Player Matchup

Cupid
Cupid
DaAlchemist
Cupid
Level 108
God Stats
1W - 1L
1,248 SR
Queue Stats
152W - 149L
1,685 Elo+
Party 3
Bastet
Bastet
Er_Titoisma
Bastet
Level 126
God Stats
5W - 8L
1,500 SR
Queue Stats
386W - 395L
1,560 Elo+
Solo
Chernobog
Chernobog
Godfeeder
Chernobog
Level 119
God Stats
4W - 1L
1,494 SR
Queue Stats
97W - 98L
1,685 Elo+
Party 3
Khepri
Khepri
McBreezy663
Khepri
Level 144
God Stats
8W - 6L
1,500 SR
Queue Stats
506W - 465L
1,523 Elo+
Solo
Ne Zha
Ne Zha
McHem
Ne Zha
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,514 Elo+
Solo
Team Averages
Level 126
1,448 SR
1,593 Elo+

VS

Team Averages
Level 112
1,448 SR
1,517 Elo+
Zeus
Zeus
ExtozyA
Zeus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 134L
1,528 Elo+
Party 1
He Bo
He Bo
phoenixxx19
He Bo
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 51L
1,528 Elo+
Party 1
Bacchus
Bacchus
sirius9997
Bacchus
Level 121
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Thoth
Thoth
vjurado98
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 2
Persephone
Persephone
xSAWMARx
Persephone
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 226L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
9,647
804
8,061
10,040
5,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
17
8 / 3 / 14
10,037
836
15,379
12,315
9,389
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
Godfeeder
Chernobog
18
4 / 0 / 15
10,082
840
7,106
10,417
10,634
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
16
3 / 1 / 15
9,957
830
4,704
13,586
16,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
McHem
Ne Zha
15
8 / 4 / 9
10,015
835
18,296
11,663
6,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ExtozyA
Zeus
15
3 / 5 / 3
8,904
742
15,074
9,658
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 4
8,130
678
7,914
11,212
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
sirius9997
Bacchus
15
0 / 4 / 6
8,740
728
4,084
15,314
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
vjurado98
Thoth
14
1 / 6 / 5
8,391
699
10,689
11,420
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
xSAWMARx
Persephone
15
3 / 6 / 5
9,299
775
6,543
11,046
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
27
Kills
9
10
Deaths
27
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
Bastet
8
3
14
5
L
Zeus
ExtozyA
Zeus
3
5
3
0.9
W
Chernobog
Godfeeder
Chernobog
4
0
15
11.5
W
Khepri
3
1
15
10.5
W
Ne Zha
McHem
Ne Zha
8
4
9
3.13
L
2
6
4
0.67
L
Bacchus
sirius9997
Bacchus
0
4
6
0.75
L
Thoth
vjurado98
Thoth
1
6
5
0.58
L
Persephone
xSAWMARx
Persephone
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,546
Damage
44,304
58,021
Taken
58,650
48,522
Mitigated
31,916
28,343
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,061
3,902
3,804
1,532
10,040
5,712
3,193
7,688
2,018
0
28,321
W
Bastet
15,379
3,083
4,003
1,717
12,315
9,389
487
9,850
2,259
0
20,311
L
Zeus
ExtozyA
Zeus
15,074
1,423
1,825
1,926
9,658
3,342
0
1,158
8,500
23,572
0
W
Chernobog
Godfeeder
Chernobog
7,106
2,390
1,063
4,286
10,417
10,634
756
8,865
1,370
0
22,506
W
Khepri
4,704
525
3,937
4,255
13,586
16,557
88
8,219
5,159
9,706
0
W
Ne Zha
McHem
Ne Zha
18,296
3,277
1,548
2,198
11,663
6,230
836
8,570
2,911
0
31,726
L
7,914
309
1,745
1,866
11,212
3,153
0
840
10,372
15,147
0
L
Bacchus
sirius9997
Bacchus
4,084
271
2,732
2,490
15,314
16,879
0
1,355
13,959
7,659
0
L
Thoth
vjurado98
Thoth
10,689
438
0
1,985
11,420
3,672
0
915
10,505
23,200
0
L
Persephone
xSAWMARx
Persephone
6,543
415
2,118
2,119
11,046
4,870
0
436
10,606
16,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
43,464
118
Minions Killed
109
0
Camps Cleared
0
1,049,589
Distance Traveled
1,035,206
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,647
804
37
3
0
216,188
0
W
Bastet
10,037
836
11
1
0
242,098
2
L
Zeus
8,904
742
28
2
0
183,380
3
W
Chernobog
10,082
840
28
2
0
215,464
0
W
Khepri
9,957
830
5
0
0
193,412
1
W
Ne Zha
10,015
835
37
3
0
182,427
2
L
He Bo
8,130
678
12
1
0
205,519
1
L
Bacchus
8,740
728
4
0
0
223,347
0
L
Thoth
8,391
699
32
3
0
208,036
0
L
Persephone
9,299
775
33
3
0
214,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role