Player Matchup

Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ABEL623
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,409 Elo+
Solo
Horus
Horus
Mellusbellus
Horus
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,236 Elo+
Solo
Terra
Terra
No Remorse2830
Terra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,549 Elo+
Solo
Odin
Odin
þúþþř
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,439 Elo+

VS

Team Averages
Level 18
1,452 SR
1,343 Elo+
Ymir
Ymir
Anonymous7878
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
BAD DOG760
Zeus
Level 22
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anhur
Anhur
LoucoxdoxPao
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,417 Elo+
Solo
Loki
Loki
lacrosseboy2468
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,080 Elo+
Solo
Yemoja
Yemoja
michaelcrew622
Yemoja
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 43L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
11 / 1 / 0
8,869
634
9,944
9,850
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ABEL623
Tsukuyomi
12
5 / 0 / 1
7,494
535
5,225
6,182
2,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 5
7,123
509
2,272
4,628
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 1 / 1
6,457
461
3,018
6,630
2,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
2 / 3 / 1
5,392
385
501
2,645
1,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
5,178
370
578
7,268
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 6 / 1
5,319
380
2,522
5,436
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 3 / 1
4,547
325
267
3,818
829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 7 / 1
5,274
377
4,088
9,230
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,472
462
3,939
10,586
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
22
Kills
1
5
Deaths
24
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
1
0
11
W
Tsukuyomi
ABEL623
Tsukuyomi
5
0
1
5.5
L
0
6
1
0.08
L
0
6
1
0.08
L
0
3
1
0.17
W
3
0
5
5.5
W
1
1
1
1.5
L
0
7
1
0.07
L
1
2
0
0.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,960
Damage
11,394
29,935
Taken
36,338
14,033
Mitigated
14,273
12,197
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,944
2,452
0
5,478
9,850
3,818
1,050
740
9,110
57,754
0
W
Tsukuyomi
ABEL623
Tsukuyomi
5,225
1,422
0
590
6,182
2,301
0
833
5,349
0
38,083
L
578
529
0
336
7,268
3,194
0
1,153
6,090
8,570
0
L
2,522
635
0
99
5,436
1,139
242
691
4,720
23,962
0
L
267
139
0
0
3,818
829
48
1,105
2,713
0
2,783
W
2,272
1,523
1,119
1,312
4,628
3,951
557
1,486
3,142
0
12,872
W
3,018
1,120
277
3,336
6,630
2,692
683
3,545
3,085
16,347
0
L
4,088
963
0
0
9,230
3,189
0
6,995
2,235
0
18,074
L
3,939
1,719
0
5,525
10,586
5,922
219
3,018
7,568
23,388
0
W
501
227
0
85
2,645
1,271
32
435
2,210
0
3,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
26,790
219
Minions Killed
119
0
Camps Cleared
0
1,214,397
Distance Traveled
1,015,948
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,869
634
101
7
0
283,284
4
W
Tsukuyomi
7,494
535
65
5
0
313,572
0
L
Ymir
5,178
370
18
1
0
184,985
0
L
Zeus
5,319
380
36
3
0
216,446
0
L
Anhur
4,547
325
3
0
0
145,402
2
W
Horus
7,123
509
20
1
0
258,875
1
W
Terra
6,457
461
22
2
0
275,107
0
L
Loki
5,274
377
26
2
0
241,665
0
L
Yemoja
6,472
462
36
3
0
227,450
0
W
Odin
5,392
385
11
1
0
83,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role