Player Matchup

Scylla
Scylla
Gold I
CrispyBirb
Scylla
Gold I
Level 157
God Stats
10W - 2L
1,962 SR
Queue Stats
197W - 13L
1,884 MMR
Party 1
Anhur
Anhur
Gold I
Xaratom
Anhur
Gold I
Level 126
God Stats
12W - 0L
1,500 SR
Queue Stats
378W - 35L
1,884 MMR
Party 1
Cerberus
Cerberus
Gold I
däymn
Cerberus
Gold I
Level 160
God Stats
75W - 11L
1,853 SR
Queue Stats
326W - 26L
1,884 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,772 SR
1,884 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,833 SR
1,800 MMR
Hou Yi
Hou Yi
Platinum III
Mαgi
Hou Yi
Platinum III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 31L
1,785 MMR
Party 2
Chang'e
Chang'e
Platinum II
Shibα
Chang'e
Platinum II
Level 160
God Stats
23W - 5L
2,027 SR
Queue Stats
232W - 96L
1,830 MMR
Party 2
Artio
Artio
Platinum III
SnoekiePoekiee
Artio
Platinum III
Level 155
God Stats
2W - 2L
1,973 SR
Queue Stats
135W - 45L
1,785 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CrispyBirb
Scylla
14
4 / 0 / 4
9,967
712
9,270
5,773
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Xaratom
Anhur
13
3 / 0 / 5
9,540
681
6,986
7,946
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
däymn
Cerberus
13
1 / 0 / 7
10,347
739
6,868
12,039
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneThothAphroditeGuan YuCthulhu

VS

Bans
SobekNe ZhaCu ChulainnYemojaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mαgi
Hou Yi
11
0 / 3 / 0
7,933
567
6,695
7,618
2,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Shibα
Chang'e
11
0 / 3 / 0
7,874
562
9,529
10,214
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
8,574
612
2,524
10,771
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
CrispyBirb
Scylla
4
0
4
6
L
Hou Yi
Mαgi
Hou Yi
0
3
0
0
L
Chang'e
Shibα
Chang'e
0
3
0
0
L
0
2
0
0
W
Anhur
Xaratom
Anhur
3
0
5
5.5
W
Cerberus
däymn
Cerberus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
18,748
25,758
Taken
28,603
16,628
Mitigated
10,987
15,557
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CrispyBirb
Scylla
9,270
804
0
4,043
5,773
1,915
913
3,294
2,267
55,072
0
L
Hou Yi
Mαgi
Hou Yi
6,695
3,547
0
1,646
7,618
2,182
0
3,722
3,790
0
45,698
L
Chang'e
Shibα
Chang'e
9,529
73
1,603
3,871
10,214
2,624
0
7,225
2,687
32,546
0
L
2,524
261
157
2,720
10,771
6,181
0
5,005
5,578
15,610
0
W
Anhur
Xaratom
Anhur
6,986
2,789
0
4,098
7,946
4,345
1,786
3,881
3,898
6,387
53,027
W
Cerberus
däymn
Cerberus
6,868
175
0
7,416
12,039
10,368
743
4,758
6,953
26,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
24,381
219
Minions Killed
167
0
Camps Cleared
0
800,308
Distance Traveled
806,694
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,967
712
96
7
0
271,175
2
L
Hou Yi
7,933
567
79
6
0
245,710
2
L
Chang'e
7,874
562
59
4
0
274,049
1
L
Artio
8,574
612
29
2
0
286,935
2
W
Anhur
9,540
681
86
6
0
242,156
5
W
Cerberus
10,347
739
37
3
0
286,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role