Player Matchup

Ravana
Ravana
Azraeliz
Ravana
Level 81
God Stats
22W - 10L
1,308 SR
Queue Stats
503W - 354L
1,724 Elo+
Party 1
Izanami
Izanami
FeistyWaifu
Izanami
Level 109
God Stats
5W - 4L
1,308 SR
Queue Stats
258W - 178L
1,615 Elo+
Party 1
Ymir
Ymir
Hoss_Delgado_11
Ymir
Level 68
God Stats
61W - 33L
1,880 SR
Queue Stats
165W - 155L
1,816 Elo+
Solo
Cerberus
Cerberus
SMODWEED
Cerberus
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Anubis
Anubis
not-hxvoc
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 155L
1,520 Elo+
Solo
Team Averages
Level 94
1,499 SR
1,635 Elo+

VS

Team Averages
Level 117
1,504 SR
1,465 Elo+
Nemesis
Nemesis
 
Nemesis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bloo Maverick
Heimdallr
Level 119
God Stats
1W - 1L
1,733 SR
Queue Stats
101W - 83L
1,647 Elo+
Party 2
Aphrodite
Aphrodite
MIA_NewMultiShow
Aphrodite
Level 119
God Stats
2W - 6L
1,286 SR
Queue Stats
11W - 13L
1,276 Elo+
Solo
Horus
Horus
MacedonianAngel
Horus
Level 124
God Stats
7W - 9L
1,500 SR
Queue Stats
100W - 99L
1,434 Elo+
Party 2
He Bo
He Bo
NinjaTankNick-
He Bo
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 86L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Azraeliz
Ravana
12
3 / 0 / 1
6,397
533
2,138
2,686
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
FeistyWaifu
Izanami
11
0 / 0 / 0
5,913
493
2,475
3,075
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 0
6,377
531
2,754
6,272
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
SMODWEED
Cerberus
13
1 / 1 / 3
7,198
600
6,942
7,375
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
not-hxvoc
Anubis
13
2 / 0 / 3
7,204
600
6,425
6,113
3,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 1
6,110
509
2,589
9,565
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
Bloo Maverick
Heimdallr
10
0 / 1 / 0
5,667
472
4,558
3,786
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
11
1 / 3 / 0
6,328
527
4,918
10,278
2,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
5,699
475
897
5,869
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,665
472
3,265
5,762
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
1
0.5
W
Ravana
Azraeliz
Ravana
3
0
1
3.5
L
Heimdallr
Bloo Maverick
Heimdallr
0
1
0
0
W
Izanami
FeistyWaifu
Izanami
0
0
0
0
W
1
0
0
1
L
Aphrodite
1
3
0
0.33
L
0
0
0
0
L
0
2
0
0
W
Cerberus
SMODWEED
Cerberus
1
1
3
2.5
W
Anubis
not-hxvoc
Anubis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
16,227
25,521
Taken
35,260
15,727
Mitigated
10,589
11,263
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,589
819
0
4,189
9,565
2,468
0
3,091
6,449
0
40,555
W
Ravana
Azraeliz
Ravana
2,138
588
0
734
2,686
1,815
0
303
2,383
4,473
26,307
L
Heimdallr
Bloo Maverick
Heimdallr
4,558
2,260
0
250
3,786
2,052
0
1,436
2,350
5,811
41,336
W
Izanami
FeistyWaifu
Izanami
2,475
1,276
0
858
3,075
1,730
0
72
3,003
3,938
40,957
W
2,754
558
0
2,709
6,272
3,094
0
334
5,938
22,471
0
L
Aphrodite
4,918
1,103
134
6,106
10,278
2,077
0
6,501
3,377
37,235
0
L
897
284
269
2,289
5,869
2,884
0
1,871
3,998
0
9,863
L
3,265
144
294
1,354
5,762
1,108
0
3,161
2,576
26,381
0
W
Cerberus
SMODWEED
Cerberus
6,942
302
0
3,025
7,375
5,760
159
4,918
2,457
44,213
0
W
Anubis
not-hxvoc
Anubis
6,425
302
0
3,937
6,113
3,328
363
2,962
3,151
48,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,089
Gold Earned
29,469
424
Minions Killed
349
0
Camps Cleared
0
1,084,845
Distance Traveled
1,055,947
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,110
509
95
8
0
237,890
2
W
Ravana
6,397
533
60
5
0
250,987
3
L
Heimdallr
5,667
472
100
8
0
203,118
1
W
Izanami
5,913
493
113
9
0
197,331
1
W
Ymir
6,377
531
25
2
0
225,925
3
L
Aphrodite
6,328
527
76
6
0
180,435
0
L
Horus
5,699
475
22
2
0
218,498
4
L
He Bo
5,665
472
56
5
0
216,006
0
W
Cerberus
7,198
600
121
10
0
196,485
1
W
Anubis
7,204
600
105
9
0
214,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role