Player Matchup

Set
Set
 
Set
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Gonzadiego08
Ymir
Level 28
God Stats
1W - 3L
1,265 SR
Queue Stats
41W - 56L
1,523 Elo+
Party 3
Merlin
Merlin
MVPmvp224
Merlin
Level 28
God Stats
36W - 37L
1,637 SR
Queue Stats
78W - 101L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
RuisGui
Danzaburou
Level 29
God Stats
7W - 6L
1,902 SR
Queue Stats
136W - 178L
1,472 Elo+
Party 2
Chaac
Chaac
firesteam4
Chaac
Level 49
God Stats
7W - 6L
1,879 SR
Queue Stats
102W - 127L
1,510 Elo+
Party 3
Team Averages
Level 50
1,637 SR
1,507 Elo+

VS

Team Averages
Level 39
1,457 SR
1,320 Elo+
Erlang Shen
Erlang Shen
BeenCasual
Erlang Shen
Level 57
God Stats
2W - 7L
1,437 SR
Queue Stats
77W - 98L
1,265 Elo+
Party 1
Fenrir
Fenrir
BenevolentChaos
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,107 Elo+
Party 1
Sobek
Sobek
Claymond37
Sobek
Level 57
God Stats
10W - 11L
1,475 SR
Queue Stats
85W - 125L
1,375 Elo+
Party 1
Vulcan
Vulcan
Nolsey37
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,500 Elo+
Solo
Neith
Neith
X4xGot2Kushx0X
Neith
Level 14
God Stats
2W - 6L
1,373 SR
Queue Stats
3W - 10L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 1 / 0
7,852
561
2,076
5,101
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 4
6,683
477
3,340
9,398
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
MVPmvp224
Merlin
14
1 / 1 / 0
8,270
591
3,006
3,953
1,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
RuisGui
Danzaburou
12
4 / 0 / 1
7,984
570
6,921
6,106
1,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
15
5 / 1 / 0
8,677
620
10,958
9,758
10,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeenCasual
Erlang Shen
12
1 / 5 / 0
6,460
461
5,143
13,318
6,471
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Boots

Boots

+6%
Movement Speed

8
0 / 1 / 0
5,641
403
0
7,879
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
10
0 / 2 / 5
6,442
460
2,966
11,113
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Nolsey37
Vulcan
13
2 / 1 / 0
7,285
520
3,694
5,765
1,915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 4 / 0
7,011
501
6,230
6,253
1,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
13
Kills
8
8
Deaths
13
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
0
3
L
Erlang Shen
BeenCasual
Erlang Shen
1
5
0
0.2
L
0
1
0
0
L
Sobek
0
2
5
1.25
W
0
5
4
0.4
W
Merlin
MVPmvp224
Merlin
1
1
0
1
L
Vulcan
Nolsey37
Vulcan
2
1
0
2
W
Danzaburou
RuisGui
Danzaburou
4
0
1
4.5
L
5
4
0
1.25
W
Chaac
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
18,033
34,316
Taken
44,328
21,766
Mitigated
18,436
7,913
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,076
728
0
51
5,101
3,482
0
921
4,180
4,102
42,194
L
Erlang Shen
BeenCasual
Erlang Shen
5,143
2,540
0
2,090
13,318
6,471
221
905
12,413
0
29,889
L
0
0
0
3,377
7,879
2,328
0
27
7,852
0
24,068
L
Sobek
2,966
692
0
3,787
11,113
6,202
0
2,239
8,542
19,754
0
W
3,340
694
0
754
9,398
4,245
612
1,416
7,982
23,597
0
W
Merlin
MVPmvp224
Merlin
3,006
91
0
443
3,953
1,368
866
1,738
2,215
55,994
0
L
Vulcan
Nolsey37
Vulcan
3,694
712
0
1,154
5,765
1,915
504
3,000
2,765
42,075
0
W
Danzaburou
RuisGui
Danzaburou
6,921
2,733
0
2,962
6,106
1,971
1,750
1,443
4,663
0
41,470
L
6,230
3,424
0
1,240
6,253
1,520
50
735
5,372
0
37,794
W
Chaac
10,958
3,606
0
3,703
9,758
10,700
408
1,142
8,616
2,966
45,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,466
Gold Earned
32,839
413
Minions Killed
301
0
Camps Cleared
0
1,320,976
Distance Traveled
1,239,450
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,852
561
91
7
0
311,326
0
L
Erlang Shen
6,460
461
60
4
0
219,274
0
L
Fenrir
5,641
403
55
4
0
257,448
0
L
Sobek
6,442
460
34
2
0
251,346
0
W
Ymir
6,683
477
44
3
0
223,346
1
W
Merlin
8,270
591
114
8
0
258,491
0
L
Vulcan
7,285
520
73
5
0
266,808
0
W
Danzaburou
7,984
570
79
6
0
232,770
0
L
Neith
7,011
501
79
6
0
244,574
1
W
Chaac
8,677
620
85
6
0
295,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role