Player Matchup

Bacchus
Bacchus
Cannan1
Bacchus
Level 41
God Stats
2W - 2L
1,832 SR
Queue Stats
28W - 31L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
dXwXwXb
Amaterasu
Level 16
God Stats
16W - 8L
1,774 SR
Queue Stats
26W - 19L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
huMS1986
Kukulkan
Level 85
God Stats
0W - 2L
1,319 SR
Queue Stats
55W - 69L
1,525 Elo+
Party 1
Izanami
Izanami
teprons
Izanami
Level 28
God Stats
27W - 28L
1,637 SR
Queue Stats
34W - 43L
1,575 Elo+
Party 1
Ratatoskr
Ratatoskr
ykxlg
Ratatoskr
Level 17
God Stats
15W - 12L
1,569 SR
Queue Stats
34W - 30L
1,542 Elo+
Party 1
Team Averages
Level 37
1,626 SR
1,552 Elo+

VS

Team Averages
Level 28
1,627 SR
1,637 Elo+
Fenrir
Fenrir
AzazelAS
Fenrir
Level 29
God Stats
7W - 5L
1,581 SR
Queue Stats
153W - 168L
1,565 Elo+
Solo
Neith
Neith
Bartky
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,740 Elo+
Solo
Achilles
Achilles
Globalro
Achilles
Level 28
God Stats
5W - 1L
1,907 SR
Queue Stats
47W - 36L
1,616 Elo+
Solo
Yemoja
Yemoja
TheKamiero
Yemoja
Level 27
God Stats
6W - 2L
1,599 SR
Queue Stats
94W - 81L
1,638 Elo+
Party 2
Poseidon
Poseidon
mr_mo_94
Poseidon
Level 26
God Stats
14W - 12L
1,547 SR
Queue Stats
118W - 129L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cannan1
Bacchus
11
0 / 13 / 1
8,249
344
6,940
29,888
22,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
dXwXwXb
Amaterasu
17
0 / 5 / 2
10,735
447
9,032
19,638
13,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
huMS1986
Kukulkan
18
2 / 7 / 2
11,547
481
12,184
12,340
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
teprons
Izanami
15
1 / 18 / 0
10,081
420
13,041
27,329
10,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
ykxlg
Ratatoskr
17
3 / 7 / 2
11,300
471
11,128
24,194
8,590
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzazelAS
Fenrir
20
8 / 1 / 10
13,727
572
12,172
19,643
9,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Bartky
Neith
20
15 / 1 / 25
14,465
603
33,184
18,503
9,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Globalro
Achilles
20
7 / 1 / 11
14,234
593
18,321
22,535
40,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
TheKamiero
Yemoja
19
8 / 1 / 30
13,958
582
15,759
20,771
25,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
mr_mo_94
Poseidon
20
11 / 2 / 7
12,994
541
12,484
9,112
3,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
132
6
Kills
49
50
Deaths
6
7
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AzazelAS
Fenrir
8
1
10
13
W
Neith
Bartky
Neith
15
1
25
27.5
L
Bacchus
Cannan1
Bacchus
0
13
1
0.04
W
Achilles
Globalro
Achilles
7
1
11
12.5
W
Yemoja
TheKamiero
Yemoja
8
1
30
23
L
Amaterasu
dXwXwXb
Amaterasu
0
5
2
0.2
L
Kukulkan
huMS1986
Kukulkan
2
7
2
0.43
W
Poseidon
mr_mo_94
Poseidon
11
2
7
7.25
L
Izanami
teprons
Izanami
1
18
0
0.06
L
Ratatoskr
ykxlg
Ratatoskr
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,325
Damage
91,920
113,389
Taken
90,564
59,600
Mitigated
88,455
18,072
Healing
33,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AzazelAS
Fenrir
12,172
3,591
0
8,177
19,643
9,774
2,394
4,960
14,489
0
97,200
W
Neith
Bartky
Neith
33,184
22,911
0
10,531
18,503
9,189
8,914
5,587
12,790
0
116,538
L
Bacchus
Cannan1
Bacchus
6,940
745
0
2,669
29,888
22,536
58
10,480
19,284
20,790
0
W
Achilles
Globalro
Achilles
18,321
7,006
0
7,242
22,535
40,098
4,399
1,745
20,676
0
78,754
W
Yemoja
TheKamiero
Yemoja
15,759
4,511
2,422
3,380
20,771
25,434
1,317
4,257
16,374
52,688
0
L
Amaterasu
dXwXwXb
Amaterasu
9,032
3,404
0
4,803
19,638
13,577
0
4,663
14,460
4,160
55,558
L
Kukulkan
huMS1986
Kukulkan
12,184
393
0
500
12,340
4,518
0
2,352
9,963
79,802
0
W
Poseidon
mr_mo_94
Poseidon
12,484
1,467
0
1,346
9,112
3,960
760
2,656
6,310
77,711
0
L
Izanami
teprons
Izanami
13,041
8,340
0
3,779
27,329
10,379
2,487
7,693
19,611
0
72,231
L
Ratatoskr
ykxlg
Ratatoskr
11,128
4,209
0
6,321
24,194
8,590
0
3,055
21,064
0
89,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,912
Gold Earned
69,378
608
Minions Killed
681
0
Camps Cleared
0
2,096,966
Distance Traveled
2,217,678
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,727
572
153
6
0
479,067
2
W
Neith
14,465
603
177
7
0
416,962
3
L
Bacchus
8,249
344
16
1
0
388,713
2
W
Achilles
14,234
593
173
7
0
401,288
2
W
Yemoja
13,958
582
60
3
0
446,894
14
L
Amaterasu
10,735
447
139
6
0
462,003
3
L
Kukulkan
11,547
481
165
7
0
440,631
3
W
Poseidon
12,994
541
118
5
0
473,467
6
L
Izanami
10,081
420
140
6
0
342,628
0
L
Ratatoskr
11,300
471
148
6
0
462,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role