Player Matchup

Neith
Neith
Elmekkos
Neith
Level 57
God Stats
11W - 9L
1,309 SR
Queue Stats
155W - 203L
1,340 Elo+
Solo
Hera
Hera
Kristof4
Hera
Level 107
God Stats
9W - 5L
1,500 SR
Queue Stats
239W - 227L
1,523 Elo+
Solo
Amaterasu
Amaterasu
MsFongsM
Amaterasu
Level 78
God Stats
2W - 3L
1,289 SR
Queue Stats
213W - 196L
1,477 Elo+
Solo
Cthulhu
Cthulhu
SilasBC
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 120L
1,425 Elo+
Solo
Mercury
Mercury
WasteOfSpace7
Mercury
Level 107
God Stats
0W - 1L
2,081 SR
Queue Stats
6W - 4L
1,645 Elo+
Solo
Team Averages
Level 88
1,536 SR
1,482 Elo+

VS

Team Averages
Level 115
1,516 SR
1,515 Elo+
Merlin
Merlin
Detenation115
Merlin
Level 128
God Stats
6W - 7L
1,500 SR
Queue Stats
137W - 124L
1,351 Elo+
Solo
Izanami
Izanami
GrizzGalaxy
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,392 Elo+
Solo
Kali
Kali
Hemulos
Kali
Level 82
God Stats
14W - 7L
1,330 SR
Queue Stats
149W - 132L
1,369 Elo+
Solo
Odin
Odin
Revenaldo
Odin
Level 109
God Stats
3W - 0L
1,749 SR
Queue Stats
46W - 52L
1,631 Elo+
Solo
Ymir
Ymir
shadowclaw967
Ymir
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 45L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elmekkos
Neith
13
1 / 6 / 3
7,791
410
4,965
11,829
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
14
3 / 5 / 4
8,413
443
9,745
12,527
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
MsFongsM
Amaterasu
8
1 / 3 / 0
6,600
347
2,847
7,118
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cthulhu
SilasBC
Cthulhu
14
5 / 6 / 3
8,655
456
13,325
18,355
12,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
11
0 / 6 / 2
7,253
382
3,786
13,928
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,146
481
8,932
10,544
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Izanami
GrizzGalaxy
Izanami
18
2 / 1 / 2
11,033
581
5,233
9,167
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
Hemulos
Kali
17
12 / 1 / 7
11,460
603
13,182
16,896
8,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odin
15
2 / 3 / 9
9,535
502
7,017
10,525
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 1 / 12
9,954
524
10,052
17,746
14,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
25
26
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Neith
Elmekkos
Neith
1
6
3
0.42
W
Izanami
GrizzGalaxy
Izanami
2
1
2
3
W
Kali
Hemulos
Kali
12
1
7
15.5
L
Hera
3
5
4
1
L
Amaterasu
MsFongsM
Amaterasu
1
3
0
0.33
W
Odin
2
3
9
2.17
L
Cthulhu
SilasBC
Cthulhu
5
6
3
1.08
L
Mercury
0
6
2
0.17
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,668
Damage
44,416
63,757
Taken
64,878
28,895
Mitigated
39,226
15,122
Healing
22,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,932
718
0
1,535
10,544
4,088
233
5,075
5,305
56,770
0
L
Neith
Elmekkos
Neith
4,965
1,760
0
3,211
11,829
3,918
682
3,762
7,936
0
37,742
W
Izanami
GrizzGalaxy
Izanami
5,233
3,446
0
3,934
9,167
3,766
6,744
1,709
7,458
0
90,167
W
Kali
Hemulos
Kali
13,182
7,604
0
10,551
16,896
8,077
1,364
3,560
13,236
0
64,024
L
Hera
9,745
3,356
0
2,436
12,527
3,711
265
3,013
9,118
44,327
0
L
Amaterasu
MsFongsM
Amaterasu
2,847
1,094
0
2,299
7,118
4,425
0
1,409
5,506
0
15,247
W
Odin
7,017
1,790
0
1,674
10,525
8,401
2,732
2,548
7,813
171
41,139
L
Cthulhu
SilasBC
Cthulhu
13,325
976
261
3,068
18,355
12,852
226
7,275
10,687
40,609
0
L
Mercury
3,786
1,841
0
3,847
13,928
3,989
0
2,813
10,929
0
36,836
W
10,052
1,656
525
4,570
17,746
14,894
1,063
9,664
7,761
32,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,712
Gold Earned
51,128
301
Minions Killed
489
0
Camps Cleared
0
1,449,185
Distance Traveled
1,749,693
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,146
481
85
4
0
340,651
3
L
Neith
7,791
410
77
4
0
306,181
1
W
Izanami
11,033
581
166
9
0
286,692
1
W
Kali
11,460
603
98
5
0
413,022
1
L
Hera
8,413
443
60
3
0
309,368
9
L
Amaterasu
6,600
347
26
1
0
150,350
1
W
Odin
9,535
502
91
5
0
340,210
8
L
Cthulhu
8,655
456
61
3
0
357,095
1
L
Mercury
7,253
382
77
4
0
326,191
0
W
Ymir
9,954
524
49
3
0
369,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role