Player Matchup

Thanatos
Thanatos
Platinum I
CloudEnvy_
Thanatos
Platinum I
Level 160
God Stats
9W - 5L
1,277 SR
Queue Stats
112W - 99L
1,945 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Loops it
Danzaburou
Platinum III
Level 160
God Stats
11W - 8L
1,665 SR
Queue Stats
125W - 111L
1,902 MMR
Party 2
Chang'e
Chang'e
Platinum V
OvTrue
Chang'e
Platinum V
Level 160
God Stats
26W - 15L
1,886 SR
Queue Stats
133W - 71L
1,954 MMR
Party 2
Ra
Ra
Platinum I
l This You l
Ra
Platinum I
Level 158
God Stats
3W - 4L
1,662 SR
Queue Stats
476W - 438L
1,873 MMR
Solo
Ymir
Ymir
Platinum III
xKingtero
Ymir
Platinum III
Level 156
God Stats
4W - 2L
2,039 SR
Queue Stats
22W - 21L
1,877 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,706 SR
1,910 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,706 SR
1,746 MMR
Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum IV
IamDocOc
Ganesha
Platinum IV
Level 84
God Stats
2W - 1L
1,878 SR
Queue Stats
27W - 17L
1,872 MMR
Solo
Skadi
Skadi
Platinum IV
JWolf103
Skadi
Platinum IV
Level 160
God Stats
19W - 14L
1,997 SR
Queue Stats
473W - 460L
1,958 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
Julzii-
Amaterasu
Platinum I
Level 96
God Stats
7W - 9L
1,656 SR
Queue Stats
225W - 207L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CloudEnvy_
Thanatos
12
4 / 3 / 5
8,128
581
2,053
11,114
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Loops it
Danzaburou
14
8 / 2 / 9
9,492
678
14,058
8,391
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
OvTrue
Chang'e
15
3 / 0 / 6
9,363
669
9,972
10,885
9,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 3
9,659
690
7,074
5,975
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
2 / 1 / 12
8,337
596
5,008
14,752
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetJanusFenrirTsukuyomiNemesis

VS

Bans
ApolloKing ArthurSobekNu WaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
5 / 5 / 0
7,596
543
4,740
11,609
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
10
1 / 2 / 2
6,458
461
2,101
5,566
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
IamDocOc
Ganesha
9
0 / 6 / 4
5,835
417
2,505
12,006
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
JWolf103
Skadi
11
0 / 8 / 5
6,372
455
6,248
12,140
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Julzii-
Amaterasu
10
0 / 3 / 0
5,475
391
2,166
7,608
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
24
Kills
6
6
Deaths
24
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
5
0
1
L
Scylla
 
Scylla
1
2
2
1
W
Thanatos
CloudEnvy_
Thanatos
4
3
5
2.17
L
Ganesha
IamDocOc
Ganesha
0
6
4
0.33
L
Skadi
JWolf103
Skadi
0
8
5
0.31
L
Amaterasu
Julzii-
Amaterasu
0
3
0
0
W
Danzaburou
Loops it
Danzaburou
8
2
9
6.25
W
Chang'e
OvTrue
Chang'e
3
0
6
6
W
7
0
3
8.5
W
Ymir
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,165
Damage
17,760
51,117
Taken
48,929
35,033
Mitigated
21,101
29,615
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,740
1,642
175
3,800
11,609
3,909
0
4,922
6,472
0
41,357
L
Scylla
 
Scylla
2,101
44
0
781
5,566
1,751
0
2,840
2,680
28,909
0
W
Thanatos
CloudEnvy_
Thanatos
2,053
553
0
7,871
11,114
4,179
0
876
10,221
0
41,514
L
Ganesha
IamDocOc
Ganesha
2,505
223
0
1,135
12,006
5,870
0
4,941
6,965
13,581
0
L
Skadi
JWolf103
Skadi
6,248
2,549
0
435
12,140
5,318
0
4,995
7,111
2,602
37,263
L
Amaterasu
Julzii-
Amaterasu
2,166
832
0
3,101
7,608
4,253
0
3,961
3,647
3,298
19,549
W
Danzaburou
Loops it
Danzaburou
14,058
7,111
0
3,940
8,391
3,956
4,438
895
7,496
0
53,689
W
Chang'e
OvTrue
Chang'e
9,972
909
2,028
6,439
10,885
9,754
1,245
379
10,506
58,139
0
W
7,074
331
2,923
2,767
5,975
3,267
2,405
1,368
4,582
71,728
0
W
Ymir
5,008
1,541
0
3,647
14,752
13,877
0
1,620
13,019
20,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,979
Gold Earned
31,736
427
Minions Killed
282
0
Camps Cleared
0
1,312,256
Distance Traveled
983,562
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,596
543
91
7
0
229,622
2
L
Scylla
6,458
461
75
5
0
155,345
2
W
Thanatos
8,128
581
88
6
0
259,977
0
L
Ganesha
5,835
417
7
1
0
199,549
5
L
Skadi
6,372
455
79
6
0
218,271
1
L
Amaterasu
5,475
391
30
2
0
180,775
0
W
Danzaburou
9,492
678
72
5
0
248,361
1
W
Chang'e
9,363
669
110
8
0
252,256
1
W
Ra
9,659
690
131
9
0
298,683
3
W
Ymir
8,337
596
26
2
0
252,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role