Player Matchup

Da Ji
Da Ji
DarkPhoenix00000
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,298 Elo+
Party 2
Danzaburou
Danzaburou
Freedoow
Danzaburou
Level 24
God Stats
7W - 10L
1,550 SR
Queue Stats
111W - 124L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Hadescdz
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,505 Elo+
Party 2
Ra
Ra
Leporelo
Ra
Level 14
God Stats
1W - 1L
1,863 SR
Queue Stats
76W - 36L
1,816 Elo+
Solo
Sun Wukong
Sun Wukong
Mr SaTaaN
Sun Wukong
Level 7
God Stats
2W - 3L
1,731 SR
Queue Stats
5W - 6L
1,522 Elo+
Party 2
Team Averages
Level 15
1,629 SR
1,518 Elo+

VS

Team Averages
Level 22
1,588 SR
1,569 Elo+
Poseidon
Poseidon
Dynho34
Poseidon
Level 29
God Stats
5W - 8L
1,384 SR
Queue Stats
48W - 63L
1,613 Elo+
Solo
Osiris
Osiris
GrimmRippér
Osiris
Level 34
God Stats
2W - 0L
1,682 SR
Queue Stats
12W - 9L
1,525 Elo+
Party 1
Geb
Geb
Numseiiiii
Geb
Level 17
God Stats
2W - 1L
1,677 SR
Queue Stats
6W - 2L
1,726 Elo+
Solo
Rama
Rama
TuEgirl
Rama
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
oninha
Tsukuyomi
Level 17
God Stats
5W - 1L
1,696 SR
Queue Stats
13W - 11L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,291
658
731
2,299
451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Freedoow
Danzaburou
1
0 / 0 / 0
2,552
510
0
120
18
Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Hadescdz
Cthulhu
3
0 / 2 / 1
2,931
586
827
3,032
904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 1 / 1
4,086
817
2,570
3,214
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Mr SaTaaN
Sun Wukong
4
0 / 2 / 0
2,969
594
686
2,040
1,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dynho34
Poseidon
7
0 / 2 / 1
3,829
766
1,411
2,915
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
7
1 / 0 / 1
3,885
777
1,060
1,685
1,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 1 / 1
3,997
799
993
2,328
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
TuEgirl
Rama
6
1 / 1 / 2
3,730
746
1,278
2,319
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
oninha
Tsukuyomi
6
2 / 0 / 0
3,921
784
568
1,999
420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Poseidon
Dynho34
Poseidon
0
2
1
0.25
L
Danzaburou
Freedoow
Danzaburou
0
0
0
0
W
Osiris
1
0
1
1.5
L
Cthulhu
Hadescdz
Cthulhu
0
2
1
0.25
L
2
1
1
2.5
L
Sun Wukong
Mr SaTaaN
Sun Wukong
0
2
0
0
W
2
1
1
2.5
W
Rama
TuEgirl
Rama
1
1
2
2
W
Tsukuyomi
oninha
Tsukuyomi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,814
Damage
5,310
10,705
Taken
11,246
3,507
Mitigated
3,724
2,804
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
731
292
0
730
2,299
451
0
187
2,112
0
5,556
W
Poseidon
Dynho34
Poseidon
1,411
358
0
630
2,915
791
0
1,787
996
15,696
0
L
Danzaburou
Freedoow
Danzaburou
0
0
0
0
120
18
0
0
120
0
335
W
Osiris
1,060
519
0
265
1,685
1,091
408
0
1,574
0
10,276
L
Cthulhu
Hadescdz
Cthulhu
827
216
0
318
3,032
904
0
806
2,226
5,018
0
L
2,570
694
108
1,573
3,214
1,012
0
1,411
1,803
20,050
0
L
Sun Wukong
Mr SaTaaN
Sun Wukong
686
147
0
75
2,040
1,122
0
0
1,971
0
4,561
W
993
219
0
786
2,328
794
0
365
1,963
5,529
0
W
Rama
TuEgirl
Rama
1,278
817
0
847
2,319
628
36
1,022
1,241
0
15,886
W
Tsukuyomi
oninha
Tsukuyomi
568
146
0
1,598
1,999
420
0
21
1,964
0
9,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,829
Gold Earned
19,362
77
Minions Killed
140
0
Camps Cleared
0
483,066
Distance Traveled
507,855
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,291
658
19
4
0
134,019
0
W
Poseidon
3,829
766
34
7
0
98,446
0
L
Danzaburou
2,552
510
2
0
0
19,205
0
W
Osiris
3,885
777
31
6
0
96,348
0
L
Cthulhu
2,931
586
6
1
0
112,380
0
L
Ra
4,086
817
40
8
0
113,377
2
L
Sun Wukong
2,969
594
10
2
0
104,085
0
W
Geb
3,997
799
14
3
0
111,463
2
W
Rama
3,730
746
26
5
0
81,243
1
W
Tsukuyomi
3,921
784
35
7
0
120,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role