Player Matchup

Vamana
Vamana
SkercCZ
Vamana
Level 117
God Stats
5W - 2L
1,700 SR
Queue Stats
35W - 36L
1,751 Elo+
Party 2
Nemesis
Nemesis
daweee
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
hovado
Nu Wa
Level 107
God Stats
7W - 11L
1,702 SR
Queue Stats
41W - 47L
1,592 Elo+
Party 2
Team Averages
Level 110
1,634 SR
1,558 Elo+

VS

Team Averages
Level 106
1,432 SR
1,293 Elo+
He Bo
He Bo
GRATTUGIABIRRA
He Bo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 65L
1,346 Elo+
Party 1
Set
Set
GioPagliA
Set
Level 69
God Stats
1W - 3L
1,296 SR
Queue Stats
39W - 31L
1,324 Elo+
Party 1
Sylvanus
Sylvanus
enantyum
Sylvanus
Level 126
God Stats
10W - 7L
1,500 SR
Queue Stats
122W - 125L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SkercCZ
Vamana
13
5 / 0 / 4
10,006
834
8,680
10,328
6,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
daweee
Nemesis
12
0 / 2 / 7
8,440
703
4,062
6,720
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
hovado
Nu Wa
12
4 / 4 / 3
8,866
739
6,114
5,177
1,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
7,637
636
2,801
3,635
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
5 / 4 / 1
9,120
760
8,054
9,697
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
enantyum
Sylvanus
11
0 / 3 / 5
8,708
726
5,379
12,617
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
6
6
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
5
4
1
1.38
W
Vamana
SkercCZ
Vamana
5
0
4
7
W
Nemesis
daweee
Nemesis
0
2
7
1.75
L
Sylvanus
enantyum
Sylvanus
0
3
5
0.83
W
Nu Wa
hovado
Nu Wa
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,856
Damage
16,234
22,225
Taken
25,949
9,763
Mitigated
12,636
7,371
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,801
45
0
864
3,635
1,063
0
491
3,144
18,244
0
L
8,054
3,212
0
1,110
9,697
4,262
0
1,437
8,260
0
49,462
W
Vamana
SkercCZ
Vamana
8,680
4,156
0
3,732
10,328
6,159
1,231
2,754
7,402
0
39,199
W
Nemesis
daweee
Nemesis
4,062
1,801
0
3,148
6,720
2,104
1,460
2,314
4,316
0
34,246
L
Sylvanus
enantyum
Sylvanus
5,379
705
1,556
5,293
12,617
7,311
85
4,506
8,111
18,512
0
W
Nu Wa
hovado
Nu Wa
6,114
1,719
102
389
5,177
1,500
590
2,907
2,236
23,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
25,465
158
Minions Killed
148
0
Camps Cleared
0
721,060
Distance Traveled
566,633
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,637
636
30
3
0
128,262
1
L
Set
9,120
760
88
7
0
216,173
4
W
Vamana
10,006
834
43
4
0
270,697
0
W
Nemesis
8,440
703
63
5
0
255,412
1
L
Sylvanus
8,708
726
30
3
0
222,198
2
W
Nu Wa
8,866
739
52
4
0
194,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role