Player Matchup

Kukulkan
Kukulkan
Lunanel
Kukulkan
Level 144
God Stats
5W - 4L
1,298 SR
Queue Stats
165W - 175L
1,618 Elo+
Party 2
He Bo
He Bo
Mitron
He Bo
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 210L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
SeeKaj
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,928 Elo+
Party 3
Ares
Ares
VCplays
Ares
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
stupiddolphin
Neith
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,928 Elo+
Party 3
Team Averages
Level 120
1,460 SR
1,697 Elo+

VS

Team Averages
Level 121
1,583 SR
1,536 Elo+
Khepri
Khepri
EnderBeyy
Khepri
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 217L
1,405 Elo+
Solo
King Arthur
King Arthur
Nejberarebad
King Arthur
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 66L
1,674 Elo+
Solo
Danzaburou
Danzaburou
PsychoPapst
Danzaburou
Level 109
God Stats
8W - 5L
1,681 SR
Queue Stats
250W - 200L
1,550 Elo+
Party 1
Hera
Hera
Tipsy9
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Triffor
Ra
Level 108
God Stats
7W - 0L
1,733 SR
Queue Stats
244W - 199L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lunanel
Kukulkan
20
10 / 4 / 9
15,218
761
35,001
18,088
9,432
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

He Bo
Mitron
He Bo
19
4 / 8 / 11
12,972
649
17,872
19,297
8,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
SeeKaj
Baron Samedi
20
2 / 5 / 13
13,197
660
16,220
28,492
22,593
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
VCplays
Ares
17
2 / 10 / 11
11,273
564
7,994
34,287
39,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 5 / 12
13,074
654
20,116
17,975
8,326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EnderBeyy
Khepri
20
3 / 4 / 24
14,260
713
11,319
30,438
49,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Nejberarebad
King Arthur
20
11 / 3 / 15
13,731
687
16,010
23,072
32,891
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Danzaburou
PsychoPapst
Danzaburou
20
9 / 4 / 18
14,304
715
29,705
18,645
11,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Tipsy9
Hera
20
6 / 4 / 20
14,591
730
33,620
13,006
8,302
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 6 / 21
13,753
688
12,160
19,932
14,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
130
21
Kills
32
32
Deaths
21
56
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Khepri
EnderBeyy
Khepri
3
4
24
3.75
L
Kukulkan
Lunanel
Kukulkan
10
4
9
3.63
L
He Bo
Mitron
He Bo
4
8
11
1.19
W
King Arthur
Nejberarebad
King Arthur
11
3
15
6.17
W
Danzaburou
PsychoPapst
Danzaburou
9
4
18
4.5
L
Baron Samedi
SeeKaj
Baron Samedi
2
5
13
1.7
W
Hera
Tipsy9
Hera
6
4
20
4
W
3
6
21
2.25
L
Ares
VCplays
Ares
2
10
11
0.75
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,203
Damage
102,814
118,139
Taken
105,093
88,595
Mitigated
116,115
47,061
Healing
49,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
EnderBeyy
Khepri
11,319
785
946
6,281
30,438
49,208
29
18,650
11,266
17,689
0
L
Kukulkan
Lunanel
Kukulkan
35,001
2,035
3,111
3,957
18,088
9,432
410
9,383
8,223
91,146
0
L
He Bo
Mitron
He Bo
17,872
614
2,297
3,476
19,297
8,737
422
8,703
10,203
30,305
0
W
King Arthur
Nejberarebad
King Arthur
16,010
684
3,525
2,199
23,072
32,891
669
14,639
7,991
0
24,378
W
Danzaburou
PsychoPapst
Danzaburou
29,705
11,138
757
7,140
18,645
11,139
3,363
15,294
3,128
0
54,631
L
Baron Samedi
SeeKaj
Baron Samedi
16,220
1,793
7,326
11,996
28,492
22,593
948
13,960
14,070
33,940
0
W
Hera
Tipsy9
Hera
33,620
4,858
1,525
1,089
13,006
8,302
851
8,648
4,178
48,666
0
W
12,160
996
17,750
8,067
19,932
14,575
1,536
18,356
1,443
58,036
0
L
Ares
VCplays
Ares
7,994
245
3,315
3,534
34,287
39,507
0
12,079
21,308
14,501
0
L
20,116
7,765
3,351
4,698
17,975
8,326
2,640
10,439
7,236
0
44,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,734
Gold Earned
70,639
229
Minions Killed
209
0
Camps Cleared
0
1,654,648
Distance Traveled
1,725,713
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,260
713
10
1
0
329,029
1
L
Kukulkan
15,218
761
114
6
0
335,659
1
L
He Bo
12,972
649
36
2
0
311,549
0
W
King Arthur
13,731
687
14
1
0
359,836
1
W
Danzaburou
14,304
715
51
3
0
343,127
0
L
Baron Samedi
13,197
660
28
1
0
346,858
1
W
Hera
14,591
730
43
2
0
365,926
2
W
Ra
13,753
688
91
5
0
327,795
0
L
Ares
11,273
564
6
0
0
310,590
2
L
Neith
13,074
654
45
2
0
349,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role