Player Matchup

Khepri
Khepri
ALPHAsnake2001
Khepri
Level 28
God Stats
4W - 0L
1,842 SR
Queue Stats
77W - 92L
1,480 Elo+
Party 1
Hel
Hel
CrazyKitten1404
Hel
Level 28
God Stats
9W - 2L
1,654 SR
Queue Stats
21W - 15L
1,613 Elo+
Party 1
Ullr
Ullr
OotoriShinji
Ullr
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,783 Elo+
Party 1
Amaterasu
Amaterasu
TheBattousai-
Amaterasu
Level 29
God Stats
41W - 25L
1,843 SR
Queue Stats
200W - 234L
1,754 Elo+
Solo
Loki
Loki
circusmbarnum69
Loki
Level 28
God Stats
14W - 14L
1,490 SR
Queue Stats
41W - 39L
1,538 Elo+
Solo
Team Averages
Level 29
1,666 SR
1,634 Elo+

VS

Team Averages
Level 22
1,512 SR
1,510 Elo+
Bastet
Bastet
FaZe_ruben_sergi
Bastet
Level 12
God Stats
7W - 13L
1,419 SR
Queue Stats
15W - 34L
1,351 Elo+
Solo
Thoth
Thoth
GODZILLA19WM
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,514 Elo+
Party 2
Ullr
Ullr
HenokuglyNG
Ullr
Level 26
God Stats
3W - 4L
1,707 SR
Queue Stats
11W - 14L
1,538 Elo+
Party 2
Nemesis
Nemesis
JayPoseidon7
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,685 Elo+
Solo
Bellona
Bellona
LiteralBear9365
Bellona
Level 7
God Stats
2W - 4L
1,434 SR
Queue Stats
2W - 5L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,876
588
2,610
3,599
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 0
5,701
570
2,324
4,913
1,200
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
4 / 0 / 2
5,709
571
4,186
3,519
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
TheBattousai-
Amaterasu
11
4 / 1 / 0
6,425
643
2,447
4,403
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 3 / 1
5,371
537
1,851
5,715
1,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,175
518
3,036
5,270
3,397
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 0
4,643
464
3,328
4,364
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 1
4,343
434
415
4,478
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Nemesis
JayPoseidon7
Nemesis
8
2 / 2 / 1
5,330
533
2,414
5,105
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 0
5,362
536
1,495
4,930
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
7
7
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
2
2
0
1
L
3
2
1
1.75
L
1
2
0
0.5
L
0
3
1
0.17
L
Nemesis
JayPoseidon7
Nemesis
2
2
1
1.25
L
1
3
0
0.33
W
4
0
2
5
W
Amaterasu
TheBattousai-
Amaterasu
4
1
0
4
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,418
Damage
10,688
22,149
Taken
24,147
8,250
Mitigated
12,122
6,170
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,610
191
0
723
3,599
1,363
0
1,216
2,218
16,415
0
W
2,324
409
71
1,183
4,913
1,200
0
0
4,913
21,137
0
L
3,036
759
0
0
5,270
3,397
0
1,591
3,679
0
14,353
L
3,328
154
0
1,205
4,364
958
0
722
3,642
19,367
0
L
415
196
0
799
4,478
2,268
0
1,514
2,964
1,321
10,053
L
Nemesis
JayPoseidon7
Nemesis
2,414
1,240
0
1,533
5,105
1,315
39
1,119
3,986
0
21,739
L
1,495
434
0
486
4,930
4,184
518
134
4,796
0
18,747
W
4,186
1,759
0
812
3,519
925
0
1,639
1,506
0
28,038
W
Amaterasu
TheBattousai-
Amaterasu
2,447
744
0
2,162
4,403
3,247
0
0
4,294
5,150
25,127
W
1,851
868
0
1,219
5,715
1,515
443
0
5,715
0
27,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
24,853
238
Minions Killed
191
0
Camps Cleared
0
909,503
Distance Traveled
878,652
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,876
588
21
2
0
221,383
3
W
Hel
5,701
570
54
5
0
156,370
0
L
Bastet
5,175
518
24
2
0
178,061
1
L
Thoth
4,643
464
36
4
0
175,236
1
L
Ullr
4,343
434
28
3
0
145,710
0
L
Nemesis
5,330
533
42
4
0
197,433
0
L
Bellona
5,362
536
61
6
0
182,212
0
W
Ullr
5,709
571
43
4
0
185,978
3
W
Amaterasu
6,425
643
67
7
0
182,994
1
W
Loki
5,371
537
53
5
0
162,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role