Player Matchup

Anhur
Anhur
Silver I
BegastheMachine
Anhur
Silver I
Level 115
God Stats
15W - 24L
1,500 SR
Queue Stats
187W - 239L
1,528 MMR
Solo
Aphrodite
Aphrodite
Silver I
Mellowlowkey911
Aphrodite
Silver I
Level 67
God Stats
3W - 0L
1,739 SR
Queue Stats
6W - 4L
1,551 MMR
Party 1
Hercules
Hercules
Silver I
SKOTHBERT
Hercules
Silver I
Level 107
God Stats
5W - 3L
1,708 SR
Queue Stats
6W - 4L
1,551 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,649 SR
1,544 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,460 SR
1,517 MMR
Ymir
Ymir
Bronze III
NarçoCrazyness
Ymir
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,434 MMR
Solo
Heimdallr
Heimdallr
Silver I
christianbirakh
Heimdallr
Silver I
Level 128
God Stats
0W - 3L
1,176 SR
Queue Stats
34W - 35L
1,558 MMR
Party 2
Discordia
Discordia
Silver I
nakameXD
Discordia
Silver I
Level 64
God Stats
6W - 3L
1,705 SR
Queue Stats
18W - 19L
1,558 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
12,124
674
12,232
15,318
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Mellowlowkey911
Aphrodite
15
2 / 0 / 8
12,558
698
5,249
14,651
17,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
SKOTHBERT
Hercules
15
4 / 1 / 7
11,789
655
10,502
21,133
16,043
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CthulhuPersephoneKumbhakarnaThothKuzenbo

VS

Bans
SobekBacchusHou YiSylvanusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
9,520
529
4,138
14,338
11,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
christianbirakh
Heimdallr
14
1 / 1 / 0
10,365
576
17,508
11,453
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
nakameXD
Discordia
12
0 / 5 / 0
9,455
525
12,106
6,585
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Aphrodite
Mellowlowkey911
Aphrodite
2
0
8
6
L
0
5
1
0.1
W
Hercules
SKOTHBERT
Hercules
4
1
7
7.5
L
Heimdallr
christianbirakh
Heimdallr
1
1
0
1
L
Discordia
nakameXD
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,983
Damage
33,752
51,102
Taken
32,376
42,797
Mitigated
20,352
26,583
Healing
2,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,232
7,154
0
5,741
15,318
9,321
2,928
6,150
9,168
6,383
89,373
W
Aphrodite
Mellowlowkey911
Aphrodite
5,249
1,121
5,222
8,470
14,651
17,433
318
5,273
9,378
33,380
0
L
4,138
424
0
710
14,338
11,571
0
2,317
12,021
15,663
0
W
Hercules
SKOTHBERT
Hercules
10,502
2,478
0
7,150
21,133
16,043
190
5,495
15,638
0
45,948
L
Heimdallr
christianbirakh
Heimdallr
17,508
8,458
0
660
11,453
6,958
426
2,485
8,968
4,979
74,646
L
Discordia
nakameXD
Discordia
12,106
289
0
676
6,585
1,823
0
1,083
5,502
45,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,471
Gold Earned
29,340
232
Minions Killed
207
0
Camps Cleared
0
1,159,001
Distance Traveled
1,043,528
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,124
674
139
8
0
371,176
6
W
Aphrodite
12,558
698
34
2
0
335,263
0
L
Ymir
9,520
529
25
1
0
337,431
1
W
Hercules
11,789
655
59
3
0
452,562
4
L
Heimdallr
10,365
576
127
7
0
349,226
4
L
Discordia
9,455
525
55
3
0
356,871
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role