Player Matchup

Medusa
Medusa
Gold IV
CoupsDeGenou
Medusa
Gold IV
Level 158
God Stats
10W - 13L
1,903 SR
Queue Stats
175W - 164L
1,645 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
PsychoKilleur_00
Kukulkan
Gold IV
Level 159
God Stats
36W - 23L
1,500 SR
Queue Stats
214W - 207L
1,645 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
TSFxSHIN4RUI 00
Ao Kuang
Gold I
Level 95
God Stats
14W - 14L
1,702 SR
Queue Stats
896W - 910L
1,657 MMR
Solo
Guan Yu
Guan Yu
Gold IV
deep purpleZ
Guan Yu
Gold IV
Level 148
God Stats
10W - 6L
1,500 SR
Queue Stats
125W - 120L
1,555 MMR
Party 3
Fenrir
Fenrir
Gold III
freesty1er
Fenrir
Gold III
Level 156
God Stats
23W - 27L
1,826 SR
Queue Stats
263W - 239L
1,780 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,686 SR
1,657 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,658 SR
1,630 MMR
Geb
Geb
Gold II
 
Geb
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
Avivage
Bakasura
Gold II
Level 160
God Stats
10W - 10L
1,587 SR
Queue Stats
328W - 330L
1,662 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Chokeartist_02
The Morrigan
Gold IV
Level 114
God Stats
26W - 19L
1,818 SR
Queue Stats
209W - 200L
1,644 MMR
Solo
Cerberus
Cerberus
Gold II
FNO-Kage
Cerberus
Gold II
Level 49
God Stats
3W - 2L
1,713 SR
Queue Stats
11W - 12L
1,554 MMR
Party 1
Apollo
Apollo
Platinum IV
TrizzyMinaj
Apollo
Platinum IV
Level 105
God Stats
14W - 15L
1,670 SR
Queue Stats
257W - 251L
1,787 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 3 / 9
15,847
660
10,254
16,100
6,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 2 / 8
13,746
573
19,206
6,806
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
20
4 / 4 / 4
14,375
599
22,159
29,616
13,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
deep purpleZ
Guan Yu
18
3 / 5 / 21
12,865
536
10,076
24,882
27,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
freesty1er
Fenrir
20
7 / 2 / 12
14,015
584
15,426
23,105
10,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
JanusNemesisCu ChulainnSetTsukuyomi

VS

Bans
DanzaburouScyllaMerlinCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 8 / 5
10,066
419
5,361
23,397
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Avivage
Bakasura
18
4 / 9 / 3
11,406
475
6,894
26,184
9,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Chokeartist_02
The Morrigan
20
7 / 5 / 0
13,152
548
17,412
12,792
4,925
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
FNO-Kage
Cerberus
20
4 / 2 / 6
12,752
531
18,287
24,439
25,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Apollo
19
0 / 5 / 5
12,097
504
10,570
14,165
5,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
29
Kills
16
16
Deaths
29
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
8
5
0.44
L
Bakasura
Avivage
Bakasura
4
9
3
0.61
L
The Morrigan
Chokeartist_02
The Morrigan
7
5
0
1.4
W
Medusa
5
3
9
3.17
L
Cerberus
FNO-Kage
Cerberus
4
2
6
3.5
W
10
2
8
7
W
Ao Kuang
4
4
4
1.5
L
Apollo
0
5
5
0.5
W
Guan Yu
deep purpleZ
Guan Yu
3
5
21
2.7
W
Fenrir
freesty1er
Fenrir
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,121
Damage
58,524
100,509
Taken
100,977
61,122
Mitigated
63,245
45,550
Healing
25,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,361
265
0
3,400
23,397
17,754
0
9,723
13,674
21,783
0
L
Bakasura
Avivage
Bakasura
6,894
4,841
0
6,817
26,184
9,830
438
7,057
19,127
0
58,918
L
The Morrigan
Chokeartist_02
The Morrigan
17,412
3,803
0
1,337
12,792
4,925
0
3,667
8,990
109,367
5,490
W
Medusa
10,254
4,406
0
6,322
16,100
6,827
1,583
1,579
13,690
0
127,278
L
Cerberus
FNO-Kage
Cerberus
18,287
1,052
0
9,645
24,439
25,099
0
17,121
7,318
88,932
0
W
19,206
1,188
0
942
6,806
2,833
2,210
1,522
5,216
114,513
0
W
Ao Kuang
22,159
3,110
0
17,876
29,616
13,218
1,658
17,824
11,680
105,480
0
L
Apollo
10,570
4,260
0
4,494
14,165
5,637
22
4,041
10,124
0
98,464
W
Guan Yu
deep purpleZ
Guan Yu
10,076
1,126
2,453
6,452
24,882
27,786
473
8,201
16,097
497
47,804
W
Fenrir
freesty1er
Fenrir
15,426
3,103
0
11,505
23,105
10,458
3,155
6,632
16,262
0
117,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,848
Gold Earned
59,473
774
Minions Killed
717
0
Camps Cleared
0
2,449,896
Distance Traveled
2,179,042
40
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,066
419
20
1
0
448,549
11
L
Bakasura
11,406
475
125
5
0
432,458
3
L
The Morrigan
13,152
548
205
9
0
401,193
9
W
Medusa
15,847
660
223
9
0
466,894
14
L
Cerberus
12,752
531
191
8
0
449,390
1
W
Kukulkan
13,746
573
188
8
0
497,240
12
W
Ao Kuang
14,375
599
164
7
0
419,218
5
L
Apollo
12,097
504
176
7
0
447,452
2
W
Guan Yu
12,865
536
37
2
0
510,568
2
W
Fenrir
14,015
584
162
7
0
555,976
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role