Player Matchup

Agni
Agni
Amerlier
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,340 Elo+
Party 1
Arachne
Arachne
MangartTv
Arachne
Level 26
God Stats
12W - 11L
1,693 SR
Queue Stats
845W - 795L
1,542 Elo+
Party 1
Hera
Hera
Saekism
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,532 Elo+
Solo
Terra
Terra
shepps12
Terra
Level 7
God Stats
3W - 3L
1,683 SR
Queue Stats
92W - 107L
1,411 Elo+
Solo
Neith
Neith
tomlecrafteur
Neith
Level 28
God Stats
5W - 6L
1,583 SR
Queue Stats
51W - 50L
1,492 Elo+
Party 1
Team Averages
Level 23
1,592 SR
1,463 Elo+

VS

Team Averages
Level 19
1,485 SR
1,454 Elo+
Bellona
Bellona
DonaldRayGun
Bellona
Level 18
God Stats
2W - 0L
1,675 SR
Queue Stats
11W - 5L
1,617 Elo+
Solo
Artemis
Artemis
KernawSoublakia
Artemis
Level 6
God Stats
1W - 1L
1,549 SR
Queue Stats
11W - 9L
1,462 Elo+
Party 2
Bacchus
Bacchus
ToastedBanana
Bacchus
Level 24
God Stats
6W - 2L
1,690 SR
Queue Stats
12W - 12L
1,333 Elo+
Party 2
Nu Wa
Nu Wa
hemisferios
Nu Wa
Level 20
God Stats
8W - 6L
1,264 SR
Queue Stats
31W - 31L
1,446 Elo+
Solo
Loki
Loki
iiKnw
Loki
Level 27
God Stats
15W - 17L
1,250 SR
Queue Stats
279W - 280L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 12 / 2
6,823
401
6,069
12,849
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MangartTv
Arachne
13
3 / 7 / 3
8,228
484
6,735
14,782
8,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Saekism
Hera
14
3 / 7 / 3
9,091
535
8,250
8,354
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
shepps12
Terra
12
1 / 5 / 6
7,848
462
3,544
15,257
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 9 / 1
8,801
518
6,220
11,916
3,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonaldRayGun
Bellona
17
7 / 3 / 2
10,114
595
8,071
12,387
11,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
12 / 6 / 9
9,856
580
18,046
12,459
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
15
6 / 1 / 16
9,887
582
9,366
12,172
14,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 2 / 7
10,030
590
9,271
6,071
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
iiKnw
Loki
16
10 / 3 / 8
10,244
603
9,541
12,491
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
14
Kills
40
40
Deaths
15
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Agni
1
12
2
0.17
W
Bellona
DonaldRayGun
Bellona
7
3
2
2.67
W
12
6
9
2.75
L
Arachne
MangartTv
Arachne
3
7
3
0.64
L
Hera
Saekism
Hera
3
7
3
0.64
W
Bacchus
6
1
16
14
W
5
2
7
4.25
W
Loki
iiKnw
Loki
10
3
8
4.67
L
Terra
shepps12
Terra
1
5
6
0.8
L
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,818
Damage
54,295
63,158
Taken
55,580
28,314
Mitigated
37,294
6,830
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,069
1,083
0
900
12,849
3,263
81
2,131
10,291
26,044
0
W
Bellona
DonaldRayGun
Bellona
8,071
2,741
0
3,192
12,387
11,565
1,371
5,181
7,206
0
61,007
W
18,046
10,018
0
4,636
12,459
4,900
545
3,441
9,018
0
47,195
L
Arachne
MangartTv
Arachne
6,735
4,371
0
1,917
14,782
8,866
0
3,226
11,340
3,778
30,793
L
Hera
Saekism
Hera
8,250
2,324
0
0
8,354
2,609
372
2,125
5,965
48,872
0
W
Bacchus
9,366
1,213
0
3,070
12,172
14,404
0
4,018
8,154
22,535
0
W
9,271
1,735
0
585
6,071
2,108
489
2,279
3,792
67,242
0
W
Loki
iiKnw
Loki
9,541
3,608
0
5,972
12,491
4,317
0
3,479
9,012
0
62,832
L
Terra
shepps12
Terra
3,544
903
615
2,214
15,257
9,742
0
5,836
9,117
10,863
0
L
6,220
2,281
0
1,184
11,916
3,834
422
4,440
7,376
0
31,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,791
Gold Earned
50,131
263
Minions Killed
474
0
Camps Cleared
0
1,482,425
Distance Traveled
1,523,621
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,823
401
33
2
0
265,208
1
W
Bellona
10,114
595
132
8
0
308,063
0
W
Artemis
9,856
580
90
5
0
268,202
0
L
Arachne
8,228
484
63
4
0
316,168
0
L
Hera
9,091
535
91
5
0
321,935
2
W
Bacchus
9,887
582
19
1
0
320,153
1
W
Nu Wa
10,030
590
127
7
0
276,728
0
W
Loki
10,244
603
106
6
0
350,475
0
L
Terra
7,848
462
12
1
0
298,663
1
L
Neith
8,801
518
64
4
0
280,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role