Player Matchup

Horus
Horus
Errozan
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 92L
1,433 Elo+
Party 2
Merlin
Merlin
Nickywen01
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 37L
1,642 Elo+
Solo
Ymir
Ymir
Totatix
Ymir
Level 21
God Stats
11W - 4L
1,500 SR
Queue Stats
102W - 79L
1,480 Elo+
Party 2
Hachiman
Hachiman
VainukoiraV2
Hachiman
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 27L
1,500 Elo+
Solo
Mulan
Mulan
darkhelmat
Mulan
Level 17
God Stats
9W - 7L
1,308 SR
Queue Stats
103W - 80L
1,480 Elo+
Party 2
Team Averages
Level 20
1,462 SR
1,507 Elo+

VS

Team Averages
Level 24
1,491 SR
1,318 Elo+
Yemoja
Yemoja
GamseZ
Yemoja
Level 10
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Cthulhu
Cthulhu
Jepple
Cthulhu
Level 8
God Stats
10W - 9L
1,668 SR
Queue Stats
10W - 11L
1,436 Elo+
Party 1
Skadi
Skadi
Kreishan
Skadi
Level 79
God Stats
11W - 11L
1,315 SR
Queue Stats
46W - 75L
1,218 Elo+
Party 1
Anhur
Anhur
OlibOil
Anhur
Level 6
God Stats
0W - 2L
1,452 SR
Queue Stats
10W - 12L
1,436 Elo+
Party 1
Baba Yaga
Baba Yaga
Yoskan
Baba Yaga
Level 15
God Stats
2W - 9L
1,347 SR
Queue Stats
43W - 74L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Errozan
Horus
12
0 / 0 / 6
6,600
550
1,919
5,248
2,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Nickywen01
Merlin
14
5 / 0 / 1
8,359
697
9,033
6,652
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Totatix
Ymir
11
3 / 0 / 5
6,925
577
4,194
6,219
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
VainukoiraV2
Hachiman
12
2 / 0 / 3
6,805
567
4,635
6,726
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
13
9 / 1 / 1
7,580
632
5,618
6,696
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GamseZ
Yemoja
7
0 / 4 / 0
5,014
418
4,349
6,962
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Jepple
Cthulhu
9
0 / 4 / 0
5,060
422
1,605
8,540
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Kreishan
Skadi
8
0 / 3 / 0
4,635
386
3,287
5,560
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
OlibOil
Anhur
8
1 / 4 / 0
4,964
414
2,125
5,517
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Yoskan
Baba Yaga
8
0 / 4 / 1
5,057
421
3,520
5,088
1,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
19
Kills
1
1
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Errozan
Horus
0
0
6
3
L
Yemoja
GamseZ
Yemoja
0
4
0
0
L
Cthulhu
Jepple
Cthulhu
0
4
0
0
L
Skadi
Kreishan
Skadi
0
3
0
0
W
Merlin
Nickywen01
Merlin
5
0
1
5.5
L
Anhur
OlibOil
Anhur
1
4
0
0.25
W
Ymir
Totatix
Ymir
3
0
5
5.5
W
Hachiman
VainukoiraV2
Hachiman
2
0
3
3.5
L
Baba Yaga
Yoskan
Baba Yaga
0
4
1
0.13
W
Mulan
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,399
Damage
14,886
31,541
Taken
31,667
12,583
Mitigated
11,675
12,869
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Errozan
Horus
1,919
1,360
302
2,313
5,248
2,376
337
2,408
2,840
0
20,282
L
Yemoja
GamseZ
Yemoja
4,349
693
138
862
6,962
3,460
0
3,524
3,438
19,386
0
L
Cthulhu
Jepple
Cthulhu
1,605
231
0
60
8,540
3,755
0
6,731
1,809
19,850
0
L
Skadi
Kreishan
Skadi
3,287
1,540
306
1,605
5,560
1,712
521
1,754
3,806
0
22,651
W
Merlin
Nickywen01
Merlin
9,033
675
0
2,793
6,652
2,376
1,100
2,507
4,145
62,562
0
L
Anhur
OlibOil
Anhur
2,125
697
0
929
5,517
1,297
23
487
5,030
0
10,363
W
Ymir
Totatix
Ymir
4,194
737
0
1,320
6,219
3,079
480
2,026
4,193
19,056
0
W
Hachiman
VainukoiraV2
Hachiman
4,635
1,818
0
3,361
6,726
2,001
782
1,522
5,204
0
44,869
L
Baba Yaga
Yoskan
Baba Yaga
3,520
322
0
1,242
5,088
1,451
365
731
4,357
19,971
0
W
Mulan
5,618
1,301
0
2,780
6,696
2,751
580
1,011
5,685
0
40,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,269
Gold Earned
24,730
363
Minions Killed
144
0
Camps Cleared
0
1,120,382
Distance Traveled
1,052,280
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,600
550
51
4
0
224,034
0
L
Yemoja
5,014
418
25
2
0
221,039
4
L
Cthulhu
5,060
422
32
3
0
247,255
1
L
Skadi
4,635
386
34
3
0
190,576
5
W
Merlin
8,359
697
131
11
0
202,259
1
L
Anhur
4,964
414
24
2
0
188,317
4
W
Ymir
6,925
577
30
3
0
244,667
3
W
Hachiman
6,805
567
74
6
0
189,210
5
L
Baba Yaga
5,057
421
29
2
0
205,093
4
W
Mulan
7,580
632
77
6
0
260,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role