Player Matchup

Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold V
CrummyThunder38
Sylvanus
Gold V
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
410W - 398L
1,533 MMR
Party 3
Rama
Rama
Gold V
KING freddie11
Rama
Gold V
Level 94
God Stats
13W - 25L
1,617 SR
Queue Stats
73W - 84L
1,533 MMR
Party 3
Discordia
Discordia
Bronze III
SwampBandit25
Discordia
Bronze III
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,533 MMR
Solo
Osiris
Osiris
Bronze III
fuzzyott3r
Osiris
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,523 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,512 SR
1,527 MMR
Chang'e
Chang'e
Gold III
KrashKourseMd
Chang'e
Gold III
Level 119
God Stats
73W - 59L
1,555 SR
Queue Stats
239W - 268L
1,475 MMR
Party 1
Cupid
Cupid
Silver I
Son Darkaruu
Cupid
Silver I
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 26L
1,500 MMR
Party 4
Thanatos
Thanatos
Gold IV
SuperiorBuu
Thanatos
Gold IV
Level 66
God Stats
22W - 19L
1,502 SR
Queue Stats
382W - 387L
1,588 MMR
Party 1
Ymir
Ymir
Silver I
WakierMovie
Ymir
Silver I
Level 148
God Stats
6W - 1L
1,500 SR
Queue Stats
110W - 97L
1,533 MMR
Solo
King Arthur
King Arthur
Silver I
uBackline
King Arthur
Silver I
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 14L
1,539 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 3 / 2
5,356
412
1,170
5,894
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
9
3 / 3 / 1
6,420
494
3,757
9,253
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 3 / 2
6,353
489
3,195
6,590
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
SwampBandit25
Discordia
10
0 / 6 / 0
5,726
440
1,926
6,571
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
fuzzyott3r
Osiris
10
1 / 3 / 0
5,983
460
4,210
7,953
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TsukuyomiCthulhuErlang ShenCu ChulainnKhepri

VS

Bans
DanzaburouJanusSetNu WaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
3 / 0 / 4
8,326
640
3,041
4,783
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 3
7,412
570
4,832
7,198
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SuperiorBuu
Thanatos
12
6 / 1 / 4
7,976
614
2,741
7,589
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 6
7,901
608
3,414
9,232
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
uBackline
King Arthur
15
6 / 0 / 0
8,707
670
8,334
7,551
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
18
18
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
2
0.33
L
Sylvanus
3
3
1
1.17
L
1
3
2
0.67
W
Chang'e
3
0
4
5
W
0
2
3
0.75
W
Thanatos
SuperiorBuu
Thanatos
6
1
4
8
L
Discordia
SwampBandit25
Discordia
0
6
0
0
W
3
2
6
3
L
Osiris
fuzzyott3r
Osiris
1
3
0
0.33
W
King Arthur
uBackline
King Arthur
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,258
Damage
22,362
36,261
Taken
36,353
17,732
Mitigated
18,855
9,191
Healing
22,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,170
782
0
2,081
5,894
1,560
0
1,605
4,264
0
14,230
L
Sylvanus
3,757
1,187
447
2,631
9,253
4,957
0
1,162
7,819
17,534
0
L
3,195
2,878
0
1,840
6,590
1,690
90
870
5,720
0
30,144
W
Chang'e
3,041
220
1,584
3,657
4,783
1,917
1,172
1,883
2,716
49,413
0
W
4,832
3,053
58
4,115
7,198
1,890
157
1,845
5,353
0
47,229
W
Thanatos
SuperiorBuu
Thanatos
2,741
197
0
6,842
7,589
2,764
1,423
258
7,303
0
28,905
L
Discordia
SwampBandit25
Discordia
1,926
308
0
422
6,571
2,135
0
2,725
3,846
31,469
0
W
3,414
1,091
0
3,452
9,232
5,071
577
1,212
8,020
30,431
0
L
Osiris
fuzzyott3r
Osiris
4,210
1,744
0
1,770
7,953
7,390
0
93
7,346
3,358
26,938
W
King Arthur
uBackline
King Arthur
8,334
1,280
0
2,577
7,551
7,213
0
704
6,847
0
52,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
40,322
256
Minions Killed
434
0
Camps Cleared
0
980,717
Distance Traveled
1,295,895
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,356
412
38
3
0
186,701
0
L
Sylvanus
6,420
494
36
3
0
213,200
5
L
Rama
6,353
489
57
4
0
226,297
2
W
Chang'e
8,326
640
124
10
0
266,611
0
W
Cupid
7,412
570
101
8
0
210,655
3
W
Thanatos
7,976
614
62
5
0
299,004
2
L
Discordia
5,726
440
58
4
0
172,335
0
W
Ymir
7,901
608
40
3
0
251,215
4
L
Osiris
5,983
460
67
5
0
182,184
1
W
King Arthur
8,707
670
107
8
0
268,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role