Player Matchup

Fenrir
Fenrir
Drauziovraunel4s
Fenrir
Level 17
God Stats
1W - 0L
1,689 SR
Queue Stats
10W - 11L
1,483 Elo+
Solo
Aphrodite
Aphrodite
HappyReward
Aphrodite
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 6L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Luikinnas
Cu Chulainn
Level 25
God Stats
1W - 2L
1,136 SR
Queue Stats
17W - 24L
1,430 Elo+
Solo
Anhur
Anhur
NathyPeluso
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,846 Elo+
Solo
Anubis
Anubis
S0RC3RER
Anubis
Level 28
God Stats
13W - 9L
1,760 SR
Queue Stats
216W - 202L
1,586 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,571 Elo+

VS

Team Averages
Level 15
1,580 SR
1,576 Elo+
Hun Batz
Hun Batz
ImDemo
Hun Batz
Level 29
God Stats
11W - 12L
1,978 SR
Queue Stats
164W - 153L
1,982 Elo+
Solo
Ares
Ares
PaoBisnaga
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,607 Elo+
Party 1
Bellona
Bellona
Rei Feerico
Bellona
Level 15
God Stats
0W - 3L
1,272 SR
Queue Stats
19W - 23L
1,316 Elo+
Solo
Izanami
Izanami
Y4kut
Izanami
Level 5
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 1
Baba Yaga
Baba Yaga
akarasta4m
Baba Yaga
Level 18
God Stats
2W - 2L
1,614 SR
Queue Stats
12W - 15L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
8,402
365
1,939
5,341
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
HappyReward
Aphrodite
19
5 / 1 / 13
13,471
586
9,400
12,738
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Luikinnas
Cu Chulainn
19
2 / 4 / 5
12,774
555
14,607
19,368
18,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
15 / 1 / 1
13,438
584
21,618
20,444
15,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
S0RC3RER
Anubis
20
9 / 3 / 1
14,916
649
15,968
14,405
8,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImDemo
Hun Batz
18
5 / 5 / 3
12,071
525
15,248
20,374
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

12
0 / 7 / 0
8,526
371
1,778
13,602
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Rei Feerico
Bellona
15
1 / 6 / 4
10,254
446
8,864
21,499
19,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Y4kut
Izanami
12
0 / 7 / 0
8,014
348
3,669
10,472
2,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
akarasta4m
Baba Yaga
16
5 / 6 / 4
10,908
474
12,585
16,739
7,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
31
Kills
11
11
Deaths
31
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Aphrodite
HappyReward
Aphrodite
5
1
13
11.5
L
Hun Batz
ImDemo
Hun Batz
5
5
3
1.3
W
Cu Chulainn
Luikinnas
Cu Chulainn
2
4
5
1.13
W
15
1
1
15.5
L
0
7
0
0
L
Bellona
Rei Feerico
Bellona
1
6
4
0.5
W
Anubis
S0RC3RER
Anubis
9
3
1
3.17
L
Izanami
Y4kut
Izanami
0
7
0
0
L
Baba Yaga
akarasta4m
Baba Yaga
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,532
Damage
42,144
72,296
Taken
82,686
55,874
Mitigated
44,657
41,538
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,939
953
0
1,871
5,341
1,645
0
980
4,336
0
14,320
W
Aphrodite
HappyReward
Aphrodite
9,400
1,442
10,747
8,243
12,738
12,305
512
3,687
9,001
41,500
0
L
Hun Batz
ImDemo
Hun Batz
15,248
3,918
0
4,824
20,374
7,124
201
7,815
12,559
0
78,036
W
Cu Chulainn
Luikinnas
Cu Chulainn
14,607
3,275
0
7,385
19,368
18,155
408
4,292
14,680
6,522
63,593
W
21,618
10,977
0
3,828
20,444
15,727
3,378
4,469
15,909
11,665
137,658
L
1,778
106
0
759
13,602
8,061
230
2,991
10,611
23,149
0
L
Bellona
Rei Feerico
Bellona
8,864
3,248
0
1,940
21,499
19,364
91
5,744
15,755
335
47,747
W
Anubis
S0RC3RER
Anubis
15,968
318
0
9,464
14,405
8,042
384
3,059
11,321
133,225
0
L
Izanami
Y4kut
Izanami
3,669
1,327
0
796
10,472
2,330
0
3,819
6,653
0
41,975
L
Baba Yaga
akarasta4m
Baba Yaga
12,585
1,085
104
6,200
16,739
7,778
630
6,705
10,034
51,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,001
Gold Earned
49,773
594
Minions Killed
435
0
Camps Cleared
0
1,800,658
Distance Traveled
2,183,975
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,402
365
29
1
0
149,554
0
W
Aphrodite
13,471
586
56
2
0
426,392
2
L
Hun Batz
12,071
525
130
6
0
443,434
3
W
Cu Chulainn
12,774
555
132
6
0
427,278
5
W
Anhur
13,438
584
189
8
0
396,469
5
L
Ares
8,526
371
30
1
0
477,539
2
L
Bellona
10,254
446
99
4
0
424,381
2
W
Anubis
14,916
649
188
8
0
400,965
9
L
Izanami
8,014
348
97
4
0
430,546
4
L
Baba Yaga
10,908
474
79
3
0
408,075
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role