Player Matchup

Hercules
Hercules
Abyssal Ranger
Hercules
Level 58
God Stats
10W - 11L
1,553 SR
Queue Stats
323W - 317L
1,387 Elo+
Party 1
Set
Set
GoodGrief69
Set
Level 119
God Stats
8W - 9L
1,500 SR
Queue Stats
116W - 100L
1,457 Elo+
Solo
Khepri
Khepri
Icypenguin109
Khepri
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 93L
1,487 Elo+
Party 1
Izanami
Izanami
MR-unstopable234
Izanami
Level 120
God Stats
8W - 10L
1,595 SR
Queue Stats
277W - 247L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
TheLastMartyr7
Baba Yaga
Level 128
God Stats
1W - 3L
1,569 SR
Queue Stats
84W - 68L
1,299 Elo+
Solo
Team Averages
Level 100
1,544 SR
1,427 Elo+

VS

Team Averages
Level 110
1,572 SR
1,576 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DangStranger
Ne Zha
Level 84
God Stats
21W - 24L
1,537 SR
Queue Stats
523W - 526L
1,480 Elo+
Solo
Bellona
Bellona
Foxxie_Girl_Rawr
Bellona
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,263 Elo+
Solo
Heimdallr
Heimdallr
IWin_Uruz
Heimdallr
Level 105
God Stats
5W - 2L
1,825 SR
Queue Stats
89W - 77L
1,780 Elo+
Solo
Chaac
Chaac
LETHAL TAMALE
Chaac
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 26L
1,857 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 3 / 0
5,932
539
4,025
9,467
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 4 / 1
6,307
573
4,809
7,216
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 3
5,755
523
3,694
7,647
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 2
6,304
573
3,743
5,148
1,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
TheLastMartyr7
Baba Yaga
10
2 / 4 / 0
6,243
568
1,222
5,883
2,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 2 / 5
7,298
663
3,360
4,534
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
6 / 1 / 3
6,912
628
3,776
7,836
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 2
5,678
516
4,916
7,700
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
IWin_Uruz
Heimdallr
10
1 / 1 / 4
5,915
538
4,982
6,039
1,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 1 / 0
6,821
620
6,486
9,204
5,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
15
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
5
2.75
L
Hercules
0
3
0
0
W
Ne Zha
6
1
3
7.5
W
2
3
2
1
L
2
4
1
0.63
W
Heimdallr
IWin_Uruz
Heimdallr
1
1
4
3
L
1
3
3
0.83
W
3
1
0
3
L
2
1
2
3
L
Baba Yaga
TheLastMartyr7
Baba Yaga
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,493
Damage
23,520
35,361
Taken
35,313
17,022
Mitigated
17,330
10,440
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,360
617
0
35
4,534
1,664
0
510
3,994
46,204
0
L
Hercules
4,025
2,551
0
4,077
9,467
6,525
0
0
9,467
0
28,119
W
Ne Zha
3,776
1,082
0
3,654
7,836
2,252
0
853
6,933
0
25,710
W
4,916
1,264
588
2,118
7,700
5,810
0
1,681
6,019
0
24,062
L
4,809
1,301
0
503
7,216
3,959
0
1,169
5,981
3,344
24,680
W
Heimdallr
IWin_Uruz
Heimdallr
4,982
2,503
0
1,914
6,039
1,812
0
1,733
4,306
0
34,887
L
3,694
253
0
2,173
7,647
3,101
0
609
6,865
12,222
0
W
6,486
1,402
0
4,068
9,204
5,792
720
236
8,643
0
34,878
L
3,743
2,593
0
1,962
5,148
1,330
0
0
4,973
0
37,909
L
Baba Yaga
TheLastMartyr7
Baba Yaga
1,222
184
0
1,725
5,883
2,107
360
1,582
4,301
26,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
32,624
283
Minions Killed
289
0
Camps Cleared
0
1,099,961
Distance Traveled
1,078,731
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,298
663
94
9
0
214,054
0
L
Hercules
5,932
539
70
6
0
173,103
1
W
Ne Zha
6,912
628
43
4
0
236,567
3
W
Bellona
5,678
516
41
4
0
215,529
2
L
Set
6,307
573
58
5
0
288,718
2
W
Heimdallr
5,915
538
52
5
0
213,662
2
L
Khepri
5,755
523
14
1
0
221,389
0
W
Chaac
6,821
620
59
5
0
198,919
1
L
Izanami
6,304
573
88
8
0
209,485
4
L
Baba Yaga
6,243
568
53
5
0
207,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role