Player Matchup

Pele
Pele
COCEUM111
Pele
Level 81
God Stats
19W - 27L
1,334 SR
Queue Stats
125W - 174L
1,328 Elo+
Party 1
Neith
Neith
Markteu
Neith
Level 15
God Stats
16W - 17L
1,454 SR
Queue Stats
38W - 44L
1,397 Elo+
Party 1
Odin
Odin
SandStorm_BR-_-
Odin
Level 28
God Stats
5W - 6L
1,769 SR
Queue Stats
126W - 160L
1,558 Elo+
Party 1
Zeus
Zeus
ViniiSantana
Zeus
Level 67
God Stats
1W - 7L
1,257 SR
Queue Stats
58W - 82L
1,390 Elo+
Party 1
Bacchus
Bacchus
Zancs
Bacchus
Level 41
God Stats
2W - 3L
1,370 SR
Queue Stats
8W - 9L
1,519 Elo+
Solo
Team Averages
Level 46
1,437 SR
1,439 Elo+

VS

Team Averages
Level 49
1,476 SR
1,454 Elo+
Vulcan
Vulcan
FERONKILER900
Vulcan
Level 66
God Stats
3W - 8L
1,172 SR
Queue Stats
42W - 63L
1,386 Elo+
Solo
Nemesis
Nemesis
JPDP017
Nemesis
Level 27
God Stats
4W - 8L
1,414 SR
Queue Stats
9W - 11L
1,493 Elo+
Party 3
Poseidon
Poseidon
TecMate
Poseidon
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
58W - 64L
1,406 Elo+
Party 2
Khepri
Khepri
andre0correia
Khepri
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 58L
1,452 Elo+
Party 3
Anhur
Anhur
hydekel
Anhur
Level 88
God Stats
6W - 4L
1,793 SR
Queue Stats
140W - 164L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 2 / 0
6,324
527
341
8,821
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Markteu
Neith
10
0 / 0 / 0
5,344
445
1,179
2,284
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

11
0 / 0 / 0
5,901
492
2,163
5,998
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 0
6,317
526
3,878
3,301
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Zancs
Bacchus
1
0 / 0 / 0
3,851
321
0
264
73
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,737
561
3,498
2,908
1,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
JPDP017
Nemesis
10
0 / 0 / 1
5,881
490
2,322
4,379
2,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
TecMate
Poseidon
13
3 / 0 / 0
7,708
642
2,739
3,208
1,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 1
6,025
502
1,124
4,821
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
hydekel
Anhur
10
0 / 0 / 0
5,558
463
542
4,145
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
0
2
0
0
W
0
0
0
0
W
Nemesis
JPDP017
Nemesis
0
0
1
0.5
L
Neith
Markteu
Neith
0
0
0
0
L
0
0
0
0
W
Poseidon
TecMate
Poseidon
3
0
0
3
L
0
1
0
0
L
Bacchus
Zancs
Bacchus
0
0
0
0
W
0
0
1
0.5
W
Anhur
hydekel
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,561
Damage
10,225
20,668
Taken
19,461
8,207
Mitigated
9,793
6,989
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
341
22
0
3,910
8,821
2,767
0
1,509
7,312
0
45,396
W
3,498
1,107
0
1,420
2,908
1,322
719
0
2,683
38,549
0
W
Nemesis
JPDP017
Nemesis
2,322
1,147
0
2,273
4,379
2,829
0
854
3,503
5,006
27,716
L
Neith
Markteu
Neith
1,179
230
0
1,518
2,284
566
0
632
1,652
0
22,224
L
2,163
0
0
520
5,998
3,671
0
3,564
2,434
0
29,472
W
Poseidon
TecMate
Poseidon
2,739
430
0
1,551
3,208
1,259
615
1,864
1,344
47,664
0
L
3,878
352
0
1,041
3,301
1,130
0
1,854
1,447
36,295
0
L
Bacchus
Zancs
Bacchus
0
0
0
0
264
73
0
0
264
557
0
W
1,124
152
0
1,453
4,821
3,012
404
1,160
3,661
20,019
0
W
Anhur
hydekel
Anhur
542
236
0
2,657
4,145
1,371
965
0
4,145
0
28,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
31,909
283
Minions Killed
374
0
Camps Cleared
0
873,285
Distance Traveled
1,098,234
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,324
527
94
8
0
197,270
3
W
Vulcan
6,737
561
93
8
0
227,050
2
W
Nemesis
5,881
490
82
7
0
268,666
0
L
Neith
5,344
445
42
4
0
194,978
5
L
Odin
5,901
492
65
5
0
251,092
0
W
Poseidon
7,708
642
117
10
0
209,299
3
L
Zeus
6,317
526
79
7
0
213,537
4
L
Bacchus
3,851
321
3
0
0
16,408
0
W
Khepri
6,025
502
27
2
0
226,225
4
W
Anhur
5,558
463
55
5
0
166,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role