Player Matchup

Danzaburou
Danzaburou
BULLET2TOOTH
Danzaburou
Level 28
God Stats
77W - 80L
1,512 SR
Queue Stats
217W - 232L
1,381 Elo+
Party 2
Fenrir
Fenrir
IIkryZoX_
Fenrir
Level 69
God Stats
31W - 17L
1,500 SR
Queue Stats
112W - 115L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Robo339544
Nu Wa
Level 103
God Stats
152W - 118L
1,357 SR
Queue Stats
918W - 1,054L
1,367 Elo+
Solo
Ganesha
Ganesha
Shadow dark4321
Ganesha
Level 63
God Stats
19W - 22L
1,560 SR
Queue Stats
107W - 100L
1,351 Elo+
Party 2
Hachiman
Hachiman
Shandatrad313
Hachiman
Level 82
God Stats
31W - 25L
1,437 SR
Queue Stats
281W - 277L
1,427 Elo+
Solo
Team Averages
Level 69
1,473 SR
1,394 Elo+

VS

Team Averages
Level 54
1,501 SR
1,346 Elo+
Sylvanus
Sylvanus
CocoGanja62
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,418 Elo+
Party 1
Pele
Pele
DexsteRPL
Pele
Level 67
God Stats
3W - 3L
1,472 SR
Queue Stats
73W - 83L
1,475 Elo+
Solo
Apollo
Apollo
LiquidCobra_LSC
Apollo
Level 89
God Stats
17W - 16L
1,711 SR
Queue Stats
342W - 414L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
Winter59800
Sun Wukong
Level 26
God Stats
3W - 18L
1,219 SR
Queue Stats
34W - 80L
1,297 Elo+
Party 1
Hades
Hades
clemsefyu
Hades
Level 43
God Stats
3W - 2L
1,604 SR
Queue Stats
8W - 35L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BULLET2TOOTH
Danzaburou
18
20 / 2 / 6
12,599
630
18,009
14,799
6,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
IIkryZoX_
Fenrir
17
5 / 5 / 11
10,788
539
9,910
14,182
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
19
4 / 1 / 13
12,216
611
20,309
8,803
3,927
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 20
10,941
547
11,580
16,041
14,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Shandatrad313
Hachiman
18
5 / 2 / 6
11,551
578
8,906
9,963
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CocoGanja62
Sylvanus
12
1 / 5 / 1
7,234
362
6,133
16,721
9,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
16
3 / 7 / 3
9,928
496
7,900
21,238
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 11 / 3
8,469
423
8,399
19,713
6,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Winter59800
Sun Wukong
14
0 / 6 / 1
7,995
400
4,472
15,065
14,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
clemsefyu
Hades
14
5 / 6 / 3
9,405
470
8,843
17,152
7,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
35
Kills
11
11
Deaths
35
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BULLET2TOOTH
Danzaburou
20
2
6
11.5
L
Sylvanus
CocoGanja62
Sylvanus
1
5
1
0.3
L
Pele
3
7
3
0.64
W
Fenrir
IIkryZoX_
Fenrir
5
5
11
2.1
L
2
11
3
0.32
W
Nu Wa
4
1
13
10.5
W
1
1
20
11
W
Hachiman
Shandatrad313
Hachiman
5
2
6
4
L
Sun Wukong
Winter59800
Sun Wukong
0
6
1
0.08
L
Hades
clemsefyu
Hades
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,714
Damage
35,747
63,788
Taken
89,889
37,999
Mitigated
45,175
21,695
Healing
24,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BULLET2TOOTH
Danzaburou
18,009
9,000
0
3,876
14,799
6,962
7,194
4,119
10,680
0
75,808
L
Sylvanus
CocoGanja62
Sylvanus
6,133
2,197
1,411
3,067
16,721
9,022
331
7,437
9,284
27,441
0
L
Pele
7,900
2,703
625
5,958
21,238
7,143
294
7,261
13,977
0
71,917
W
Fenrir
IIkryZoX_
Fenrir
9,910
3,583
0
4,777
14,182
6,343
240
3,642
10,540
0
55,550
L
8,399
3,419
0
3,342
19,713
6,443
216
8,660
11,053
0
38,956
W
Nu Wa
20,309
4,670
741
2,822
8,803
3,927
1,466
1,060
7,743
99,508
0
W
11,580
1,159
525
5,224
16,041
14,815
1,591
5,342
10,699
39,775
0
W
Hachiman
Shandatrad313
Hachiman
8,906
2,441
0
3,730
9,963
5,952
378
913
9,050
5,468
65,078
L
Sun Wukong
Winter59800
Sun Wukong
4,472
654
0
3,012
15,065
14,775
529
3,374
11,691
2,771
35,618
L
Hades
clemsefyu
Hades
8,843
635
675
6,311
17,152
7,792
919
5,413
11,739
47,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,095
Gold Earned
43,031
520
Minions Killed
399
0
Camps Cleared
0
1,880,719
Distance Traveled
1,684,094
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,599
630
138
7
0
360,942
0
L
Sylvanus
7,234
362
36
2
0
336,020
5
L
Pele
9,928
496
128
6
0
366,782
0
W
Fenrir
10,788
539
101
5
0
424,313
4
L
Apollo
8,469
423
64
3
0
314,031
4
W
Nu Wa
12,216
611
155
8
0
340,921
12
W
Ganesha
10,941
547
17
1
0
392,480
2
W
Hachiman
11,551
578
109
5
0
362,063
7
L
Sun Wukong
7,995
400
80
4
0
360,323
2
L
Hades
9,405
470
91
5
0
306,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role