Player Matchup

Cthulhu
Cthulhu
Kirilusat
Cthulhu
Level 10
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 6L
1,267 Elo+
Party 1
Anhur
Anhur
Madsh1p
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Party 1
Chang'e
Chang'e
Oulala75
Chang'e
Level 12
God Stats
16W - 14L
1,500 SR
Queue Stats
360W - 332L
1,554 Elo+
Solo
Medusa
Medusa
V1kTroll
Medusa
Level 16
God Stats
0W - 4L
1,131 SR
Queue Stats
145W - 139L
1,676 Elo+
Solo
Heimdallr
Heimdallr
Woofster4994
Heimdallr
Level 18
God Stats
1W - 2L
1,489 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,467 SR
1,453 Elo+

VS

Team Averages
Level 27
1,344 SR
1,461 Elo+
Ares
Ares
BarrigonManda
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,565 Elo+
Solo
Hercules
Hercules
Jeteclateasec
Hercules
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 51L
1,674 Elo+
Solo
Medusa
Medusa
KeymoFN
Medusa
Level 29
God Stats
20W - 12L
1,190 SR
Queue Stats
50W - 61L
1,378 Elo+
Solo
Merlin
Merlin
Zoru Kulasai
Merlin
Level 28
God Stats
1W - 1L
1,265 SR
Queue Stats
15W - 18L
1,345 Elo+
Party 2
Anhur
Anhur
mugffacee00
Anhur
Level 28
God Stats
2W - 4L
1,265 SR
Queue Stats
31W - 44L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kirilusat
Cthulhu
11
5 / 3 / 0
7,219
481
3,701
10,365
5,666
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Madsh1p
Anhur
9
0 / 9 / 3
5,965
398
2,469
9,665
2,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Oulala75
Chang'e
11
0 / 3 / 2
6,319
421
5,360
8,348
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
V1kTroll
Medusa
11
2 / 7 / 0
6,885
459
4,659
9,139
2,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Woofster4994
Heimdallr
12
4 / 5 / 2
7,804
520
9,176
14,821
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
7,256
484
6,820
12,725
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Jeteclateasec
Hercules
13
14 / 2 / 2
8,762
584
10,522
9,498
7,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
KeymoFN
Medusa
12
4 / 5 / 5
7,607
507
6,558
7,503
2,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
12
4 / 1 / 3
7,236
482
5,837
4,005
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 5
6,931
462
4,723
7,989
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
11
Kills
25
27
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Hercules
Jeteclateasec
Hercules
14
2
2
7.5
W
Medusa
KeymoFN
Medusa
4
5
5
1.3
L
Cthulhu
Kirilusat
Cthulhu
5
3
0
1.67
L
Anhur
Madsh1p
Anhur
0
9
3
0.17
L
Chang'e
Oulala75
Chang'e
0
3
2
0.33
L
Medusa
V1kTroll
Medusa
2
7
0
0.29
L
Heimdallr
Woofster4994
Heimdallr
4
5
2
1
W
Merlin
4
1
3
5.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
34,460
52,338
Taken
41,720
18,980
Mitigated
21,987
12,653
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,820
719
0
3,037
12,725
9,042
0
2,634
10,091
16,310
0
W
Hercules
Jeteclateasec
Hercules
10,522
3,368
0
2,736
9,498
7,098
1,095
2,728
6,770
0
34,534
W
Medusa
KeymoFN
Medusa
6,558
2,588
0
759
7,503
2,472
1,064
1,025
6,478
0
37,228
L
Cthulhu
Kirilusat
Cthulhu
3,701
476
0
539
10,365
5,666
0
134
10,026
16,603
0
L
Anhur
Madsh1p
Anhur
2,469
1,358
0
658
9,665
2,738
0
1,705
7,860
0
13,999
L
Chang'e
Oulala75
Chang'e
5,360
1,280
1,496
3,420
8,348
2,362
918
2,804
5,469
27,824
0
L
Medusa
V1kTroll
Medusa
4,659
1,949
0
250
9,139
2,782
1,410
2,939
6,175
0
30,782
L
Heimdallr
Woofster4994
Heimdallr
9,176
3,779
0
6,290
14,821
5,432
686
5,075
9,671
0
46,493
W
Merlin
5,837
525
66
1,128
4,005
1,191
363
555
3,450
32,433
0
W
4,723
2,089
0
3,415
7,989
2,184
674
2,119
5,870
0
24,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,192
Gold Earned
37,792
230
Minions Killed
254
0
Camps Cleared
0
1,311,342
Distance Traveled
1,447,941
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,256
484
16
1
0
380,513
1
W
Hercules
8,762
584
69
5
0
294,992
0
W
Medusa
7,607
507
68
5
0
258,743
1
L
Cthulhu
7,219
481
29
2
0
289,792
0
L
Anhur
5,965
398
27
2
0
253,459
1
L
Chang'e
6,319
421
43
3
0
254,224
1
L
Medusa
6,885
459
61
4
0
284,333
0
L
Heimdallr
7,804
520
70
5
0
229,534
0
W
Merlin
7,236
482
59
4
0
252,240
0
W
Anhur
6,931
462
42
3
0
261,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role