Player Matchup

Erlang Shen
Erlang Shen
AIR venom1920
Erlang Shen
Level 14
God Stats
3W - 4L
1,295 SR
Queue Stats
15W - 16L
1,641 Elo+
Party 1
Artemis
Artemis
FAngel0614
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Arachne
Arachne
XxEduardVigaRxX
Arachne
Level 17
God Stats
14W - 7L
1,737 SR
Queue Stats
26W - 22L
1,641 Elo+
Party 1
Khepri
Khepri
teamopapa33
Khepri
Level 67
God Stats
6W - 3L
1,604 SR
Queue Stats
110W - 101L
1,522 Elo+
Party 1
Olorun
Olorun
xCristian_Mex
Olorun
Level 14
God Stats
10W - 4L
1,578 SR
Queue Stats
17W - 16L
1,641 Elo+
Party 1
Team Averages
Level 23
1,543 SR
1,589 Elo+

VS

Team Averages
Level 17
1,515 SR
1,493 Elo+
Anhur
Anhur
LukeJukem
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,344 Elo+
Solo
Bakasura
Bakasura
RageFire124
Bakasura
Level 28
God Stats
14W - 21L
1,500 SR
Queue Stats
75W - 87L
1,720 Elo+
Solo
Sylvanus
Sylvanus
YankfurtOP
Sylvanus
Level 28
God Stats
11W - 18L
1,145 SR
Queue Stats
53W - 75L
1,400 Elo+
Solo
Anubis
Anubis
n1ksanN
Anubis
Level 17
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
xTORKxDUCHESSx
Izanami
Level 9
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AIR venom1920
Erlang Shen
12
2 / 2 / 1
7,055
470
4,003
10,344
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
FAngel0614
Artemis
11
2 / 4 / 1
7,129
475
2,698
5,577
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 4 / 3
7,670
511
7,827
10,515
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
11
0 / 0 / 2
7,307
487
1,903
5,187
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 3 / 2
8,008
534
4,600
8,592
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LukeJukem
Anhur
6
0 / 6 / 1
5,126
342
1,099
8,511
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bakasura
RageFire124
Bakasura
13
5 / 1 / 0
7,831
522
6,197
9,044
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
YankfurtOP
Sylvanus
14
1 / 0 / 2
7,855
524
4,685
6,151
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
n1ksanN
Anubis
13
5 / 4 / 0
8,060
537
8,514
7,278
3,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 3 / 0
7,014
468
7,621
7,039
2,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
13
13
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AIR venom1920
Erlang Shen
2
2
1
1.25
W
Artemis
FAngel0614
Artemis
2
4
1
0.63
L
Anhur
LukeJukem
Anhur
0
6
1
0.08
L
Bakasura
RageFire124
Bakasura
5
1
0
5
W
4
4
3
1.38
L
Sylvanus
YankfurtOP
Sylvanus
1
0
2
2
L
Anubis
n1ksanN
Anubis
5
4
0
1.25
W
Khepri
0
0
2
1
W
4
3
2
1.67
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,031
Damage
28,116
40,215
Taken
38,023
16,083
Mitigated
15,574
10,344
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AIR venom1920
Erlang Shen
4,003
2,823
0
1,015
10,344
7,169
699
0
10,344
0
27,059
W
Artemis
FAngel0614
Artemis
2,698
1,417
0
1,189
5,577
1,147
784
2,565
2,794
0
18,982
L
Anhur
LukeJukem
Anhur
1,099
938
0
1,718
8,511
1,973
293
835
7,651
0
13,719
L
Bakasura
RageFire124
Bakasura
6,197
4,092
0
1,221
9,044
3,251
0
1,076
7,968
0
51,387
W
7,827
5,798
0
3,537
10,515
2,885
0
2,453
7,799
0
34,615
L
Sylvanus
YankfurtOP
Sylvanus
4,685
1,775
0
2,360
6,151
4,594
23
1,041
5,110
47,301
0
L
Anubis
n1ksanN
Anubis
8,514
205
0
1,093
7,278
3,516
590
3,551
3,727
41,356
0
W
Khepri
1,903
225
0
1,122
5,187
2,921
0
2,243
2,798
30,411
0
W
4,600
2,138
0
3,481
8,592
1,961
2,960
5,938
2,654
36,507
0
L
7,621
6,195
0
1,628
7,039
2,240
708
0
6,789
0
34,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
35,886
291
Minions Killed
370
0
Camps Cleared
0
1,352,257
Distance Traveled
1,163,458
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,055
470
57
4
0
297,553
0
W
Artemis
7,129
475
60
4
0
226,649
0
L
Anhur
5,126
342
11
1
0
197,537
3
L
Bakasura
7,831
522
101
7
0
286,972
0
W
Arachne
7,670
511
65
4
0
295,564
0
L
Sylvanus
7,855
524
102
7
0
208,832
2
L
Anubis
8,060
537
81
5
0
263,067
0
W
Khepri
7,307
487
42
3
0
291,228
1
W
Olorun
8,008
534
67
4
0
241,263
0
L
Izanami
7,014
468
75
5
0
207,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role