Player Matchup

Tsukuyomi
Tsukuyomi
BabyJay XI
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,686 Elo+
Solo
King Arthur
King Arthur
Bluemaverick202
King Arthur
Level 18
God Stats
3W - 2L
1,839 SR
Queue Stats
29W - 40L
1,881 Elo+
Solo
Ra
Ra
ElitExxSnipeR69
Ra
Level 16
God Stats
3W - 6L
1,433 SR
Queue Stats
5W - 6L
1,506 Elo+
Solo
Mercury
Mercury
Gorgaka
Mercury
Level 7
God Stats
1W - 1L
1,418 SR
Queue Stats
6W - 7L
1,650 Elo+
Solo
Izanami
Izanami
JDNV27
Izanami
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
116W - 132L
1,500 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,645 Elo+

VS

Team Averages
Level 26
1,696 SR
1,653 Elo+
Neith
Neith
Amo 91Bravo
Neith
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,456 Elo+
Party 1
Discordia
Discordia
GoddessHEL767
Discordia
Level 28
God Stats
27W - 17L
1,998 SR
Queue Stats
107W - 100L
1,940 Elo+
Solo
Khepri
Khepri
Grateon3
Khepri
Level 28
God Stats
4W - 2L
1,330 SR
Queue Stats
25W - 31L
1,425 Elo+
Party 1
Kali
Kali
N1n9teenn
Kali
Level 25
God Stats
20W - 19L
1,811 SR
Queue Stats
253W - 187L
1,663 Elo+
Solo
Danzaburou
Danzaburou
mouseymoooo
Danzaburou
Level 13
God Stats
2W - 0L
1,841 SR
Queue Stats
7W - 1L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BabyJay XI
Tsukuyomi
3
0 / 3 / 1
4,851
303
166
2,174
369
Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Bluemaverick202
King Arthur
11
1 / 6 / 3
6,905
432
4,126
18,273
13,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 9 / 4
7,834
490
8,618
14,704
5,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Gorgaka
Mercury
11
3 / 4 / 2
7,363
460
3,404
11,825
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
JDNV27
Izanami
5
0 / 3 / 1
5,184
324
269
4,263
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,960
498
6,182
6,289
2,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
GoddessHEL767
Discordia
14
3 / 2 / 2
9,553
597
3,721
5,951
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Grateon3
Khepri
13
0 / 1 / 10
9,099
569
2,293
5,054
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
18
15 / 1 / 1
12,011
751
16,350
15,359
12,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
mouseymoooo
Danzaburou
16
7 / 1 / 0
10,849
678
8,218
7,571
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
25
25
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Tsukuyomi
BabyJay XI
Tsukuyomi
0
3
1
0.17
L
King Arthur
Bluemaverick202
King Arthur
1
6
3
0.42
L
3
9
4
0.56
W
Discordia
GoddessHEL767
Discordia
3
2
2
2
L
Mercury
Gorgaka
Mercury
3
4
2
1
W
Khepri
Grateon3
Khepri
0
1
10
5
L
Izanami
JDNV27
Izanami
0
3
1
0.17
W
Kali
15
1
1
15.5
W
Danzaburou
mouseymoooo
Danzaburou
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,583
Damage
36,764
51,239
Taken
40,224
23,760
Mitigated
26,029
9,327
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,182
3,275
0
1,351
6,289
2,365
2,410
1,441
4,504
0
25,958
L
Tsukuyomi
BabyJay XI
Tsukuyomi
166
135
0
56
2,174
369
0
227
1,935
0
2,170
L
King Arthur
Bluemaverick202
King Arthur
4,126
642
0
4,415
18,273
13,811
115
1,915
16,303
0
29,445
L
8,618
649
177
2,313
14,704
5,386
140
2,705
11,813
40,678
0
W
Discordia
GoddessHEL767
Discordia
3,721
267
0
431
5,951
2,134
620
2,060
3,891
49,573
0
L
Mercury
Gorgaka
Mercury
3,404
1,285
0
1,606
11,825
3,511
0
1,875
9,840
0
23,104
W
Khepri
Grateon3
Khepri
2,293
272
0
625
5,054
4,158
916
2,017
3,037
20,749
0
L
Izanami
JDNV27
Izanami
269
151
0
760
4,263
683
0
297
3,966
0
9,237
W
Kali
16,350
11,034
0
9,374
15,359
12,561
2,052
1,434
12,333
12,445
71,594
W
Danzaburou
mouseymoooo
Danzaburou
8,218
4,805
0
4,362
7,571
4,811
7,242
1,666
5,883
5,706
68,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
49,472
201
Minions Killed
460
0
Camps Cleared
0
925,255
Distance Traveled
1,411,469
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,960
498
54
3
0
221,351
2
L
Tsukuyomi
4,851
303
5
0
0
49,744
0
L
King Arthur
6,905
432
54
3
0
267,170
0
L
Ra
7,834
490
73
5
0
276,283
0
W
Discordia
9,553
597
98
6
0
255,348
2
L
Mercury
7,363
460
50
3
0
261,662
0
W
Khepri
9,099
569
38
2
0
332,899
0
L
Izanami
5,184
324
19
1
0
70,396
0
W
Kali
12,011
751
135
8
0
357,563
0
W
Danzaburou
10,849
678
135
8
0
244,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role