Player Matchup

King Arthur
King Arthur
PfonVolt
King Arthur
Level 27
God Stats
6W - 3L
1,569 SR
Queue Stats
11W - 5L
1,745 Elo+
Party 1
Chang'e
Chang'e
Shiruban
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,745 Elo+
Party 1
Loki
Loki
XantiaFdp
Loki
Level 23
God Stats
2W - 3L
1,447 SR
Queue Stats
12W - 5L
1,745 Elo+
Party 1
Osiris
Osiris
ineedcarryplz
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 43L
1,714 Elo+
Solo
Rama
Rama
magikid
Rama
Level 16
God Stats
7W - 3L
1,752 SR
Queue Stats
12W - 5L
1,745 Elo+
Party 1
Team Averages
Level 31
1,554 SR
1,739 Elo+

VS

Team Averages
Level 20
1,452 SR
1,594 Elo+
Thor
Thor
BonsaYTheCactus
Thor
Level 28
God Stats
0W - 4L
1,098 SR
Queue Stats
45W - 31L
1,728 Elo+
Solo
Hou Yi
Hou Yi
DannyVirk
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,697 Elo+
Party 2
Ares
Ares
Flux7ow
Ares
Level 12
God Stats
1W - 1L
1,766 SR
Queue Stats
7W - 8L
1,404 Elo+
Party 2
Cerberus
Cerberus
Shuuhsy
Cerberus
Level 20
God Stats
3W - 5L
1,615 SR
Queue Stats
6W - 10L
1,526 Elo+
Solo
Olorun
Olorun
Steadhan
Olorun
Level 16
God Stats
0W - 1L
1,280 SR
Queue Stats
15W - 15L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PfonVolt
King Arthur
15
4 / 3 / 3
8,810
587
6,074
9,842
5,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Shiruban
Chang'e
12
3 / 3 / 8
7,614
508
9,108
8,674
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
16
6 / 0 / 6
9,409
627
5,847
7,219
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 5
9,039
603
15,078
15,167
10,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
magikid
Rama
13
4 / 1 / 8
8,382
559
6,177
9,097
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
7,220
481
6,478
10,340
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
DannyVirk
Hou Yi
12
2 / 6 / 2
7,302
487
5,361
9,233
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Flux7ow
Ares
10
0 / 3 / 2
6,129
409
2,126
8,624
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Shuuhsy
Cerberus
12
1 / 4 / 3
6,900
460
7,663
15,691
15,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Steadhan
Olorun
13
2 / 4 / 3
7,615
508
7,058
10,544
4,171
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
21
Kills
9
9
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Hou Yi
DannyVirk
Hou Yi
2
6
2
0.5
L
Ares
Flux7ow
Ares
0
3
2
0.33
W
King Arthur
PfonVolt
King Arthur
4
3
3
1.83
W
Chang'e
Shiruban
Chang'e
3
3
8
2.33
L
Cerberus
Shuuhsy
Cerberus
1
4
3
0.63
L
Olorun
Steadhan
Olorun
2
4
3
0.88
W
Loki
6
0
6
9
W
4
2
5
3.25
W
Rama
magikid
Rama
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
28,686
49,999
Taken
54,432
26,405
Mitigated
31,854
19,709
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,478
956
0
2,124
10,340
3,659
0
1,805
8,535
0
36,270
L
Hou Yi
DannyVirk
Hou Yi
5,361
2,071
0
1,546
9,233
3,447
0
3,701
5,532
0
43,390
L
Ares
Flux7ow
Ares
2,126
173
0
697
8,624
5,102
0
3,253
5,371
10,900
0
W
King Arthur
PfonVolt
King Arthur
6,074
1,142
0
2,236
9,842
5,053
687
4,250
5,544
0
50,452
W
Chang'e
Shiruban
Chang'e
9,108
1,049
1,804
3,409
8,674
5,219
551
2,432
6,242
31,224
0
L
Cerberus
Shuuhsy
Cerberus
7,663
1,102
0
4,580
15,691
15,475
0
1,251
14,440
30,046
0
L
Olorun
Steadhan
Olorun
7,058
3,022
117
3,956
10,544
4,171
0
419
10,125
40,128
0
W
Loki
5,847
1,558
0
2,682
7,219
2,406
337
1,519
5,675
0
57,243
W
15,078
5,045
0
6,135
15,167
10,744
118
7,194
7,603
9,447
55,925
W
Rama
magikid
Rama
6,177
4,329
0
3,443
9,097
2,983
1,462
984
8,088
0
47,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
35,166
481
Minions Killed
294
0
Camps Cleared
0
1,468,468
Distance Traveled
1,274,534
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,220
481
58
4
0
283,197
3
L
Hou Yi
7,302
487
77
5
0
234,021
0
L
Ares
6,129
409
21
1
0
238,500
1
W
King Arthur
8,810
587
114
8
0
307,114
4
W
Chang'e
7,614
508
46
3
0
287,795
5
L
Cerberus
6,900
460
57
4
0
288,157
1
L
Olorun
7,615
508
81
5
0
230,659
5
W
Loki
9,409
627
115
8
0
342,363
3
W
Osiris
9,039
603
110
7
0
273,204
0
W
Rama
8,382
559
96
6
0
257,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role