Player Matchup

Fenrir
Fenrir
InfusionReaper
Fenrir
Level 17
God Stats
2W - 2L
1,293 SR
Queue Stats
14W - 15L
1,465 Elo+
Solo
Ymir
Ymir
RG7xd
Ymir
Level 5
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Neith
Neith
S2Evrton
Neith
Level 17
God Stats
1,013W - 980L
1,584 SR
Queue Stats
1,133W - 1,116L
1,498 Elo+
Solo
Anubis
Anubis
Zoro45-custom407
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anhur
Anhur
darkan2596
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,441 Elo+
Solo
Team Averages
Level 13
1,419 SR
1,422 Elo+

VS

Team Averages
Level 15
1,495 SR
1,438 Elo+
Xbalanque
Xbalanque
SkeeeYuu
Xbalanque
Level 28
God Stats
28W - 26L
1,557 SR
Queue Stats
380W - 429L
1,526 Elo+
Solo
Jing Wei
Jing Wei
akariuchihaa
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
pcannings
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,471 Elo+
Solo
Arachne
Arachne
schoolinfools
Arachne
Level 8
God Stats
19W - 14L
1,507 SR
Queue Stats
70W - 65L
1,368 Elo+
Solo
Chang'e
Chang'e
øØCryptØø
Chang'e
Level 18
God Stats
35W - 43L
1,410 SR
Queue Stats
81W - 86L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 1
12,386
953
8,266
15,287
12,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
RG7xd
Ymir
17
0 / 14 / 4
11,547
888
9,815
31,453
27,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
S2Evrton
Neith
18
2 / 5 / 4
11,829
910
12,540
12,005
4,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 7 / 7
12,869
990
26,218
19,263
11,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
16
1 / 7 / 5
10,911
839
8,856
15,112
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

58

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SkeeeYuu
Xbalanque
20
15 / 1 / 17
15,046
1,157
30,957
13,518
4,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
akariuchihaa
Jing Wei
16
0 / 4 / 8
10,462
805
1,267
6,260
1,406
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
pcannings
Sun Wukong
20
8 / 1 / 27
14,786
1,137
18,230
20,808
22,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
19
11 / 6 / 11
13,430
1,033
19,518
15,741
8,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
20
5 / 1 / 25
13,439
1,034
13,967
17,096
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
127
13
Kills
39
40
Deaths
13
21
Assists
88
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
L
Ymir
RG7xd
Ymir
0
14
4
0.14
L
Neith
S2Evrton
Neith
2
5
4
0.8
W
Xbalanque
SkeeeYuu
Xbalanque
15
1
17
23.5
L
3
7
7
0.93
W
Jing Wei
akariuchihaa
Jing Wei
0
4
8
1
L
Anhur
1
7
5
0.5
W
Sun Wukong
pcannings
Sun Wukong
8
1
27
21.5
W
Arachne
11
6
11
2.75
W
Chang'e
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,695
Damage
83,939
93,120
Taken
73,423
61,518
Mitigated
43,899
8,432
Healing
21,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,266
1,438
0
355
15,287
12,840
0
2,159
11,833
0
14,313
L
Ymir
RG7xd
Ymir
9,815
2,045
0
720
31,453
27,426
0
6,207
24,854
24,436
0
L
Neith
S2Evrton
Neith
12,540
7,583
0
587
12,005
4,909
0
1,443
10,512
0
52,683
W
Xbalanque
SkeeeYuu
Xbalanque
30,957
24,427
535
4,379
13,518
4,734
0
7,999
5,519
0
73,443
L
26,218
1,037
0
5,793
19,263
11,145
0
1,757
17,331
74,032
0
W
Jing Wei
akariuchihaa
Jing Wei
1,267
1,136
0
0
6,260
1,406
0
2,334
3,926
0
3,988
L
Anhur
8,856
5,267
0
977
15,112
5,198
0
2,401
12,661
0
25,887
W
Sun Wukong
pcannings
Sun Wukong
18,230
5,668
0
1,518
20,808
22,143
0
7,992
12,816
0
36,222
W
Arachne
19,518
14,869
0
3,434
15,741
8,692
0
7,975
7,766
0
32,930
W
Chang'e
13,967
506
6,952
4,511
17,096
6,924
0
9,733
7,363
33,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,542
Gold Earned
67,163
263
Minions Killed
231
4
Camps Cleared
7
1,094,893
Distance Traveled
1,123,014
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,386
953
9
1
0
267,808
0
L
Ymir
11,547
888
31
2
1
226,216
0
L
Neith
11,829
910
76
6
0
202,993
0
W
Xbalanque
15,046
1,157
107
8
1
212,736
0
L
Anubis
12,869
990
119
9
3
193,806
0
W
Jing Wei
10,462
805
3
0
0
113,278
0
L
Anhur
10,911
839
28
2
0
204,070
2
W
Sun Wukong
14,786
1,137
40
3
1
258,193
0
W
Arachne
13,430
1,033
21
2
5
251,770
0
W
Chang'e
13,439
1,034
60
5
0
287,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role