix
2
10
2
0.3
L
Ymir
0
8
4
0.25
W
Tsukuyomi
ReeceClemo
Tsukuyomi
11
2
10
8
W
Nu Wa
Schleeeep
Nu Wa
11
0
20
21
W
Danzaburou
SmokeKingStevie
Danzaburou
3
2
10
4
W
Cthulhu
T1 Shots
Cthulhu
6
4
17
3.63
W
Bellona
Ugly Aim
Bellona
10
2
7
6.75
L
Ne Zha
mingdaping
Ne Zha
1
11
3
0.23
L
Kukulkan
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,585
Damage
45,960
84,986
Taken
100,966
62,464
Mitigated
44,813
30,672
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BreachHELL99
Bellona
758
260
0
48
18,013
14,018
962
2,748
15,265
0
44,300
L
Awilix
CRyINRyyAN
Awilix
7,500
3,008
0
4,971
26,018
8,375
0
9,763
16,255
0
77,306
L
Ymir
7,159
610
219
1,602
23,789
8,573
246
13,545
10,244
48,450
0
W
Tsukuyomi
ReeceClemo
Tsukuyomi
17,161
4,497
0
7,806
18,211
10,319
2,609
5,718
12,325
0
95,551
W
Nu Wa
Schleeeep
Nu Wa
29,804
3,562
0
3,064
10,644
4,823
2,595
6,148
4,336
129,225
0
W
Danzaburou
SmokeKingStevie
Danzaburou
4,687
1,636
0
7,167
14,251
10,103
2,226
2,550
11,664
9,154
97,885
W
Cthulhu
T1 Shots
Cthulhu
13,804
1,150
962
7,368
24,900
23,850
219
11,240
13,410
54,477
0
W
Bellona
Ugly Aim
Bellona
13,129
3,861
0
4,305
16,980
13,369
2,508
3,730
13,108
0
84,810
L
Ne Zha
mingdaping
Ne Zha
8,216
3,371
0
1,001
16,372
8,037
476
7,999
8,373
2,639
34,959
L
Kukulkan
22,327
413
0
250
16,774
5,810
0
9,719
7,055
106,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,864
Gold Earned
53,357
691
Minions Killed
589
0
Camps Cleared
0
2,364,266
Distance Traveled
2,002,319
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,001
400
86
3
0
379,138
0
L
Awilix
10,851
434
127
5
0
479,943
0
L
Ymir
9,701
388
87
3
0
332,450
2
W
Tsukuyomi
14,226
569
145
6
0
531,012
0
W
Nu Wa
15,011
600
168
7
0
474,869
3
W
Danzaburou
14,302
572
153
6
0
394,231
3
W
Cthulhu
12,893
516
66
3
0
483,986
0
W
Bellona
14,432
577
159
6
0
480,168
2
L
Ne Zha
8,968
359
77
3
0
364,138
1
L
Kukulkan
13,836
553
212
8
0
446,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role