Player Matchup

Loki
Loki
BayCaesar795
Loki
Level 26
God Stats
6W - 2L
1,758 SR
Queue Stats
70W - 69L
1,634 Elo+
Solo
Bakasura
Bakasura
FEDEX980
Bakasura
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 60L
1,536 Elo+
Solo
Sylvanus
Sylvanus
PTotE164292759
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,968 Elo+
Solo
Hachiman
Hachiman
juicy-stool2
Hachiman
Level 10
God Stats
0W - 1L
1,776 SR
Queue Stats
32W - 28L
1,579 Elo+
Solo
Yemoja
Yemoja
split_227
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,500 Elo+
Solo
Team Averages
Level 23
1,607 SR
1,643 Elo+

VS

Team Averages
Level 40
1,493 SR
1,667 Elo+
Cthulhu
Cthulhu
CraizyPlay09
Cthulhu
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 4L
1,668 Elo+
Solo
Neith
Neith
DragonFuryKnight
Neith
Level 9
God Stats
3W - 0L
1,815 SR
Queue Stats
16W - 6L
1,908 Elo+
Party 1
Erlang Shen
Erlang Shen
Reefer_Mayne
Erlang Shen
Level 14
God Stats
2W - 2L
1,282 SR
Queue Stats
226W - 199L
1,316 Elo+
Solo
Anhur
Anhur
YunLin3010
Anhur
Level 27
God Stats
12W - 14L
1,585 SR
Queue Stats
29W - 25L
1,700 Elo+
Solo
Anubis
Anubis
verndog0806
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 0
10,005
476
11,845
15,087
5,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
FEDEX980
Bakasura
14
0 / 5 / 2
8,608
410
4,340
13,078
4,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
8
0 / 4 / 0
6,466
308
3,250
12,158
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
juicy-stool2
Hachiman
11
0 / 6 / 0
7,230
344
4,528
12,607
2,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
split_227
Yemoja
11
0 / 6 / 0
7,452
355
4,368
13,503
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CraizyPlay09
Cthulhu
16
4 / 1 / 5
10,769
513
8,544
12,094
8,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 0 / 9
11,365
541
9,179
11,132
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Reefer_Mayne
Erlang Shen
18
7 / 1 / 3
11,752
560
10,312
16,985
13,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
18
5 / 0 / 5
12,088
576
12,448
12,180
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
3 / 0 / 1
11,648
555
5,756
6,394
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
23
23
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Cthulhu
CraizyPlay09
Cthulhu
4
1
5
6.5
W
4
0
9
8.5
L
Bakasura
FEDEX980
Bakasura
0
5
2
0.2
L
Sylvanus
0
4
0
0
W
Erlang Shen
Reefer_Mayne
Erlang Shen
7
1
3
8.5
W
Anhur
5
0
5
7.5
L
Hachiman
juicy-stool2
Hachiman
0
6
0
0
L
Yemoja
split_227
Yemoja
0
6
0
0
W
Anubis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,331
Damage
46,239
66,433
Taken
58,785
21,590
Mitigated
43,872
14,698
Healing
24,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,845
2,839
0
980
15,087
5,684
0
4,311
10,654
0
74,012
W
Cthulhu
CraizyPlay09
Cthulhu
8,544
1,073
337
2,619
12,094
8,688
2,007
2,118
9,960
57,035
0
W
9,179
2,974
0
5,493
11,132
10,888
3,077
2,020
9,112
83
45,482
L
Bakasura
FEDEX980
Bakasura
4,340
3,163
0
4,564
13,078
4,278
186
2,032
10,946
0
31,390
L
Sylvanus
3,250
1,278
0
3,772
12,158
3,864
0
3,451
8,407
12,657
0
W
Erlang Shen
Reefer_Mayne
Erlang Shen
10,312
4,593
874
6,261
16,985
13,212
1,790
1,026
15,648
11,340
78,548
W
Anhur
12,448
7,500
0
6,273
12,180
7,709
4,425
2,454
9,652
7,841
82,381
L
Hachiman
juicy-stool2
Hachiman
4,528
1,400
0
2,777
12,607
2,863
0
3,737
8,845
0
37,956
L
Yemoja
split_227
Yemoja
4,368
820
481
2,124
13,503
4,901
0
1,551
11,927
22,361
0
W
Anubis
5,756
153
0
2,882
6,394
3,375
3,492
0
6,394
82,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,761
Gold Earned
57,622
325
Minions Killed
633
0
Camps Cleared
0
1,454,852
Distance Traveled
1,851,196
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,005
476
122
6
0
393,621
3
W
Cthulhu
10,769
513
94
4
0
369,868
0
W
Neith
11,365
541
64
3
0
356,175
0
L
Bakasura
8,608
410
91
4
0
378,287
4
L
Sylvanus
6,466
308
22
1
0
159,965
0
W
Erlang Shen
11,752
560
139
7
0
435,573
3
W
Anhur
12,088
576
172
8
0
334,590
2
L
Hachiman
7,230
344
63
3
0
266,620
4
L
Yemoja
7,452
355
27
1
0
256,359
0
W
Anubis
11,648
555
164
8
0
354,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role