Player Matchup

Apollo
Apollo
LegacyGoose
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,457 Elo+
Solo
Danzaburou
Danzaburou
TeamDiff Bye
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 69L
1,520 Elo+
Solo
Ra
Ra
VASQUEZ007JACOB
Ra
Level 27
God Stats
9W - 13L
1,594 SR
Queue Stats
215W - 228L
1,704 Elo+
Solo
Guan Yu
Guan Yu
blaz11
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
relleno376
Kumbhakarna
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 19L
1,735 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,583 Elo+

VS

Team Averages
Level 15
1,465 SR
1,486 Elo+
Hercules
Hercules
KingofKarma1284
Hercules
Level 15
God Stats
4W - 4L
1,326 SR
Queue Stats
127W - 147L
1,458 Elo+
Solo
Ra
Ra
OgAsap_Asylum
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Nemesis
Nemesis
S4MURAI2913
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,417 Elo+
Solo
Neith
Neith
ima8hippie9
Neith
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Solo
Ares
Ares
maickfernandessi
Ares
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 27L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 0 / 3
5,283
528
2,461
5,556
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
TeamDiff Bye
Danzaburou
12
3 / 0 / 2
6,530
653
3,045
4,533
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 0 / 2
7,442
744
8,053
4,583
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
blaz11
Guan Yu
9
0 / 0 / 0
5,163
516
1,590
4,194
2,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
relleno376
Kumbhakarna
8
1 / 1 / 4
5,394
539
951
4,828
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 0 / 0
5,597
560
2,832
4,560
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,826
483
1,191
7,008
2,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Nemesis
S4MURAI2913
Nemesis
4
0 / 5 / 0
3,983
398
1,486
4,371
1,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 0
5,084
508
4,660
4,261
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,579
458
1,300
5,067
2,136
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
1
1
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
0
0
0
W
Apollo
1
0
3
2.5
L
0
4
0
0
L
Nemesis
S4MURAI2913
Nemesis
0
5
0
0
W
Danzaburou
TeamDiff Bye
Danzaburou
3
0
2
4
W
8
0
2
9
W
Guan Yu
blaz11
Guan Yu
0
0
0
0
L
1
1
0
1
L
0
3
1
0.17
W
Kumbhakarna
relleno376
Kumbhakarna
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,100
Damage
11,469
23,694
Taken
25,267
10,695
Mitigated
12,448
8,421
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,832
904
0
1,590
4,560
4,086
0
64
4,266
0
25,422
W
Apollo
2,461
2,188
0
3,250
5,556
1,362
577
802
4,754
0
35,767
L
1,191
41
46
2,941
7,008
2,638
0
3,383
3,411
25,176
0
L
Nemesis
S4MURAI2913
Nemesis
1,486
469
0
100
4,371
1,367
0
2,592
1,653
0
4,263
W
Danzaburou
TeamDiff Bye
Danzaburou
3,045
922
0
797
4,533
3,062
562
0
4,489
6,400
33,062
W
8,053
774
182
1,693
4,583
1,776
1,414
880
3,703
45,915
0
W
Guan Yu
blaz11
Guan Yu
1,590
247
278
1,146
4,194
2,538
109
0
3,987
0
17,329
L
4,660
2,380
0
713
4,261
2,221
0
1,772
2,450
3,279
27,543
L
1,300
118
0
0
5,067
2,136
0
1,052
4,003
6,031
0
W
Kumbhakarna
relleno376
Kumbhakarna
951
69
0
1,075
4,828
1,957
49
1,333
3,495
2,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
24,069
289
Minions Killed
176
0
Camps Cleared
0
1,041,833
Distance Traveled
868,923
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,597
560
50
5
0
183,188
1
W
Apollo
5,283
528
77
8
0
182,342
2
L
Ra
4,826
483
44
4
0
164,231
3
L
Nemesis
3,983
398
7
1
0
169,936
0
W
Danzaburou
6,530
653
91
9
0
193,215
2
W
Ra
7,442
744
81
8
0
215,058
4
W
Guan Yu
5,163
516
36
4
0
232,874
0
L
Neith
5,084
508
61
6
0
170,068
1
L
Ares
4,579
458
14
1
0
181,500
3
W
Kumbhakarna
5,394
539
4
0
0
218,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role