Player Matchup

Janus
Janus
Viola
Janus
Level 69
God Stats
1W - 8L
1,340 SR
Queue Stats
143W - 198L
1,454 Elo+
Party 2
Anubis
Anubis
Xx_GRANIT_xX
Anubis
Level 17
God Stats
1W - 5L
1,245 SR
Queue Stats
1W - 6L
1,266 Elo+
Solo
Tsukuyomi
Tsukuyomi
l Angros l
Tsukuyomi
Level 26
God Stats
14W - 12L
1,228 SR
Queue Stats
45W - 31L
1,210 Elo+
Party 2
Team Averages
Level 37
1,271 SR
1,310 Elo+

VS

Team Averages
Level 28
1,595 SR
1,451 Elo+
Danzaburou
Danzaburou
Anonymouz_chaos
Danzaburou
Level 16
God Stats
3W - 1L
1,797 SR
Queue Stats
3W - 1L
1,648 Elo+
Party 1
Terra
Terra
UltimateMatrix_L
Terra
Level 44
God Stats
22W - 15L
1,474 SR
Queue Stats
51W - 64L
1,391 Elo+
Solo
Nemesis
Nemesis
vUnintended_God
Nemesis
Level 23
God Stats
1W - 2L
1,513 SR
Queue Stats
7W - 8L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Viola
Janus
16
6 / 7 / 13
13,487
674
15,820
14,362
4,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
15
4 / 8 / 13
12,737
637
8,191
14,404
5,782
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
l Angros l
Tsukuyomi
18
14 / 7 / 9
15,135
757
24,664
19,807
7,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anonymouz_chaos
Danzaburou
17
4 / 9 / 8
14,112
706
9,913
16,469
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 8 / 11
14,858
743
11,982
23,343
30,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
12 / 7 / 5
15,944
797
14,481
19,137
10,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
24
Kills
22
22
Deaths
24
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anonymouz_chaos
Danzaburou
4
9
8
0.89
W
6
8
11
1.44
L
Janus
Viola
Janus
6
7
13
1.79
L
Anubis
4
8
13
1.31
L
Tsukuyomi
l Angros l
Tsukuyomi
14
7
9
2.64
W
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,675
Damage
36,376
48,573
Taken
58,949
18,133
Mitigated
46,745
6,971
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anonymouz_chaos
Danzaburou
9,913
5,067
0
368
16,469
5,612
2,292
6,146
10,323
0
48,346
W
11,982
499
1,004
2,470
23,343
30,800
0
9,799
13,544
37,358
0
L
Janus
Viola
Janus
15,820
1,234
1,365
1,324
14,362
4,388
1,166
4,073
10,139
54,469
0
L
Anubis
8,191
312
318
561
14,404
5,782
622
3,084
11,145
28,750
0
L
Tsukuyomi
l Angros l
Tsukuyomi
24,664
8,330
0
3,403
19,807
7,963
879
4,828
14,727
0
55,530
W
14,481
6,762
0
2,207
19,137
10,333
1,124
8,083
11,054
0
72,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
44,914
174
Minions Killed
190
0
Camps Cleared
0
891,014
Distance Traveled
907,161
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,112
706
70
4
0
236,072
0
W
Terra
14,858
743
41
2
0
305,284
0
L
Janus
13,487
674
81
4
0
301,697
0
L
Anubis
12,737
637
52
3
0
245,374
2
L
Tsukuyomi
15,135
757
41
2
0
343,943
0
W
Nemesis
15,944
797
79
4
0
365,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role