Player Matchup

Cabrakan
Cabrakan
Diamond IV
MarcusDre
Cabrakan
Diamond IV
Level 159
God Stats
19W - 3L
2,106 SR
Queue Stats
128W - 25L
2,012 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
TheForest3r
Ne Zha
Diamond IV
Level 157
God Stats
10W - 4L
2,008 SR
Queue Stats
130W - 28L
2,012 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
kraManaZ
Hou Yi
Diamond IV
Level 56
God Stats
5W - 0L
1,783 SR
Queue Stats
23W - 5L
2,012 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,966 SR
2,012 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,647 SR
1,830 MMR
Cthulhu
Cthulhu
Gold IV
ProfessorŠkun
Cthulhu
Gold IV
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
109W - 48L
1,830 MMR
Party 1
Anhur
Anhur
Gold IV
SexyJoco
Anhur
Gold IV
Level 127
God Stats
10W - 4L
1,500 SR
Queue Stats
198W - 52L
1,830 MMR
Party 1
Nox
Nox
Gold IV
Weeny69
Nox
Gold IV
Level 68
God Stats
18W - 5L
1,941 SR
Queue Stats
219W - 67L
1,830 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MarcusDre
Cabrakan
14
3 / 2 / 12
11,175
745
11,459
13,927
14,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
14
1 / 3 / 11
9,941
663
13,196
12,398
9,927
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
kraManaZ
Hou Yi
16
11 / 1 / 3
11,715
781
14,563
9,679
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FenrirAphroditeGuan YuThothAchilles

VS

Bans
DiscordiaHerculesScyllaOsirisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
9,322
621
8,147
17,758
17,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
SexyJoco
Anhur
14
5 / 3 / 1
10,284
686
7,829
13,166
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
12
1 / 5 / 4
8,906
594
4,738
11,368
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
6
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
MarcusDre
Cabrakan
3
2
12
4.5
L
0
7
5
0.36
L
Anhur
SexyJoco
Anhur
5
3
1
1.83
W
Ne Zha
1
3
11
2.17
L
Nox
1
5
4
0.6
W
Hou Yi
kraManaZ
Hou Yi
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,218
Damage
20,714
36,004
Taken
42,292
30,344
Mitigated
28,642
9,947
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
MarcusDre
Cabrakan
11,459
900
0
1,839
13,927
14,954
132
6,109
7,639
40,293
0
L
8,147
409
584
866
17,758
17,961
499
5,015
12,743
28,450
0
L
Anhur
SexyJoco
Anhur
7,829
3,962
0
860
13,166
6,525
882
3,696
9,470
1,719
28,557
W
Ne Zha
13,196
2,546
735
3,743
12,398
9,927
763
3,903
8,417
0
59,264
L
Nox
4,738
976
0
1,980
11,368
4,156
0
3,514
7,854
35,764
0
W
Hou Yi
kraManaZ
Hou Yi
14,563
7,610
0
3,630
9,679
5,463
1,636
3,177
6,464
2,991
59,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
28,512
210
Minions Killed
136
0
Camps Cleared
0
798,710
Distance Traveled
783,961
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,175
745
55
4
0
270,169
5
L
Cthulhu
9,322
621
33
2
0
278,725
1
L
Anhur
10,284
686
44
3
0
241,805
0
W
Ne Zha
9,941
663
62
4
0
283,868
2
L
Nox
8,906
594
59
4
0
263,431
5
W
Hou Yi
11,715
781
93
6
0
244,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role