Player Matchup

Terra
Terra
ChupetinhaAlada
Terra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 2
Tyr
Tyr
KD-Gadelha
Tyr
Level 16
God Stats
7W - 4L
1,959 SR
Queue Stats
75W - 58L
1,716 Elo+
Party 2
Danzaburou
Danzaburou
Mell007
Danzaburou
Level 27
God Stats
4W - 0L
1,592 SR
Queue Stats
12W - 4L
1,695 Elo+
Party 2
He Bo
He Bo
XTrueBerserkerX
He Bo
Level 15
God Stats
9W - 3L
1,775 SR
Queue Stats
143W - 109L
1,984 Elo+
Party 2
Thanatos
Thanatos
rydertraidor2
Thanatos
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 54L
1,860 Elo+
Solo
Team Averages
Level 17
1,665 SR
1,751 Elo+

VS

Team Averages
Level 25
1,565 SR
1,620 Elo+
Osiris
Osiris
Friskytte
Osiris
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
228W - 226L
1,605 Elo+
Solo
Ymir
Ymir
Joaterror
Ymir
Level 28
God Stats
2W - 5L
1,481 SR
Queue Stats
80W - 80L
1,644 Elo+
Solo
Izanami
Izanami
M4thsBr
Izanami
Level 26
God Stats
223W - 186L
1,692 SR
Queue Stats
798W - 819L
1,622 Elo+
Solo
Thor
Thor
martin100m999
Thor
Level 24
God Stats
3W - 6L
1,580 SR
Queue Stats
281W - 261L
1,687 Elo+
Party 1
Danzaburou
Danzaburou
xXZombieXx6591
Danzaburou
Level 22
God Stats
9W - 7L
1,572 SR
Queue Stats
96W - 130L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 10
6,856
490
3,819
9,472
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 0
7,579
541
5,229
12,147
7,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Mell007
Danzaburou
11
3 / 4 / 0
6,784
485
3,077
7,949
1,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 1 / 2
8,597
614
9,264
6,557
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
rydertraidor2
Thanatos
13
4 / 1 / 3
7,846
560
4,970
8,104
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Friskytte
Osiris
12
1 / 1 / 1
7,247
518
6,027
7,351
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
3 / 2 / 5
7,449
532
5,944
8,305
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
M4thsBr
Izanami
12
1 / 4 / 0
7,198
514
3,077
8,144
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 3
6,953
497
4,100
10,647
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xXZombieXx6591
Danzaburou
12
4 / 4 / 2
7,759
554
9,029
10,214
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
10
11
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
L
Osiris
Friskytte
Osiris
1
1
1
1.5
L
Ymir
3
2
5
2.75
W
1
2
0
0.5
L
Izanami
M4thsBr
Izanami
1
4
0
0.25
W
Danzaburou
Mell007
Danzaburou
3
4
0
0.75
W
5
1
2
6
L
1
3
3
0.83
W
Thanatos
rydertraidor2
Thanatos
4
1
3
5.5
L
Danzaburou
xXZombieXx6591
Danzaburou
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,359
Damage
28,177
44,229
Taken
44,661
18,538
Mitigated
21,374
22,111
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,819
1,035
755
3,861
9,472
4,096
0
2,496
6,976
10,897
0
L
Osiris
Friskytte
Osiris
6,027
1,369
0
2,450
7,351
8,285
66
212
7,139
9,407
33,689
L
Ymir
5,944
1,192
0
579
8,305
3,688
0
3,728
4,494
23,027
0
W
5,229
657
0
4,434
12,147
7,465
0
1,381
10,766
0
47,021
L
Izanami
M4thsBr
Izanami
3,077
1,673
0
2,602
8,144
2,665
666
4,510
3,454
0
48,349
W
Danzaburou
Mell007
Danzaburou
3,077
913
0
1,407
7,949
1,967
0
1,441
6,508
0
28,635
W
9,264
475
0
1,404
6,557
2,144
0
1,798
4,759
57,760
0
L
4,100
1,156
0
2,784
10,647
3,150
0
2,834
7,706
0
35,431
W
Thanatos
rydertraidor2
Thanatos
4,970
1,449
0
10,250
8,104
2,866
0
290
7,814
0
51,311
L
Danzaburou
xXZombieXx6591
Danzaburou
9,029
3,616
0
3,586
10,214
3,586
1,087
1,391
8,785
0
46,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
36,606
398
Minions Killed
376
0
Camps Cleared
0
1,305,875
Distance Traveled
1,250,924
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,856
490
13
1
0
274,982
5
L
Osiris
7,247
518
98
7
0
279,984
4
L
Ymir
7,449
532
38
3
0
277,538
3
W
Tyr
7,579
541
100
7
0
261,877
2
L
Izanami
7,198
514
97
7
0
213,919
0
W
Danzaburou
6,784
485
64
5
0
250,354
4
W
He Bo
8,597
614
117
8
0
252,530
9
L
Thor
6,953
497
67
5
0
263,899
0
W
Thanatos
7,846
560
104
7
0
266,132
1
L
Danzaburou
7,759
554
76
5
0
215,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role