Player Matchup

Hera
Hera
Gindakong
Hera
Level 114
God Stats
6W - 2L
1,704 SR
Queue Stats
393W - 411L
1,536 Elo+
Party 2
Sol
Sol
Paddai91187
Sol
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,601 Elo+
Party 2
Heimdallr
Heimdallr
ThyroX22
Heimdallr
Level 86
God Stats
10W - 11L
1,782 SR
Queue Stats
680W - 771L
1,395 Elo+
Party 2
Ymir
Ymir
ballu2900
Ymir
Level 14
God Stats
0W - 2L
1,199 SR
Queue Stats
5W - 11L
1,098 Elo+
Party 2
Nemesis
Nemesis
stevN82
Nemesis
Level 23
God Stats
21W - 27L
1,527 SR
Queue Stats
74W - 84L
1,195 Elo+
Party 2
Team Averages
Level 71
1,542 SR
1,365 Elo+

VS

Team Averages
Level 91
1,579 SR
1,597 Elo+
Aphrodite
Aphrodite
Bananarz
Aphrodite
Level 88
God Stats
13W - 3L
1,500 SR
Queue Stats
210W - 198L
1,584 Elo+
Party 3
Vamana
Vamana
FIZZNPOP
Vamana
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
599W - 584L
1,505 Elo+
Party 3
Ne Zha
Ne Zha
MrIrish
Ne Zha
Level 124
God Stats
5W - 4L
1,707 SR
Queue Stats
193W - 116L
1,582 Elo+
Party 1
Rama
Rama
MuteCabbage5048
Rama
Level 25
God Stats
2W - 0L
1,688 SR
Queue Stats
69W - 11L
1,793 Elo+
Party 1
Ra
Ra
TheMightyDuck
Ra
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 85L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
3 / 9 / 2
7,098
507
4,610
9,814
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 3 / 2
8,108
579
11,155
12,073
3,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
ThyroX22
Heimdallr
13
1 / 3 / 2
7,145
510
3,109
7,754
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
8
0 / 5 / 0
5,395
385
1,108
10,246
4,825
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
stevN82
Nemesis
6
0 / 6 / 1
4,854
347
1,017
6,098
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bananarz
Aphrodite
13
2 / 1 / 3
7,859
561
2,640
4,604
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
FIZZNPOP
Vamana
14
2 / 0 / 2
8,169
584
4,447
9,425
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
MrIrish
Ne Zha
13
4 / 2 / 5
7,753
554
4,259
9,148
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 3 / 13
8,094
578
11,925
9,571
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
11 / 2 / 8
9,263
662
11,163
7,233
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
26
26
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bananarz
Aphrodite
2
1
3
3.5
W
Vamana
FIZZNPOP
Vamana
2
0
2
3
L
Hera
3
9
2
0.44
W
Ne Zha
MrIrish
Ne Zha
4
2
5
3.25
W
7
3
13
4.5
L
4
3
2
1.67
W
11
2
8
7.5
L
Heimdallr
ThyroX22
Heimdallr
1
3
2
0.67
L
Ymir
0
5
0
0
L
Nemesis
stevN82
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,999
Damage
34,434
45,985
Taken
39,981
16,130
Mitigated
21,448
12,944
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bananarz
Aphrodite
2,640
394
551
2,293
4,604
3,335
708
1,265
3,299
36,097
0
W
Vamana
FIZZNPOP
Vamana
4,447
2,388
0
3,325
9,425
8,503
464
4,531
4,856
0
49,267
L
Hera
4,610
1,139
195
1,098
9,814
3,185
0
3,297
6,350
28,350
0
W
Ne Zha
MrIrish
Ne Zha
4,259
1,541
0
4,205
9,148
3,388
0
2,626
6,448
0
42,332
W
11,925
9,833
0
2,288
9,571
3,260
283
4,814
4,716
0
37,741
L
11,155
2,756
0
6,512
12,073
3,918
53
2,458
9,236
55,037
0
W
11,163
1,111
2,002
3,018
7,233
2,962
181
3,324
3,789
56,085
0
L
Heimdallr
ThyroX22
Heimdallr
3,109
1,259
0
2,820
7,754
2,739
0
3,032
4,627
0
34,043
L
Ymir
1,108
32
0
1,321
10,246
4,825
0
3,254
6,913
11,072
0
L
Nemesis
stevN82
Nemesis
1,017
404
0
998
6,098
1,463
0
1,269
4,781
0
7,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
41,138
276
Minions Killed
413
0
Camps Cleared
0
1,082,444
Distance Traveled
1,192,267
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,859
561
73
5
0
215,048
5
W
Vamana
8,169
584
104
7
0
230,090
3
L
Hera
7,098
507
56
4
0
210,425
1
W
Ne Zha
7,753
554
72
5
0
271,641
7
W
Rama
8,094
578
50
4
0
216,783
3
L
Sol
8,108
579
101
7
0
210,645
2
W
Ra
9,263
662
114
8
0
258,705
4
L
Heimdallr
7,145
510
71
5
0
242,267
3
L
Ymir
5,395
385
26
2
0
230,202
1
L
Nemesis
4,854
347
22
2
0
188,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role