Player Matchup

Achilles
Achilles
Cry4_Me
Achilles
Level 28
God Stats
10W - 9L
1,193 SR
Queue Stats
750W - 656L
1,460 Elo+
Party 1
Vulcan
Vulcan
Jason_X_84
Vulcan
Level 107
God Stats
17W - 12L
1,500 SR
Queue Stats
999W - 975L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Kevcso
Danzaburou
Level 8
God Stats
9W - 3L
1,882 SR
Queue Stats
83W - 62L
1,795 Elo+
Party 1
Bakasura
Bakasura
Scyntaxx66
Bakasura
Level 101
God Stats
5W - 0L
1,784 SR
Queue Stats
82W - 76L
1,527 Elo+
Party 1
Bacchus
Bacchus
greenbay
Bacchus
Level 55
God Stats
23W - 8L
1,338 SR
Queue Stats
745W - 640L
1,435 Elo+
Party 1
Team Averages
Level 60
1,539 SR
1,548 Elo+

VS

Team Averages
Level 40
1,367 SR
1,346 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LeSerpentLunair
Khepri
Level 19
God Stats
2W - 11L
1,451 SR
Queue Stats
6W - 29L
1,285 Elo+
Party 2
Chang'e
Chang'e
MimiVIIIIXII
Chang'e
Level 38
God Stats
7W - 29L
1,097 SR
Queue Stats
10W - 35L
1,230 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZomBieS_GaMeeUr
Tsukuyomi
Level 46
God Stats
4W - 15L
1,287 SR
Queue Stats
7W - 25L
1,195 Elo+
Party 2
Cupid
Cupid
pigeon_masquee
Cupid
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cry4_Me
Achilles
17
1 / 1 / 7
10,916
520
6,554
13,464
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Jason_X_84
Vulcan
19
10 / 0 / 11
12,736
606
23,306
7,578
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Kevcso
Danzaburou
19
12 / 1 / 8
13,085
623
21,793
14,377
6,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Scyntaxx66
Bakasura
20
14 / 0 / 7
12,798
609
19,579
14,422
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
greenbay
Bacchus
15
4 / 4 / 17
11,360
541
5,219
17,923
13,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 1
10,160
484
8,277
21,396
6,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 11 / 0
8,001
381
2,727
22,982
11,656
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
MimiVIIIIXII
Chang'e
14
1 / 7 / 1
9,293
443
5,818
14,025
6,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ZomBieS_GaMeeUr
Tsukuyomi
14
1 / 10 / 2
8,984
428
5,321
21,685
7,115
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 8 / 1
8,903
424
5,807
14,341
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
10
41
Kills
5
6
Deaths
41
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
1
0.5
W
Achilles
Cry4_Me
Achilles
1
1
7
4.5
W
Vulcan
Jason_X_84
Vulcan
10
0
11
15.5
W
Danzaburou
Kevcso
Danzaburou
12
1
8
16
L
0
11
0
0
L
Chang'e
MimiVIIIIXII
Chang'e
1
7
1
0.21
W
Bakasura
Scyntaxx66
Bakasura
14
0
7
17.5
L
Tsukuyomi
ZomBieS_GaMeeUr
Tsukuyomi
1
10
2
0.2
W
Bacchus
greenbay
Bacchus
4
4
17
3.13
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,451
Damage
27,950
67,764
Taken
94,429
46,726
Mitigated
39,105
24,218
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,277
2,749
0
5,212
21,396
6,747
0
7,682
13,088
0
63,176
W
Achilles
Cry4_Me
Achilles
6,554
1,647
0
3,961
13,464
15,923
2,417
3,415
9,986
0
56,458
W
Vulcan
Jason_X_84
Vulcan
23,306
4,413
0
2,150
7,578
3,663
1,170
648
6,930
94,673
0
W
Danzaburou
Kevcso
Danzaburou
21,793
12,026
291
10,051
14,377
6,875
7,064
277
14,100
0
99,768
L
2,727
372
0
910
22,982
11,656
0
8,869
12,768
17,645
0
L
Chang'e
MimiVIIIIXII
Chang'e
5,818
748
854
2,478
14,025
6,694
356
1,096
11,146
36,645
0
W
Bakasura
Scyntaxx66
Bakasura
19,579
15,201
0
4,235
14,422
6,869
2,361
3,359
10,441
0
83,280
L
Tsukuyomi
ZomBieS_GaMeeUr
Tsukuyomi
5,321
1,198
0
4,246
21,685
7,115
1,996
3,362
17,927
0
59,667
W
Bacchus
greenbay
Bacchus
5,219
617
0
3,530
17,923
13,396
649
1,141
16,782
21,670
0
L
5,807
2,261
1,030
1,545
14,341
6,893
0
6,226
7,491
3,389
44,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,895
Gold Earned
45,341
558
Minions Killed
376
0
Camps Cleared
0
2,098,402
Distance Traveled
1,731,907
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,160
484
113
5
0
363,664
2
W
Achilles
10,916
520
79
4
0
384,519
1
W
Vulcan
12,736
606
139
7
0
454,380
1
W
Danzaburou
13,085
623
165
8
0
376,870
6
L
Khepri
8,001
381
22
1
0
349,345
0
L
Chang'e
9,293
443
61
3
0
323,035
2
W
Bakasura
12,798
609
146
7
0
475,591
0
L
Tsukuyomi
8,984
428
85
4
0
321,326
0
W
Bacchus
11,360
541
29
1
0
407,042
1
L
Cupid
8,903
424
95
5
0
374,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role