Player Matchup

Bellona
Bellona
ChrispyBoy16
Bellona
Level 28
God Stats
19W - 17L
1,996 SR
Queue Stats
299W - 288L
1,509 Elo+
Party 1
Hades
Hades
Disaster128
Hades
Level 142
God Stats
20W - 18L
1,585 SR
Queue Stats
246W - 235L
1,477 Elo+
Party 1
Kali
Kali
Macho0414
Kali
Level 48
God Stats
10W - 5L
1,500 SR
Queue Stats
237W - 213L
1,432 Elo+
Party 1
Ymir
Ymir
Ryan Gilmore
Ymir
Level 16
God Stats
0W - 3L
1,126 SR
Queue Stats
2W - 5L
1,532 Elo+
Party 1
Hachiman
Hachiman
jsebrinsky
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,770 Elo+
Party 1
Team Averages
Level 49
1,541 SR
1,544 Elo+

VS

Team Averages
Level 18
1,531 SR
1,638 Elo+
Osiris
Osiris
Bob Mishima
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 38L
1,796 Elo+
Solo
Tsukuyomi
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
Level 27
God Stats
23W - 19L
1,618 SR
Queue Stats
24W - 22L
1,523 Elo+
Solo
Hel
Hel
Kr0niik_Th3iFZ
Hel
Level 14
God Stats
2W - 1L
1,331 SR
Queue Stats
85W - 72L
1,591 Elo+
Solo
Anhur
Anhur
MlElTIH
Anhur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,584 Elo+
Solo
Odin
Odin
pdm400
Odin
Level 4
God Stats
2W - 0L
1,708 SR
Queue Stats
3W - 2L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChrispyBoy16
Bellona
18
10 / 5 / 0
12,319
536
15,839
17,614
19,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 7 / 7
10,994
478
15,435
25,889
18,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
16
5 / 7 / 5
10,441
454
12,227
20,667
8,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 3
8,637
376
4,105
21,609
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
jsebrinsky
Hachiman
13
0 / 10 / 1
8,415
366
4,168
18,550
4,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
23 / 0 / 2
15,429
671
30,266
14,513
16,532
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
DHG ZombiE2255
Tsukuyomi
17
3 / 5 / 4
10,960
477
11,569
16,068
6,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 10
11,943
519
16,846
15,998
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
MlElTIH
Anhur
20
6 / 0 / 8
12,418
540
17,967
13,684
5,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
pdm400
Odin
14
0 / 10 / 2
9,464
411
1,639
16,923
9,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
17
Kills
35
35
Deaths
18
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
23
0
2
24
L
Bellona
ChrispyBoy16
Bellona
10
5
0
2
W
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
3
5
4
1
L
2
7
7
0.79
W
3
3
10
2.67
L
Kali
5
7
5
1.07
W
Anhur
MlElTIH
Anhur
6
0
8
10
L
0
6
3
0.25
L
Hachiman
jsebrinsky
Hachiman
0
10
1
0.05
W
Odin
pdm400
Odin
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,774
Damage
78,287
104,329
Taken
77,186
65,693
Mitigated
45,166
26,942
Healing
25,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
30,266
13,792
0
375
14,513
16,532
0
4,757
9,593
12,217
122,480
L
Bellona
ChrispyBoy16
Bellona
15,839
7,799
0
3,268
17,614
19,226
0
859
16,740
5,961
62,988
W
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
11,569
2,994
273
3,665
16,068
6,855
339
2,310
13,634
0
71,851
L
15,435
867
1,010
10,917
25,889
18,781
464
6,199
19,261
81,499
0
W
16,846
745
3,457
9,033
15,998
7,257
2,288
5,257
10,337
84,331
0
L
Kali
12,227
6,163
0
6,971
20,667
8,382
0
5,013
15,396
0
52,367
W
Anhur
MlElTIH
Anhur
17,967
10,972
0
8,573
13,684
5,476
1,884
3,892
9,672
0
98,491
L
4,105
228
0
869
21,609
14,649
0
3,004
18,466
29,590
0
L
Hachiman
jsebrinsky
Hachiman
4,168
2,383
0
3,907
18,550
4,655
413
1,774
16,660
0
34,831
W
Odin
pdm400
Odin
1,639
611
0
102
16,923
9,046
720
3,341
13,438
1,197
28,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,806
Gold Earned
60,214
479
Minions Killed
665
0
Camps Cleared
0
2,016,807
Distance Traveled
2,090,634
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,429
671
172
7
0
531,487
2
L
Bellona
12,319
536
134
6
0
360,875
0
W
Tsukuyomi
10,960
477
110
5
0
373,867
1
L
Hades
10,994
478
171
7
0
423,949
8
W
Hel
11,943
519
161
7
0
439,051
2
L
Kali
10,441
454
77
3
0
455,308
2
W
Anhur
12,418
540
159
7
0
395,772
2
L
Ymir
8,637
376
46
2
0
414,217
5
L
Hachiman
8,415
366
51
2
0
362,458
0
W
Odin
9,464
411
63
3
0
350,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role