Player Matchup

Merlin
Merlin
DiiiiP
Merlin
Level 16
God Stats
1W - 3L
1,484 SR
Queue Stats
1W - 6L
1,082 Elo+
Solo
Neith
Neith
Wiigar
Neith
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
italoxx1
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,361 Elo+

VS

Team Averages
Level 19
1,556 SR
1,447 Elo+
Loki
Loki
AncientBoneMan
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 1
Ymir
Ymir
GodMuffinxD
Ymir
Level 13
God Stats
3W - 6L
1,673 SR
Queue Stats
60W - 75L
1,500 Elo+
Party 1
Fenrir
Fenrir
SeussGreifer
Fenrir
Level 18
God Stats
24W - 52L
1,495 SR
Queue Stats
202W - 269L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DiiiiP
Merlin
13
5 / 6 / 6
9,810
701
6,296
9,877
3,099
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Wiigar
Neith
13
4 / 5 / 6
10,055
718
11,894
9,150
3,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
italoxx1
Tsukuyomi
13
5 / 7 / 5
10,432
745
11,010
12,911
4,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 7
8,966
640
4,240
9,629
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 2 / 10
9,814
701
5,533
14,387
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
15
15 / 3 / 0
11,898
850
14,337
12,622
6,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
14
Kills
17
18
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Merlin
DiiiiP
Merlin
5
6
6
1.33
L
0
2
10
2.5
L
Fenrir
15
3
0
5
W
Neith
Wiigar
Neith
4
5
6
1.4
W
Tsukuyomi
italoxx1
Tsukuyomi
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,200
Damage
24,110
31,938
Taken
36,638
10,757
Mitigated
23,576
3,607
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,240
977
0
490
9,629
5,091
76
1,550
8,079
989
9,846
W
Merlin
DiiiiP
Merlin
6,296
1,139
0
284
9,877
3,099
1,079
1,303
8,574
25,538
0
L
5,533
972
0
2,454
14,387
12,398
0
3,516
10,871
34,279
0
L
Fenrir
14,337
2,403
0
1,723
12,622
6,087
0
1,245
11,377
0
31,116
W
Neith
Wiigar
Neith
11,894
4,329
612
2,004
9,150
3,058
1,472
1,117
8,033
0
35,071
W
Tsukuyomi
italoxx1
Tsukuyomi
11,010
3,564
0
707
12,911
4,600
25
3,386
9,525
0
26,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
30,678
135
Minions Killed
92
0
Camps Cleared
0
653,287
Distance Traveled
743,392
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,966
640
12
1
0
221,298
0
W
Merlin
9,810
701
46
3
0
187,648
0
L
Ymir
9,814
701
35
3
0
259,780
1
L
Fenrir
11,898
850
45
3
0
262,314
4
W
Neith
10,055
718
51
4
0
203,265
4
W
Tsukuyomi
10,432
745
38
3
0
262,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role