Player Matchup

Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Naixry
Bellona
Level 115
God Stats
5W - 1L
1,681 SR
Queue Stats
37W - 24L
1,710 Elo+
Party 3
Apollo
Apollo
Spray303
Apollo
Level 154
God Stats
3W - 1L
1,715 SR
Queue Stats
80W - 72L
1,738 Elo+
Party 3
Fenrir
Fenrir
XxArcticECOxX
Fenrir
Level 147
God Stats
7W - 12L
1,500 SR
Queue Stats
305W - 316L
1,445 Elo+
Solo
Jormungandr
Jormungandr
retartedpotatoe
Jormungandr
Level 124
God Stats
2W - 3L
1,483 SR
Queue Stats
118W - 106L
1,524 Elo+
Solo
Team Averages
Level 139
1,576 SR
1,583 Elo+

VS

Team Averages
Level 135
1,422 SR
1,503 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Bricks2341
Nu Wa
Level 148
God Stats
6W - 4L
1,326 SR
Queue Stats
31W - 33L
1,455 Elo+
Party 2
Ymir
Ymir
HuntsMonkey5658
Ymir
Level 158
God Stats
15W - 12L
1,500 SR
Queue Stats
393W - 364L
1,520 Elo+
Party 1
Janus
Janus
JuuFuu
Janus
Level 55
God Stats
0W - 3L
1,285 SR
Queue Stats
7W - 13L
1,420 Elo+
Solo
Nemesis
Nemesis
MONKEYDAWN5572
Nemesis
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 208L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 0 / 1
7,230
723
5,168
4,777
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Naixry
Bellona
14
2 / 2 / 2
7,645
765
5,422
7,082
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Spray303
Apollo
15
3 / 0 / 3
8,040
804
7,184
6,618
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 1
7,362
736
3,449
8,019
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Jormungandr
retartedpotatoe
Jormungandr
14
1 / 0 / 5
7,547
755
5,517
8,392
5,816
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 3 / 1
7,326
733
3,841
6,491
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
0 / 2 / 4
6,331
633
7,106
4,800
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 1
7,717
772
6,986
10,779
7,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
JuuFuu
Janus
13
0 / 2 / 2
6,655
666
4,411
4,124
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 3
6,463
646
3,803
6,021
2,217
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
8
Kills
4
4
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
1
1.5
L
Da Ji
 
Da Ji
3
3
1
1.17
L
Nu Wa
0
2
4
1
L
1
1
1
1.5
L
Janus
JuuFuu
Janus
0
2
2
0.5
L
0
0
3
1.5
W
Bellona
Naixry
Bellona
2
2
2
1.5
W
Apollo
Spray303
Apollo
3
0
3
4.5
W
1
2
1
0.75
W
Jormungandr
retartedpotatoe
Jormungandr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,740
Damage
26,147
34,888
Taken
32,215
18,336
Mitigated
16,290
10,254
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,168
257
0
2,792
4,777
1,628
39
2,532
2,105
25,681
0
L
Da Ji
 
Da Ji
3,841
505
0
610
6,491
3,800
0
1,540
4,831
191
11,565
L
Nu Wa
7,106
1,244
0
221
4,800
1,670
2
1,604
3,144
17,996
0
L
6,986
544
0
750
10,779
7,245
0
4,519
6,011
24,616
0
L
Janus
JuuFuu
Janus
4,411
138
0
500
4,124
1,358
0
1,074
2,977
25,851
0
L
3,803
275
0
727
6,021
2,217
0
1,816
4,051
0
15,058
W
Bellona
Naixry
Bellona
5,422
906
0
579
7,082
5,370
176
2,957
3,946
1,338
16,176
W
Apollo
Spray303
Apollo
7,184
3,012
0
2,694
6,618
2,411
705
3,465
3,091
0
31,226
W
3,449
1,079
0
1,954
8,019
3,111
0
4,920
2,961
0
16,197
W
Jormungandr
retartedpotatoe
Jormungandr
5,517
474
0
2,235
8,392
5,816
0
4,575
3,531
23,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
34,492
251
Minions Killed
193
9
Camps Cleared
7
1,053,219
Distance Traveled
960,629
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,230
723
66
7
1
212,582
3
L
Da Ji
7,326
733
25
3
1
175,097
4
L
Nu Wa
6,331
633
30
3
0
188,549
0
L
Ymir
7,717
772
47
5
4
176,859
0
L
Janus
6,655
666
62
6
0
199,117
3
L
Nemesis
6,463
646
29
3
2
221,007
2
W
Bellona
7,645
765
29
3
2
207,228
3
W
Apollo
8,040
804
83
8
3
208,964
0
W
Fenrir
7,362
736
36
4
3
207,969
3
W
Jormungandr
7,547
755
37
4
0
216,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role